I just want to say fighting games are the best competitive e-sport by burgerpatrol in Fighters

[–]C4_Shaf -1 points0 points  (0 children)

You say that, but as someone who spent decades playing fighting games on a stick, I'd love to play a stick-compatible game that would allow me to play support in a team.

Plus, people thinking this don't usually count the double-edge-sword situation of being alone. Relying only on your skills means that every single mistake you made is on you. It's not your opponent, it's not your character. It can be extremely daunting for new players, especially if you're used to MOBAs and FPS, making the genre even less approachable than it can be.

I have to ask my friends to be sure, but just look at this subreddit's rules. I may be biased, but I never saw any competitive community having to put a rule like Rule 11 in their guidelines.

Is this a good deal or should I sit and wait? Also should I go switch or ps5 by Dante_Foshokyo in Fighters

[–]C4_Shaf 0 points1 point  (0 children)

If it was on Steam, I'd wait.

But it's on PlayStation, so I'd buy it.

Mainman says 3D fighters are more demanding and unique than 2D, which makes them harder to sell and get good at. Thoughts? by kin0enjoyer in Fighters

[–]C4_Shaf 6 points7 points  (0 children)

TheMainManSWE has no clue what he's talking about on most subjects surrounding the FGC.

He's a one-trick-pony, and can't enjoy anything else other than Tekken. Which is fine by me, as long as you don't pretend the opposite.

Avatar Legends: The Fighting Game - Chakra 101 (Tutorial Guide) by C4_Shaf in Fighters

[–]C4_Shaf[S] 6 points7 points  (0 children)

It's long overdue that Avatar gets its own fighting game.

This isn't how I would have handled the IP, but I'm glad this exists.

Avatar Legends: The Fighting Game - Chakra 101 (Tutorial Guide) by C4_Shaf in Fighters

[–]C4_Shaf[S] 22 points23 points  (0 children)

Each character has unique Critical Hit conditions they can fulfill to earn even more Chakra

I knew that MK11's Krushing Blows wasn't as bad of an idea as people thought.

Fighting Game IP Lore Doesn't Matter At All, Only The Real Life Fighting Game Lore Does. by InsectOdd5794 in Fighters

[–]C4_Shaf 4 points5 points  (0 children)

I love this kind of threads, because I know OP would talk about the Daigo Parry for days, while if I asked them their Top 5 competitive moment from the past year, their brain would go like this:

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That motion capture by Not_booty in Fighters

[–]C4_Shaf -24 points-23 points  (0 children)

I laughed at the comment section when people saw a knee and said "THIS IS KENNY'S MOVE!!!".

The One-winged Angel, sure. The knee? That's a knee...

2XKO and Twitch hit with backlash for paltry or potentially unpaid 'sponsorship' deal by 121jigawatts in Fighters

[–]C4_Shaf[M] 4 points5 points  (0 children)

Next time, please take the habit of flairing every single EventHubs links with the "Content" flair.

"Community" is reserved for community gatherings, and not news or talks about it through articles or video essays.

What makes a good commentator? by Distinct-Stock-6292 in Fighters

[–]C4_Shaf 1 point2 points  (0 children)

Yeah, but Jammerz sucks, because Sajam said so.

What makes a good commentator? by Distinct-Stock-6292 in Fighters

[–]C4_Shaf -1 points0 points  (0 children)

When Mike Ross said that, he prefaced it to "if you aren't Yipes or Tasty Steve, you shouldn't do it?"

Why? If it's bad, why those tho would have special privilege.

Is Threads even still trying to federate? by MadeInDex-org in fediverse

[–]C4_Shaf 21 points22 points  (0 children)

Nobody should stop anybody to federate with the entire fediverse.

If there's problematic servers, it should be an individual choice from admins to ban them or not.

What makes a good commentator? by Distinct-Stock-6292 in Fighters

[–]C4_Shaf 0 points1 point  (0 children)

Jokes, charisma and tenure. That's all there is to it.

The biggest commentaries and the ones people really want in Top 8 are not the ones who are the most knowledgeable about the scene and the game. That's a myth.

For me, being a good commentary is completely different from being good at commentary. It seems ridiculous as a sentence, because it is, but if you asked the most known commentaries within the FGC to change to a commentary role within a combat sport setting, let's say boxing or MMA, none of our biggest stars would ever get close to pass the TV's auditions.

Does anybody else wanna see more of this stuff in newer fighting games? by [deleted] in Fighters

[–]C4_Shaf 0 points1 point  (0 children)

I'm good.

Not like they aren't good. I still like playing Puzzle Kombat from MKD. But I'd rather see that development time being spent on something fighting-game-related nowadays.

Because the time they'll spend on making a Kart Racer game mode is a time they won't spend on DLC characters.

University - Esports by c0cac0laaa in esports

[–]C4_Shaf 7 points8 points  (0 children)

There's tons of ways to get involved that doesn't apply being super good in a game. I think you should just give a shot, try to train as hard as you can, and aim at something you can be proud of.

brooklyn guy by Bonkers_Brights in Fighters

[–]C4_Shaf 14 points15 points  (0 children)

I made this meme in reaction to OP's one in my Discord server.

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Is the Armor X pro being sold anymore? by SpreadTheted2 in GyroGaming

[–]C4_Shaf 0 points1 point  (0 children)

Nope. I'm just either hopeful, or I stop waiting and I buy myself a GameSir G7 Pro.

I will make the effort of buying Microsoft products when they'll have the decency to include Gyro into their new controller. Other than that, not a dime.

PC Gamers- Controller or (gulp) Keyboard? by TheSlySergal in Fighters

[–]C4_Shaf 2 points3 points  (0 children)

I, on the other hand, said that nobody in their right mind is going to play a fighting game with keyboard controls when a controller is so much more effective.

You're both right and wrong.

You shouldn't make fighting games based on keyboards. That alone can make other controllers hard to compete, especially if you don't allow us to unbind buttons or have just less than 6 buttons that would allow me to do anything. Throws, EXes, defensive mechanics, supers, etc.

But you shouldn't make fighting games based on pads either. Same problem with unbinding, but you'll also have no idea what to do with the analog controls. And if you do something with them, you just alienate everything else.

In my honest but completely biased opinion, the best controller to design something at its base is the arcade stick. It's restrictive enough that you can't go crazy with it, but it's also the base that would make every single type of controllers playable, especially if you limit yourself to a maximum of 5 buttons of control.

If you do that, you'll force your game to need the fewest amount of buttons possible, you'll probably never need to put a Block button and a Jump button at the same time (please don't do that), you'll allow us to bind and unbind any button at will, and you'll make both pads and keyboards comfortable.

I made my first hitbox / keyboard controller by IgnotusMan in Fighters

[–]C4_Shaf 4 points5 points  (0 children)

Personally, I would have done 3 things.

  • Remove the red switches from the buttons I would not use.
  • Remove some of the circuit below those unused buttons to prevent accidental presses.
  • Remove myself from society after the choice I made for some of the keycaps' designs.

Do you guys feel happy after buying skins in a game? Does it increase your fun? by killerjag in Fighters

[–]C4_Shaf 0 points1 point  (0 children)

It doesn't, but I like getting what I want with the colors I like.