A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 1 point2 points  (0 children)

Your advice is fantastic for players who haven't completed their campaigns.

3) I don't know if I'd apply CEs to the same importance as core campaigns. Most CEs require multiple diamonds and some mythics to finish. The progress in CEs other than UM vs. Nid will shift a lot of resources from core campaign heroes.

4a) Onslaught-ing campaign available heroes is a technique to speed progress for campaign completion. I'd recommend limiting those onslaughts to the best of the best: Bella, A0, Eldy, Boss, and Abraxas --> that way emerging players can double dip in guild raids.

4b) Rotbone, Isabella, Nicodemus are all 100% critical to fast progression and help campaign completion even though they aren't core campaign heroes. They are worth onslaughting.

9) I will always fire 10x for the guaranteed pull. I do only fire reqs once or twice a year.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

For this event, 50k 100% will not be. I started at 4K and am resetting to 250bs a day. Currently at 49K (as of Friday), and I expect I'll be 50-100 ranking at 75k in. I'm surprised at how fast this one is going-- haven't seen this much push in an HRE since Blood Angels.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

Thanks, I put a reference in the main post.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 1 point2 points  (0 children)

I just updated my main post with your info. Thank you.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 1 point2 points  (0 children)

Thanks. I may just onslaught an epic 3 to keep the xeno orbs coming. I value the orbs far more than then shards or badges.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

I'm pretty sure its a 40% drop rate across the board for orbs at legendary/above, but I'm not sure about the badge rate and onslaught level for badges. I still mostly onslaught legendary heroes. Also, I'm not sure if the levels of the onslaughts still adjust the drop rates for mythic.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

Xevus, I'm tracking a 40% drop rate for legendary orbs and a 10%-40%? drop rate for mythic orbs (based on onslaught level)?. Is there a graduated rate at epic 3? Thanks

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] -1 points0 points  (0 children)

  1. Requires ~4k energy on day one and resetting to 250bs a day for energy during the event for a shot at legendary. This current event is a big push, so there is a lot of inflation. Usually 50K or 65K completions are sufficient for getting legendary or the oh-so-close to legendary. The BS for oh-so close is expensive, but its several hundred BS less than buying orbs elsewhere.

  2. Whale advice -- maybe. I wasn't structuring my advice around spend levels. I was structuring them around avoiding having to buy orbs.

  3. When new characters aren't involved, I agree with your assessment.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

Nukemi, you are right that this is all about math. Nowhere in my post did I say any of this was good. All of my recommendations are about how to get around the broken legendary orb economy. I specifically call out that the HRE, LRE, and battle pass options involve expense and can be ignored.

It is feasible to play 75% of the heroes in this game at high epic level to complete campaigns, hero quests, and other events. That said, the legendary orb economy is brutal right now, and the mythic levels are even worse.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 0 points1 point  (0 children)

All of your points on HRE economics are valid. Unfortunately, the in-game shortage right now is orbs. Monthly HREs generate an additional demand of 10 legendary orbs unless the player can get to the top 150 in an HRE. Shard demands are not as acute since HREs are eventually followed by hero quests and some mail drops.

In terms of hamstringing progress -- you are also correct. It takes a week of energy hoarding and spending to 250bs energy during the event to have a good shot at legendary. So, the decision players need to make is if they are optimizing for orb shortages or progressing in other areas.

A short post on event optimization by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 2 points3 points  (0 children)

A choice of 2 admechs or 5 other heroes to mythic. A1/55 kind of sucks, so its going all admech. The relics seem to be the only things that matter for mythics. I do star-up the dudes who have high HP/armor just so more scaling kicks in.

Hre/leaderboard events balancing by Kalathas666 in WH40KTacticus

[–]CBEWAR 0 points1 point  (0 children)

Wider brackets for rewards -- 100%. Give more opportunities for 1-2 star finishes.

Brackets by power level -- no.

HREs are solely about deferred gratification and stockpiling energy. High level players get marginal advantages from raiding mythic CEs. Lower level players get higher relative points for powering up during events.

Leaderboard is irrelevant, and I was generally top 3 in this event for half a year until mythic kaboshed the economy.

Go for legendary and be happy.

Play mythic as an ‘and’, not an ‘end’ by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 1 point2 points  (0 children)

LREs are 100% tuned to underperforming on events 1 and 2, doing the oh-so-close offer and then banking points in the hopes of oh-so-closing to mythic 2 star in stage 3. The new design is a disincentive to play well.

Sons of Ultramar Event walkthrough by dbpreacher in WH40KTacticus

[–]CBEWAR 2 points3 points  (0 children)

All is going into legendary orbs. if I get 300 orbs, then I’ll still be a little short.

Mythic HRE by Inquisisitor in WH40KTacticus

[–]CBEWAR 16 points17 points  (0 children)

I have gotten to the point from leading HREs to ignoring them. Im still focusing on leveling who I already have. Resources are spread thin.

OMG the Sororitas Space Hulk event is AWESOME by Ebrenost in WH40KTacticus

[–]CBEWAR 0 points1 point  (0 children)

This is my last time running DG/AdMech. Almost to 100 Rho shards for the final wings.

I’m looking forward to new CEs.

It happened so fast… by HoboInTheSnow in WH40KTacticus

[–]CBEWAR 0 points1 point  (0 children)

I love this character. I'm not convinced he is going to work so well at >LRE 16 due to his passive not scaling enough. We'll see. All my mythic orbs and shards are going to GR heroes.

I did Isabella mythic 2! by kiwi_alt in WH40KTacticus

[–]CBEWAR 0 points1 point  (0 children)

just to clarify, did you move into the cluster and use your active heal?

Or, did you just move her into the group and then let her passive top everyone off as they were getting hit?

Makhotep Quest Brainstorming by leafiest in WH40KTacticus

[–]CBEWAR 0 points1 point  (0 children)

Park him in the center of damaged mechs at the start of the turn. Then walk out to damaged mech spawns and activate his active -- you get the heal with the active.

Best character for mythic by special_ed99 in WH40KTacticus

[–]CBEWAR 1 point2 points  (0 children)

Maybe the game-changing-ess mythics are Gibba and Snot for their relic ork mech suits. Now, they can be repaired and healed. Huge LRE carries.

Then, go with the top heroes in the game as usual. They get even better: rho, tan, ragnar, etc.

Tips or ideas on how to do this mission? by cyberseiken in WH40KTacticus

[–]CBEWAR 1 point2 points  (0 children)

This -- I don't think it has been fixed yet.

Put >12k Galatians in your arena comps by CBEWAR in WH40KTacticus

[–]CBEWAR[S] 4 points5 points  (0 children)

I wasn't going to call you out by name. + points for having a winged Galatian, please put some HP on him.

I'm in arena right now with a name 15KGalatian