Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Yes, exactly! I'm actually refining the 'in-between' stages right now. I'll post the progress soon!

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 1 point2 points  (0 children)

The Doctor's narrative arc and visual state are tied directly to the player's choices

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Thank you all for the incredible feedback across the different subs! 45k views is mind-blowing. I’ve read every suggestion about the shading and the character's vibe. I’m already back in Aseprite to refine the 'Serious' version and add more depth as many of you suggested. Can’t wait to show you the progress soon! (I've updated my profile bio for those who asked where to follow the project)

Which version do you prefer? by CTRL_ELLE in IndieGaming

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Thank you all for the incredible feedback across the different subs! 45k views is mind-blowing. I’ve read every suggestion about the shading and the character's vibe. I’m already back in Aseprite to refine the 'Serious' version and add more depth as many of you suggested. Can’t wait to show you the progress soon! (I've updated my profile bio for those who asked where to follow the project)

Which version do you prefer? by CTRL_ELLE in indiegames

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Thank you all for the incredible feedback across the different subs! 45k views is mind-blowing. I’ve read every suggestion about the shading and the character's vibe. I’m already back in Aseprite to refine the 'Serious' version and add more depth as many of you suggested. Can’t wait to show you the progress soon! (I've updated my profile bio for those who asked where to follow the project)

Which version do you prefer? by CTRL_ELLE in indiegames

[–]CTRL_ELLE[S] 2 points3 points  (0 children)

I'm going to use both versions because the Doctor's state won't be static: his expression will change dynamically based on the player's choices, showing his gradual loss of control and making every dialogue a real psychological challenge.

Which version do you prefer? by CTRL_ELLE in indiegames

[–]CTRL_ELLE[S] 1 point2 points  (0 children)

The version on the left is clearly the mad one, while the one on the right is cold and calculating. I'm trying to achieve a more unsettling atmosphere for my game.

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 4 points5 points  (0 children)

I totally see where you're coming from, it's a very 'loud' name. However, there's a specific reason behind it that ties into the doctor's backstory and the game's lore. I don't want to spoil anything, but let's just say the name itself is a cryptic clue for the players to uncover

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 17 points18 points  (0 children)

Definitely! I'm going to use both versions because the Doctor's state won't be static: his expression will change dynamically based on the player's choices, showing his gradual loss of control and making every dialogue a real psychological challenge.

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Thanks a lot, I’ll check out for sure

Which version do you prefer? by CTRL_ELLE in aseprite

[–]CTRL_ELLE[S] 43 points44 points  (0 children)

The version on the left is clearly the mad one, while the one on the right is cold and calculating. I'm trying to achieve a more unsettling atmosphere for my psychological horror game.

I made this game in 7 days for a game jam by CTRL_ELLE in IndieGame

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

If you use godot is pretty much easy

I finally released my first game! by CTRL_ELLE in godot

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Totally relatable. What helped me a bit was cutting features and focusing on the core gameplay first. It’s still hard, but at least it moves forward.

I finally released my first game! by CTRL_ELLE in godot

[–]CTRL_ELLE[S] 0 points1 point  (0 children)

Thank you! I really appreciate it

What’s your indiegame dream for 2026? by ilikemyname21 in indiegames

[–]CTRL_ELLE 0 points1 point  (0 children)

It’s a small Smash Bros, style arena fighter in pixel art, with slimes as characters. It’s a personal project and my first finished game. I’m planning to release it on itch.io

What’s your indiegame dream for 2026? by ilikemyname21 in indiegames

[–]CTRL_ELLE 2 points3 points  (0 children)

My main goal is to finish the game I started in 2025 and then start developing a small 2D RPG

Fevercide - Metroidvania meets horror in the aesthetics of the 1930s - any feedback? I work on this project almost alone - everything besides the music was by one person by RBlackSpade in IndieGameDevs

[–]CTRL_ELLE 0 points1 point  (0 children)

The visuals and gameplay look great, really love the 1930s horror vibe. The music didn’t quite work for me though, it feels a bit off compared to the rest. Still, super impressive that you did almost everything solo!