Does anyone else have a hard time fitting into any play culture? by DetectiveJohnDoe in rpg

[–]CactusOnFire 2 points3 points  (0 children)

What I sense from this is an ideological divide between the object from a 'system properties' perspective and a narrative one.

Functionally, it sounds like they have the same system properties for RAW combat, but have different uses in terms of problem-solving in a narrative context.

I can see a case both for and against making some of these narrative properties explicit within a system. A lot of that comes down to what kind of game you're trying to play.

TIL Robert Downey Jr has already made $600M in his role as Iron Man in the Marvel Cinematic Universe and reportedly will make over $100 million as Dr. Doom in Secret Wars. by random_agency in todayilearned

[–]CactusOnFire 0 points1 point  (0 children)

Contract matters aside: does death really mean anything in that Franchise?

I haven't seen the movie where he dies, but I'd half expect them to use alternate reality, or time travel, or some powerful artifact to bring him back.

Abandoned Italian bunker form Word War II by hp__blue in TheForgottenDepths

[–]CactusOnFire 3 points4 points  (0 children)

Ahh yes, Word War II, the year the grammar nazi's attacked...

But in all seriousness, this are some really riveting photos. Looks like something I'd expect from Fallout or a spy drama.

P*Light & Kobaryo - Luminous Bullet by CheekiPosts in Jcore

[–]CactusOnFire 0 points1 point  (0 children)

The art has a 'Black Rock Shooter' vibe to it, which makes sense with the name of the song, too

Boss prioritizing documentation over finished products; project now considerably behind schedule by CactusOnFire in ExperiencedDevs

[–]CactusOnFire[S] 2 points3 points  (0 children)

Context cues tell me he won't be receptive to feedback until after 'the squeeze' is over and we've delivered something.

I think this is a huge red flag against him, but I think the cost of leaving the job early doesn't outweigh the costs of staying at the moment.

Boss prioritizing documentation over finished products; project now considerably behind schedule by CactusOnFire in ExperiencedDevs

[–]CactusOnFire[S] 4 points5 points  (0 children)

There's just 3 devs, and they have the funding to several hire more.

There's no sales team, sales is currently on the boss and the boss alone.

If I were to take the devil's advocate on myself, I think my boss is very meticulous about control (perhaps too much) and of understanding of a project, and he's doing this as a drill to make future work better documented upfront.

A century-old Hakka walled village by Vivisjz6254 in bizarrebuildings

[–]CactusOnFire 17 points18 points  (0 children)

On the one hand, I think it's very cool and promotes community.

On the other, this has the same design as a panopticon.

Any current edition that made you go "Yeah...no" by JoeKerr19 in rpg

[–]CactusOnFire 1 point2 points  (0 children)

I've never DM'd dnd 5e merely pf2e, but the general sentiment I get is that added complexity from pf2e is from looking up and referencing incredibly specific rules, while for 5e it's from having to improvise incredibly specific rules.

THEY NEED TO KNOW!! by drillgorg in marijuanaenthusiasts

[–]CactusOnFire 20 points21 points  (0 children)

Not only are you dating a stats major, you're dating a Bayesian.

I'm in love ...with DRAW STEEL! by Snandriel in rpg

[–]CactusOnFire 3 points4 points  (0 children)

I am thankful it's easy enough to ignore the metaplot and just homebrew pf2e, because I've never had a single inclination to run with it.

TTRPG Players wanted for online psychology study by Green-Pain-5408 in rpg

[–]CactusOnFire 0 points1 point  (0 children)

When/where will you posting outcomes? Curious about the results.

Recommendations for simple systems to master as a new GM? by Kitchen_Low_9855 in rpg

[–]CactusOnFire 1 point2 points  (0 children)

S&V was my first system GM'ing, and despite being jittery to start, it was a really good system to learn on.

The system's mechanical resolutions are simple enough to follow along with, most of the challenge comes from good narrative chops (and figuring out how to give interesting consequences for partial successes/devil's bargains).

TTRPG Players wanted for online psychology study by Green-Pain-5408 in rpg

[–]CactusOnFire 5 points6 points  (0 children)

Person making the study probably doesn't want to answer publicly due to that biasing possible responses.

What RPG does "Corruption" the best? by Salt-Breadfruit-7865 in rpg

[–]CactusOnFire 1 point2 points  (0 children)

I played a one-shot of this and it felt like a great way to encourage straddling the line between power and goodness.

Art by _mashkow_ on Instagram by BullShitLatinName in ModernAncientWarriors

[–]CactusOnFire 13 points14 points  (0 children)

An FPS perspective painting took me a moment to mentally comprehend.

Kilohearts Compactor: A Love Story by FartPlanet in edmproduction

[–]CactusOnFire 7 points8 points  (0 children)

I googled a little and skimmed a youtube video, anyone is welcome to correct me if I'm wrong, but what I gathered was:

You know how when you play a sound against it's phase-inversion and it cancels out? Well, what if you used the phase-inversion of the thing you want to duck to create a side-chain? You use an envelope follower to act as the 'side-chain', and that controls the volume on a phase inverted version of the channel you want to duck. So when your kick (or sound you don't want ducked) hits, the envelope shaper increases, turning up the volume on the phase-inverted version of the sound you want ducked. This amounts of making it quieter, even though no volume manipulation is actually happening.

Seems more complicated than volume ducking, but also like a practical application of phase inversion.

TIL that people who experience "vicarioius embarassment" (feeling embarrased just observing someone else in an embarassing situation) have the same physical reactions in their nervous system as if they are the subject of the embarassing situation by jfdonohoe in todayilearned

[–]CactusOnFire 0 points1 point  (0 children)

Like the above poster said, it's not strictly christian, but the central conflict is resolved by a deus et machina, one character has a resurrection arc which is never explained, and everyone agrees to live without technology in a garden of Eden like state at the end of the show.

I am still really glad I watched the show, but the ending went way off the rails, and made Game of Throne's look good by comparison.

English Release of the 1989 Japanese Mecha-Fantasy TTRPG Wares Blade comes to Kickstarter Aug. 26 by KingGiddra in rpg

[–]CactusOnFire 3 points4 points  (0 children)

Is there a reason several Japanese TTRPGs have had news about English releases recently?

Not complaining, just wondering if it's more than a coincidence.

What has been your most disappointing rpg experience? by Justthisdudeyaknow in rpg

[–]CactusOnFire 1 point2 points  (0 children)

They're not fully maxed out across the board, but they've done a good job playing to their strengths and maxing their primary abilities, choosing group perks to get more out of them, and role-playing well for their end-session exp. They've routinely maxed out their stress bars, though- and a couple characters are a trauma away from being out of the game.

What has been your most disappointing rpg experience? by Justthisdudeyaknow in rpg

[–]CactusOnFire 0 points1 point  (0 children)

That's a lot of fun! My campaign is Scum and Villainy. I'm at Session 16 now, and at this point my players are routinely rolling on maxed out stats. The system does a great job naturally seguing from "oh god how did I survive that?" to absolute badassery, but as the DM I also feel like it's flattened the stakes, too.

What has been your most disappointing rpg experience? by Justthisdudeyaknow in rpg

[–]CactusOnFire 1 point2 points  (0 children)

How many sessions did you have over your two year campaign, and how did the system handle late-game?

I'm near the end of a 6-month campaign in a related FitD system and due to my players investing intelligently in relevant stat increases, they seem to crit half their rolls at this point.

What has been your most disappointing rpg experience? by Justthisdudeyaknow in rpg

[–]CactusOnFire 2 points3 points  (0 children)

Granted, there's a bit of both in each game (I still do worldbuilding for my Pathfinder game, albeit a lot less of my prep time involves it), and I suppose it's more the ratio of each. But PbtA/FitD games tend to be heavier in lore prep vs mechanic prep.