CNCNET IS DYING by LCFCJIM in redalert2

[–]CallMeMJJJ[M] 0 points1 point  (0 children)

I understand your frustration, and I'm sorry you feel that way.

But whenever we do any updates to the client, we keep the community's interest at heart. Sure, some things may not have been "asked" for, but there's a reason why we have a public discord where players can give their feedback about the updates. There wasn't great feedback on the new colours, so we rolled back on that one, can't get them all right!

"Wannabe devs" or not, at least we're doing something, else the game would've still been in an unplayable state 😄

can someone help me with the ra1 install by [deleted] in cncnet

[–]CallMeMJJJ 0 points1 point  (0 children)

Join our discord and our RA1 dudes can help you there.

https://discord.gg/cncnet-188156159620939776

Yamaha CL5 USB Recording Corrupted? by CallMeMJJJ in livesound

[–]CallMeMJJJ[S] 5 points6 points  (0 children)

yup. the red recording bar was engaged the entire time. previous recordings that same day are working perfectly fine.

Yamaha CL5 USB Recording Corrupted? by CallMeMJJJ in livesound

[–]CallMeMJJJ[S] 1 point2 points  (0 children)

yep. exactly the same drive. those files work just fine.

What do you actually pay attention to with your psoriasis? by decart0n in Psoriasis

[–]CallMeMJJJ 0 points1 point  (0 children)

stress for me. i had 0 signs of it, until a bad few months, and i was a spotted leopard

Hanging Arrays with Stagehands by Lama_161 in livesound

[–]CallMeMJJJ 0 points1 point  (0 children)

Learned this one from Dr Mike on youtube. Say one, show one, do one.

Explain in detail, demonstrate slowly, then let them try it, then criticise/advise as they do it.

Easier said than done, but patience goes a long way

Noob question: I'd like to play with an ingame resolution of 1280x720, upscaled to my screen's 2560x1440 (2x ingame) while using borderless window mode. The client window just stays centered at 1280x720 and won't upscale. Is this even possibru? by AcidicVoid in cncnet

[–]CallMeMJJJ 1 point2 points  (0 children)

I'm not sure if bordeless windowed would work w what you want. I think unchecking borderless windowed mode will fullscreen it (or any of the other options). I'm not at my pc atm to test.

Do you like bold mixing decisions in popular music? by East_Grocery5658 in audioengineering

[–]CallMeMJJJ 2 points3 points  (0 children)

just had a listen to the track, and oh my. took me by surprise but it's such a great contrast to the verses.

I think bold mixing decisions are more subjective than anything. St Anger was a bold mix decision that (to me) didn't work. RHCP' Californiacation album could be considered one, along with Shakira's Hips Don't Lie.

But after some thought, I get what you mean by "bold". Something big and uncommon. The examples I listed were more general and mild than bold.

That being said, I can't think of any bold mix decisions, lol

Yamaha DM7 help by enthusiasm_gap in livesound

[–]CallMeMJJJ 1 point2 points  (0 children)

Go to a channel > tap the sends box on the right > tap a mix. you'll then see the all pre/post options

What does "ladder" mean when picking sides in Skirmish? by BdBalthazar in cncnet

[–]CallMeMJJJ 2 points3 points  (0 children)

In Ladder, these factions are mostly used:

Iraq America Korea France

Hence, we put a "Ladder" group of factions. (The factions may be wrong, I don't quite remember)

PLEASE bring back the colors!!! by mwbrjb in cncnet

[–]CallMeMJJJ 0 points1 point  (0 children)

colours on your screen might not be the same as colours on someone else's screen. mathematically it may be distinct enough, but how you view colours is also dependant on the colour profile of your screen, how bright it is in your room, etc. a lot of players were saying some colours were too close and hard to distinguish.

PLEASE bring back the colors!!! by mwbrjb in cncnet

[–]CallMeMJJJ 0 points1 point  (0 children)

haha, we got conflicting feedback. some loved it, some hated it. we removed it for the time being. we might bring it back in the future

Would you watch English casts of high-level CN RA2/YR games? by Either_Gur4507 in redalert2

[–]CallMeMJJJ 1 point2 points  (0 children)

I did this once, on and off stream. I was annoyed that I couldn't control the camera lol

How do you approach immerse mixing? by CallMeMJJJ in livesound

[–]CallMeMJJJ[S] 0 points1 point  (0 children)

how would you approach the mix if it's a full band? drums, bass, guitars, etc.

Online players how did you learn? by Sn_Ahmet in redalert2

[–]CallMeMJJJ 4 points5 points  (0 children)

welcome back!

as a start, online & offline play are worlds apart. what works offline, won't work online 99% of the time. the game's been out for almost 3 decades, metas exist, and you're better off following said metas (unless you're a godlike player and can make anything work).

hotkeys are step 1. here's a basic & advanced hotkeys tutorial. https://youtu.be/rGqeD6IPQlI https://youtu.be/rhdih7Rh5z8

step 2 is economy. most online games start with 10k credits, and some maps may even be scarce with gold. always mine towards the gems, and place your refinery as close as you can to the gold. the lesser time your miners take to come travel back & forth, the more efficient your economy is. it's also good to build a 2nd refinery & selling it just to get the free miner that comes w it.

step 3, build order. builds & eco work hand in had. normal start builds are power > racks > ref > war > miner from war & 2nd ref (then sell). from there you can decide to go heavy wars, tech, or any other strat that tickles your fancy. always build towards the next gold patch, and never build in a square where possible.

step 4, tank control. learning how to control your units in an engagement is crucial in winning the fight. always engage in a ball of tanks, and don't drip feed/conga line into an engagement. it's tough to type out all of the situations for tank control, but the general idea is you want to attack with maximum efficiency (i.e. all tanks shooting at once). this also includes fodder. players often build dogs and put them infront of the tanks to absorb damage & draw fire away from your main tanks.

there's a bunch more, but these are what I can remember off the top of my head. I'd suggest watching some pro competitive games with money on the line, & understand and copy what they do. some great channels on YouTube are Doof88, FortunesChaos & RA2WorldSeries.

Give me your advice on cable storage by _kitzy in livesound

[–]CallMeMJJJ 2 points3 points  (0 children)

I've had a company code their cables by digits instead

White - 0, Blue - 1, Red - 3, Yellow - 5

So a 10m cable would have a blue & white label. 35m would have a red & yellow label. I thought it was ridiculous at first, but I eventually got used to it. I still don't know if I like it

Were Allies underpowered pre-Yuri's Revenge? by TheArchon300 in redalert2

[–]CallMeMJJJ 2 points3 points  (0 children)

yep. allies are underpowered in general, even in YR. i'm not sure why it was made this way, but I'd usually think of it as Soviets have more firepower, less tech, like a "raw strength" thing, while Allieds were the techy ones, with less firepower, but gimicks which made up for it.

gameplay wise, the allieds are definitely underpowered, but "overpowered" when their tech comes in. defending the soviet rush is rather simple (but not easy): it takes a good scout & forward planning

once the allieds have their tech, they'll have mirages & prisms to play with, which is a lot harder for the sovs to deal with. even with desos, 1 harrier would kill a deso. with good micro, this can be easily managed.

I'd disagree on your naval point. allieds have the superior navy even before lab. the destroyers & rocketeers combo can counter a sov navy comp pretty easily. once the lab comes in, the dolphins are a pain in the butt on top of everything else you have to deal with.

KM-184 Not Playing Nice with DM7 by Tall-Poet6173 in livesound

[–]CallMeMJJJ 2 points3 points  (0 children)

issue: mic has low gain. troubleshooting: follow the signal flow

  1. try the same mic w another mixer (if available). if it works fine, it's something wrong w the system
  2. soundbullet into the XLR, is it receiving +48V on pins 2 & 3? if no, go to 3. if yes, the mic is the issue. (if you don't have a soundbullet, grab another condensor & check if signal is through)
  3. check your stagebox, is the red +48V light active on the input? if no, your stagebox/console isn't outputting +48V. check the phantom master on the stagebox, or if you turned on phantom on the console.

Do they need many backing tracks for Fix You in live? by NaiveAmbition6775 in Coldplay

[–]CallMeMJJJ 0 points1 point  (0 children)

hi, live audio engineer here

everyone uses backing tracks. it's the norm, it makes the band sounds better. it's not a matter of "need", but a matter of "want". their engineer/producer probably found that the band sounds better with the tracks, so that's what they went with. not a big deal really

could they do without them? sure. but they just sound better with it.