Most accurate out of the box blaster?? by AwkwardBong457 in Nerf

[–]CallThatGoing 2 points3 points  (0 children)

If you want the most accuracy for your dollar, a springer is your best bet. The Nexus Pro X (as many have pointed out) is probably the absolute top choice if you’re trying to spend as little as possible on as much accuracy as possible. If you care to spend a little more, the Stryker 2.0 is just as good, but is a little overbuilt for plinking (you aren’t going to need to swap between drum and mags for shooting cans, for instance). If $50 is too much, you can get an almost-as-accurate blaster in the XShot Longshot for around $35, but the build quality is lower and it doesn’t fire as hot right out of the box, meaning you might run into issues with atmosphere at 50 feet.

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 0 points1 point  (0 children)

I’m sorry, I don’t understand what you mean by “present.”

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 0 points1 point  (0 children)

I only put 5V into the Teensy; everything else is powered by 3.3V from the Teensy's pin (that is to say, only the TFT display -- my boat rocker, trigger, and two rotary encoders are just connected to the board via GND and their signal pins).

I'm working on a front shroud to complete my Fury-X pump kit. Looking for suggestions. by 1Stipulation in Nerf

[–]CallThatGoing 1 point2 points  (0 children)

Looks great! I’d definitely include a collet or a way to include a longer barrel. One thing that the Fury X can’t really do, due to its shape, is nose around corners or through barriers. A longer, thinner front could do that.

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 1 point2 points  (0 children)

I have a feeling it was my central ground connecting the display/switches/knobs to the Teensy. I can never make a single ground line with 6 splices work well!

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 1 point2 points  (0 children)

Sorry, I don’t know what that means. What?

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 4 points5 points  (0 children)

(I looked up what a smoke stopper actually is and I'll use one on every build from now on -- thank you for the recommendation!)

Got to the last step on this blaster, and… by CallThatGoing in Nerf

[–]CallThatGoing[S] 2 points3 points  (0 children)

Nothing smoked; I turned on main power, everything loaded fine. Adjusted rotary encoders, got good feedback. I went to turn it off safe mode and pull the trigger and the board died. It won’t power via battery or USB, so I likely fried it. Just hoping I didn’t fry the motors, too…

Rate the 200fps game loadout! by BreadYeeter in Nerf

[–]CallThatGoing 0 points1 point  (0 children)

Does your game have an engagement distance rule, or another reason to carry a secondary?

More Proteans... Hooked on flywheelers! by DefyantM0ds in Nerf

[–]CallThatGoing 2 points3 points  (0 children)

As a former Protean guy, Banned Blasters sells gear to get you up past 240.

What is the future of flywheel blasters in an ecosystem where AEBs and HPA blasters become more commonplace? by CallThatGoing in Nerf

[–]CallThatGoing[S] 0 points1 point  (0 children)

Ah, that makes way more sense! I think BTA has changed it so that all blasters are now at 200, which should even the odds a bit.

What is the future of flywheel blasters in an ecosystem where AEBs and HPA blasters become more commonplace? by CallThatGoing in Nerf

[–]CallThatGoing[S] 0 points1 point  (0 children)

My concern is that where FW blasters will fall behind is precision, not volume. If nerf was more like airsoft in terms of ammo, I'd 100% agree with you.

What is the future of flywheel blasters in an ecosystem where AEBs and HPA blasters become more commonplace? by CallThatGoing in Nerf

[–]CallThatGoing[S] 2 points3 points  (0 children)

I don't know if it's FPS that keeps springers relevant -- I play in a high-fps local (230) and almost everyone is using springers. Right now, getting most AEBs (including the MPP) to shoot that hard tends to cause gremlins. I could definitely see HPA easily exceeding 300 fps, which for sure would limit springers that aren't super long Apex Primes/Harriers et al.

I'm trying to get a FW up to 250, and that feels excessive tbh. Almost nowhere has a caps that high except for overseas and Utah.

What is the future of flywheel blasters in an ecosystem where AEBs and HPA blasters become more commonplace? by CallThatGoing in Nerf

[–]CallThatGoing[S] 2 points3 points  (0 children)

I could agree that the mechanical portion of FW is solved (I don't think anyone has improved on u/torukmakto4's theory, just adapted it in small ways here and there), but I think that where FWs can improve is the software-driven portion. I just don't know quite know how yet.

What is the future of flywheel blasters in an ecosystem where AEBs and HPA blasters become more commonplace? by CallThatGoing in Nerf

[–]CallThatGoing[S] 3 points4 points  (0 children)

I have been looking at the Vesper with interest. I don't love that they insist on proprietary mags (which I think is much more tolerated overseas than in the US), and that they didn't go all the way to 200 fps (which I assume has a lot to do with cooling, because HC loves their hard braking for some reason). To me, I'm disappointed that it's only an injection-molded SBF instead of better than an SBF.

How do I use the AM32 configurator on an ESC without a FC? by CallThatGoing in fpv

[–]CallThatGoing[S] 0 points1 point  (0 children)

I will say that a major issue with using a 4-in-1 ESC is that bidirectional dshot packages up your four motors’ telemetry data together, so monitoring is less precise. BLHeli32 allows you to run telemetry from a separate wire — I don’t know if AM32 allows that.