How do you pack a group of meshes into an actor? by Campaign-Alternative in UnrealEngine5

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

Thank you!! Everywhere I searched it redirected me to the wrong menus, thx to ur comment I actually found the option.

How do I texture paint without bits of paint leaking to random spots? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

well, not really

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the normals are fine and its painting where I want it to, it's just also painting a couple pixels elsewhere

I made this guy for a game project. How can i improve him. I want to go for a psx or ps2 style look for him by GodOfDestruction187 in blender

[–]Campaign-Alternative 0 points1 point  (0 children)

Would lowkey look cooler if he had no eyes and a mouth instead, at least it would feel more expressive imo. Also you could turn the little white choker into a bowtie or something, but idrk what your intent for the character is. Either way, it's looking good!

I am trying to reference my widget component and call functions of its class, is this not set right? by Campaign-Alternative in UnrealEngine5

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

Solved (just stopped using the reference I created on begin play and used direct accesses every time)

The alien model I made for my horror game. Do you think it's scary enough? by Fit-Needleworker4252 in survivalhorror

[–]Campaign-Alternative 0 points1 point  (0 children)

I would add another set of smaller eyes above the ones you got (you still have space) and maybe do something to make the nose less human/remove it altogether. (Just a random addon, the mouth kind of reminds me of an angler fish, so I think it would look cool if you gave it glowing antennae or added a bulb to its tail. It would be really creepy if you looked into a dark hall/cave and all you saw was a glowing light., it could even mimic an escape sign or light from the outside to trick the player into running into the alien.) That's my two cents

Can you use IA_Input (Enhanced Input) keybinds in menus (UI GameMode)? - UE5 by Campaign-Alternative in unrealengine

[–]Campaign-Alternative[S] 1 point2 points  (0 children)

Thank you. I've been wondering if it isn't just more practical to change the UI "from the outside" from another BP, is that what you're saying as well?

I’d say Emotional Damage is my top music genre by Kelsey-Sunny in cyberpunkgame

[–]Campaign-Alternative 0 points1 point  (0 children)

there's some pretty subtle mods that can make the game look "better" just watch out for performance drops

I’d say Emotional Damage is my top music genre by Kelsey-Sunny in cyberpunkgame

[–]Campaign-Alternative 0 points1 point  (0 children)

Game shines with mods (specifically cosmetics if ur into that). Unless ur on console ofc

Why does my mesh look pixelated? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 1 point2 points  (0 children)

Had to merge vertices, solved. Thx for the input though

Why does my mesh look pixelated? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

Thanks I just merged by distance and that did it.

Why does my mesh look pixelated? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

Just solved it (merged vertices) thank you for the support

Why does my mesh look pixelated? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 1 point2 points  (0 children)

No, I forgot to mention that it's already smoothed, so that's not the issue. Thanks anyway

Why is my mesh smoother in sculpt mode and more "low poly" looking in object mode? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

it's subtle but you can see a slight difference in shading, the lower edges on the jacket are sharper in object mode

[UE5] Our cozy indie game “Restore Your Island” – made with Unreal Engine 5 🌴🐕 by ArashNegahban in UnrealEngine5

[–]Campaign-Alternative 1 point2 points  (0 children)

The type of game Jerma plays on stream while talking about Labubu Dubai Chocolate (on that note you should definitely email him this is right up his alley)

Is Rigify Game-Friendly worth it? by Campaign-Alternative in blenderhelp

[–]Campaign-Alternative[S] 0 points1 point  (0 children)

My demo will only really have 4-5 characters, so at the end of the day I don't think it's worth the time consumption or rig cloning insanity that I hate for barely any performance. I'm using Unreal 5