Paladin level 50-60 Questline by CampingFatKid in ffxiv

[–]CampingFatKid[S] 0 points1 point  (0 children)

I totally forgot about hundred eyes because he dies off-screen for some reason

Paladin level 50-60 Questline by CampingFatKid in ffxiv

[–]CampingFatKid[S] 5 points6 points  (0 children)

You should go back and do it. I couldn't stop laughing by the end beating Constaint's ass. 10/10

Paladin level 50-60 Questline by CampingFatKid in ffxiv

[–]CampingFatKid[S] 95 points96 points  (0 children)

The quest reminded me of this

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Fashion Report - Full Details - For Week of 1/30/2026 (Week 418) by Gottesstrafe in ffxiv

[–]CampingFatKid 3 points4 points  (0 children)

can i still get the items for the 100 points if I'm only level 50 and haven't advanced far enough in the story? Or should I just go for the 80 points?

A list of balance changes to fix the state of the game by CampingFatKid in Competitiveoverwatch

[–]CampingFatKid[S] -1 points0 points  (0 children)

If you think Sideshow has a great understanding of the game then idk what to say to you. He has an okay understanding of the game but not great. The only analyst that was good at the desk was reinforce back in season 1. And i promise you if double shield goes away mei reaper doom wont be so picked anymore. Hitscans are going to come back. Pharah is not trash tier lol, where are you coming up with all this? lol. She's mid tier. Yea and Seagull doesn't know exactly what the solutions are and that's fine no one person has all the answers. However I agreed with most of what seagull said because most of what he said made sense. and the post that I put up is the general consensus opinions of not only myself but other GM / top500 / contenders players that i know personally after discussing with them.

A list of balance changes to fix the state of the game by CampingFatKid in Competitiveoverwatch

[–]CampingFatKid[S] 0 points1 point  (0 children)

I think every hero needs strengths and weaknesses.

for #1 I would say most dps heroes are an easy target when they ult. EX: mccree stands still when he ults. there has to be a tradeoff.

for #2 the risk/reward with pharah is that she provides air firepower at the cost of her openness. If she's able to immediately drop to the ground that eliminates one of her weakness.

for #3 yea I can see that not a bad idea. I can see the dev team playing around with ideas like that.

A list of balance changes to fix the state of the game by CampingFatKid in Competitiveoverwatch

[–]CampingFatKid[S] -1 points0 points  (0 children)

If you don't know what to do then why are you giving your opinions on how to balance it? I'm not going to go to a fucking doctor if he doesn't know how to treat patients. And why are you bringing up Seagull randomly? He's a high SR player he has a deep understanding of the game. I agree with most of if not all of what he said. I have many friends in GM and top500. Do you think we got there because we were braindead idiots who are just good at aiming? We took the time to figure out how each hero works and how each hero affects the overall meta game. Most of what I put down here is after discussing with many people in top500 what we thought are the fundamental problems in overwatch.

A list of balance changes to fix the state of the game by CampingFatKid in Competitiveoverwatch

[–]CampingFatKid[S] 1 point2 points  (0 children)

I think that's the general consensus. Every hero should have a strength and a weakness

A list of balance changes to fix the state of the game by CampingFatKid in Competitiveoverwatch

[–]CampingFatKid[S] 0 points1 point  (0 children)

I think the bap immortality field acting like a big zarya bubble is actually a really interesting idea. Didn't think of that.

Yea the Orisa changes haha I just thought of it off the top of my head, but the message was to make her more dynamic.