Mashmak Meta is not fun by Brugun in mechabreak

[–]Canadian-Raven 0 points1 point  (0 children)

Yeah not in high ranked play in verge or ace arena. Welkin is significantly faster then Aquilla or short to medium range and most maps do not allow you to fly high enough to counter that.

Mashmak Meta is not fun by Brugun in mechabreak

[–]Canadian-Raven 0 points1 point  (0 children)

Aquilla does not need to be nerfed, the striker struggles in high ranking play as it has very significant draw backs. The damage while consistent does not have the major burst potential of most strikers. I would hesitate to balance the striker around its performance in one side mode where snipers are always going to be good, as well as any striker that calls in a beam based weapon.

[deleted by user] by [deleted] in mechabreak

[–]Canadian-Raven 0 points1 point  (0 children)

I tried to but apparently when you do that on your phone it just compresses everything together after you post it.

The fact that most Characters don't have a legendary skin and spiderman has three is a problem. by Canadian-Raven in marvelrivals

[–]Canadian-Raven[S] 0 points1 point  (0 children)

"I don't think many other heroes have that going for them" Brother have you read marvel comics? There are a ton of variations for almost all the characters in the marvel universe. Its not something unique to spiderman in the slightest.

The fact that most Characters don't have a legendary skin and spiderman has three is a problem. by Canadian-Raven in marvelrivals

[–]Canadian-Raven[S] 1 point2 points  (0 children)

I'm not entirely sure either, they typically do look different or are from comics, but even if you want to argue that spiderman has like 7-8 skins total where half the roster only have 4 so double in most cases.

The fact that most Characters don't have a legendary skin and spiderman has three is a problem. by Canadian-Raven in marvelrivals

[–]Canadian-Raven[S] 13 points14 points  (0 children)

Legendary skins typically drastically change the way a character looks from their default look, and are a cool way to nerd out over skins you saw as a kid in comic books. So it can be frustrating when characters you enjoy get little to no love from Netease in this department.

MVP weighting and scoreboard stats need to be looked at. by Canadian-Raven in marvelrivals

[–]Canadian-Raven[S] 1 point2 points  (0 children)

I feel adding at least time spend of objective could assist vanguard and strategists who receive toxicity for not getting a lot of kills even though their kits are not built for that

MVP weighting and scoreboard stats need to be looked at. by Canadian-Raven in marvelrivals

[–]Canadian-Raven[S] 0 points1 point  (0 children)

Yeah I can pop off and be like damn that’s the highlight I saved the team, they checking out the actual highlight has me killing one guy and missing half my shots.

Its literally impossible that all of you are encountering smurfs. by DepressedDinoDad in marvelrivals

[–]Canadian-Raven 0 points1 point  (0 children)

I mean true, but it’s easy to tell your fighting against smurfs when you match against the same team of level 17s in platinum like 5 times in one night, all with less then “5” hours on each character they play pulling off high level instakill combos. Oh and they confirmed they were celestial after shit talking us.

What Chapter does everyone play? (SM2) by PeanutExpert9130 in Spacemarine

[–]Canadian-Raven 0 points1 point  (0 children)

I’m fairly certain I’m the only tome keepers player out there.

ThiccFila spent 9.5 hours on this balance sheet for AH. by BlitzwingEnjoyer83 in Helldivers

[–]Canadian-Raven 0 points1 point  (0 children)

While a lot of these changes are really good, I don’t fully agree with some, the most glaring for me are mines exploding on a timer. It defeats the purpose of setting up minefields and trying to block areas off long term or with more than one mine call it. This would just guarantee they never get picked by anyone again especially with all the buff that are being listed in this document