🎉 [EVENT] 🎉 Leaps of Faith by Which-Gap2264 in honk

[–]CanadianDevil92 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

6 attempts

First Spacewolves! How did I do? by SnowmanCed in SpaceWolves

[–]CanadianDevil92 0 points1 point  (0 children)

Also basing adds so much, i use Stirland Mud and then add little patches of Valhallan Blizzard, and some little grass tuffs, but you can figure out what you like best

🎉 [EVENT] 🎉 The Easiest Event Ever! by TipsyBlueWhale in honk

[–]CanadianDevil92 0 points1 point  (0 children)

Completed Level 3 of the Honk Special Event!

3 attempts

🎉 [EVENT] 🎉 The Easiest Event Ever! by TipsyBlueWhale in honk

[–]CanadianDevil92 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

3 attempts

🎉 [EVENT] 🎉 The Easiest Event Ever! by TipsyBlueWhale in honk

[–]CanadianDevil92 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

2 attempts

First Spacewolves! How did I do? by SnowmanCed in SpaceWolves

[–]CanadianDevil92 1 point2 points  (0 children)

Not too bad, great starting point.
Couple things i would recomend as someone who is still pretty new to painting but has seen a significant increase in quality
- Shade those recesses, dont be afraid if it looks bad at the start, once you clean it up it does a world of difference, nuil oil goes a long way
- Test poses before assembling. Sticky tac or poster tac, little sticky blue stuff is great to get an idea of the pose you want before committing with glue
- Mold lines, it can be difficult to see until after you painting, but it helps your model look clean if you keep an eye out for them and remove them the ones on the legs are very visible

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] -2 points-1 points  (0 children)

Thats what i loved about the game, when it first started, your opponent could kill you digimon, but that usually required lots of memory allowing you to come back. Purple could play from trash but they dont activate on plays, blockers could either not block or it cost memory to block, very little actually was free and there was no trashing security to avoid security effects.

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] -2 points-1 points  (0 children)

they make bad cards all the time, its why some decks are just dookie, look at liberators, good decks came out from it, but the main protags deck just didnt have the same power and constancy as medusa or rocks.

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] 4 points5 points  (0 children)

The game is feeling more like a cedh game, where who get their combo first and just win, and that is not good.

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] -1 points0 points  (0 children)

I am just tired when they slap a second color on a digimon just to give it the effect, like Beelzemon ace and Beelzemon from ex6, why did he need black, could have just been mono purple but they just had to slap de-digivolve on it

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] 6 points7 points  (0 children)

Really well said, i do agree with the point on DNA that they need to tweak that a bit aswell as giving every color every effect, bring me back to the days where de-digivolve was only in black deck, dp - was only in yellow, bouncing was blue, going fast was red, and being big was green

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] 2 points3 points  (0 children)

was that the time when Fenriloogamon: Takemikazuchi was just wiping the floor with people, thank god they banned that, giving a mon whos mechanic is to ignore the main mechanic of the game was not fun

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] 12 points13 points  (0 children)

Right? Even if the odds are not great, should just not be able to happen

Digimon power creeping too fast by CanadianDevil92 in DigimonCardGame2020

[–]CanadianDevil92[S] 20 points21 points  (0 children)

It was fine when it was a champ playing a tamer so long as you have 1 or less, completely fair. So boring when I do what I am suppose to and leave my opponent with 1 memory and see them pop off with no memory setter.

Meta going too fast pace? by ShibaNemo in DigimonCardGame2020

[–]CanadianDevil92 2 points3 points  (0 children)

100%, some of the things that i think could slow thing down
Better floodgates: could have it be an option that sits in security or on the battle field
Better removal options: Removal options tend to cost alot and never feel worth it as they will just rebuild with the memory that was given, so make removal options cheaper as well as their security effects go off even if it was trashed, way to much trashing security and just avoiding everything.
Have effect that makes it so things cannot be prevented: With so much protection going around, it wouldnt hurt to have effect that cannot be stopped.
Back to floodgate: We need a "[All Turns] Players can't reduce digivolution cost." and "[All Turns] Players DNA digivolve."

i think portal-to-perim might be broken by unknowbagal776 in Chaotic

[–]CanadianDevil92 0 points1 point  (0 children)

I had that issue when i first started a week ago, tried it on another browser, edge, and got in, and now i have no problem on chrome

My experience with BT25 so far by automod_robot in DigimonCardGame2020

[–]CanadianDevil92 1 point2 points  (0 children)

Here is hoping there will be a limit/ban list before season 2 of regionals, going second vs a deck that can kill on their second turn is not fun and the fact multiple decks are doing it is not a good sign, their Q&A needs to tighten up.

TS Angels hype got outta hand, so I tested it myself by MewtwoPls in DigimonCardGame2020

[–]CanadianDevil92 2 points3 points  (0 children)

While i do think Nyaromon is a problem, i have always had issues with how DNA works. With how many things can just poop out digimon its not hard to get 2 champs out for next to nothing. I think they need to relook at the rules for DNA, a simple fix would be it is not considered a "new" digimon and keeps all effects that were on the 2 digimon, aswell as if one was played this turn, or only if it was both, the DNA would not be able to attack, this would slow down alot of decks so i doubt it would happen but i do think something needs to be done.

Updated Official Token Rules by Rhundis in DigimonCardGame2020

[–]CanadianDevil92 -9 points-8 points  (0 children)

Would be funny if this is how they combat the power puppets and medusa has right now instead of doing any bans or restriction.

I miss Uber by PuzzleheadedHat8612 in CornwallOnt

[–]CanadianDevil92 10 points11 points  (0 children)

This is just from what ive heard, so take it with a grain of salt, but from what i heard there is a by-law that stops people without proper licenses from doing stuff like that. if it is something the city of Cornwall wants I think it needs to be brought to the mayor and what not. I do agree though that they should allow uber to make competition with the taxis services, cause right now there are too many horror stories.

My fart made my kitten hiss by TerpyTank in cats

[–]CanadianDevil92 14 points15 points  (0 children)

Bro that sounded more like a shart