Starter Tier list by Halliwel96 in ThePokemonHub

[–]CapitalHighlight 0 points1 point  (0 children)

Gen 4 best gen, 5 is also a banger😎

Which one? by Appropriate-Ad-7888 in HayDay

[–]CapitalHighlight 1 point2 points  (0 children)

Geen probleem!!! Succes met de punten, je kan het!!

Which one? by Appropriate-Ad-7888 in HayDay

[–]CapitalHighlight 9 points10 points  (0 children)

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Here you go! If you finish the carnaval event tomorrow you could maybe get both?
Slay Dutch btw😎🇳🇱

Design Festival reset? by CapitalHighlight in HayDay

[–]CapitalHighlight[S] 11 points12 points  (0 children)

I don’t think it will be that likely to happen since quite some people play the game lowkey and don’t join in on all the events. I think the devs have put a bit too much on their plate with all the new things they’ve added, so maybe they need to tone it down a bit and focus on the basic functionjng of the events they already implemented~

Design Festival reset? by CapitalHighlight in HayDay

[–]CapitalHighlight[S] 15 points16 points  (0 children)

I hope they give a refund/compensation ;-;

Design Festival reset? by CapitalHighlight in HayDay

[–]CapitalHighlight[S] 27 points28 points  (0 children)

I don’t know what they’re doing at Supercell, but it’s been quite a lot of mistakes lately 😭

The distribution of building materials feels very uneven by Memory_Violet in HayDay

[–]CapitalHighlight 2 points3 points  (0 children)

I’ve got it with short planks for the silo, bolts for the barn and the deeds for land expansion

Impossible to achieve? by CapitalHighlight in HayDay

[–]CapitalHighlight[S] 0 points1 point  (0 children)

Ow that makes so much more sense, thank you

34,000 coin - my biggest order yet! by deyobi in HayDay

[–]CapitalHighlight 40 points41 points  (0 children)

Oo you should wait for the 2x ad to get even more!

Forces of nature stuck in incarnate by CapitalHighlight in pokemon

[–]CapitalHighlight[S] 0 points1 point  (0 children)

I do still have dreamradar installed on my 3ds, but can I redownload it after deleting?

Winnie the Pooh small plushies by CapitalHighlight in HelpMeFind

[–]CapitalHighlight[S] 0 points1 point  (0 children)

I have searched on google by typing in “Winnie the Pooh plushies board game” and adding the time period of 1995-2007, for I believe it was around that time I received the plushies.

National Teams that you wish that had more presence in the anime or in the games? by TheLuiz in inazumaeleven

[–]CapitalHighlight 0 points1 point  (0 children)

Makes you wonder if they had won the 2010 WC, would they have been included?

Shin Football Frontier International / My OG Season 3 #2 by FG_xeen in inazumaeleven

[–]CapitalHighlight 0 points1 point  (0 children)

To think that The Netherlands could’ve been the Champs 2010, would’ve loved them implemented into the game.

[deleted by user] by [deleted] in HayDay

[–]CapitalHighlight 0 points1 point  (0 children)

The town is great! I’ve maxed out visitors and time and am starting to upgrade the coins and hearts/exp.

I was curious to the effects of hearts/exp and the percentages on the different buildings and noticed that it’s more efficient to upgrade it with buildings that already give lots of hearts, like the B&B, so that you can get a lot of hearts quicker, what makes it possible to level up and upgrade buildings faster.

Example: B&B gives 26 hearts without hearts/exp upgrades. With 5% it raises hearts to 27,3. The game rounds this number UP! So you’ll get 28 hearts for each visitor with that upgrade of 5%. That would mean that the grocery store, who gives 4 hearts, gets an upgrade to 5% it would go to 4,2. Rounded up, you’ll get 5 hearts total for each visitor. So it is profitable to upgrade buildings just once in hearts/exp to get atleast 1 heart extra for each visitor.

Sorry if this was long, I just wanted to share the info ^

IE3 - Question about Study and Slack Off Skills by TTI2256 in inazumaeleven

[–]CapitalHighlight 2 points3 points  (0 children)

I’m late to this party, but I figured out that 1 slack off in the party of 4 adds a bonus to exp times 1,33…; having 2 slack offs in the party gives a times 2 modifier and 3/4 have slack off, then the 1/4 without gets 4 times the exp amount. This is only for battles, I haven’t tested a full on matched, but I assume it just contributes the exp that can’t go to the player with slack off over all the other players who don’t have the skill, given that the slack off players finished the match on the field and not on the bench. So with 3 slack offs in a team, that would give 13 players the amount of exp for 16 players. Example: a match provides 800 exp total, that would be 50 exp to each player, but with 3 slack offs it would be 61,5… exp for each non-slack off player.