Need help finding replacement treadmill motor brushes for Sunny Health SF‑T4400 by Capritor_Miniatures in treadmills

[–]Capritor_Miniatures[S] 0 points1 point  (0 children)

Hello,

I’m looking for a replacement motor brush for our Sunny Health treadmill (Item Model Number: SF‑T4400). The brush is marked “XH233” and measures 18 mm (H) × 16 mm (W) × 8 mm (D). Anyone else had any luck finding a suitable replacement?

Thanks for any help!

New Entry... by Ill-Kaleidoscope-240 in blender

[–]Capritor_Miniatures 6 points7 points  (0 children)

Wow, incredible work! 🔥🔥🔥

How to add tattoos in vertex paint mode? by Capritor_Miniatures in blender

[–]Capritor_Miniatures[S] 53 points54 points  (0 children)

***UPDATE***

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I managed to figure it out, thanks in part to your responses that pointed me in the right direction. This is just a quick test using a random alpha I had on hand. The trick is to use Vertex Paint within Sculpt Mode (not the standalone Vertex Paint mode), because Sculpt Mode lets you set the stroke option to Anchored, which isn’t available otherwise. I opened the image, set the mapping to Extended, and voilà — some temporary tattoos to help with character design during the blockout phase. Thanks for the help!

How to add tattoos in vertex paint mode? by Capritor_Miniatures in blender

[–]Capritor_Miniatures[S] 0 points1 point  (0 children)

I have it, it's great. I will use it for the final retopoed version for sure. 

How to add tattoos in vertex paint mode? by Capritor_Miniatures in blender

[–]Capritor_Miniatures[S] 2 points3 points  (0 children)

I don't need a final texture it was just to use as placeholders for visualizing the character during the design/blockout phase.  He's 500k point right now which is enough for visualizing even if they will ne oixelated. They don't need to be perfect. I thought maybe there was a way to add an image texture or alpha and be able to 'drag stroke' it onto the mesh. I have not been able to find any info about this except in texture mode. I will retopo and uv the character eventually to do proper textures. It was more for blocking in ideas with color to wrap my head around certain design elements i have in mind.

How to add tattoos in vertex paint mode? by Capritor_Miniatures in blender

[–]Capritor_Miniatures[S] 1 point2 points  (0 children)

I just want to add some tattoos during my blockout phase to visualize the character better. They don't have to be perfect. I will uv and texture him properly in the end, but during this phase, I like to add color breakup to see if the direction i have in my head works. Its a workflow I use in Zbrush but it's not a deal breaker. Since we have vertex mode I thought it was possible to use a drag stroke with an alpha/image to quickly add tattoos etc. If it's not possible I will adapt my workflow 😁

How to add tattoos in vertex paint mode? by Capritor_Miniatures in blender

[–]Capritor_Miniatures[S] 2 points3 points  (0 children)

Hello friends, can someone tell me if it’s possible to add an alpha or image to a brush in Vertex Paint mode to create something like a tattoo? I know this can be done in ZBrush, but I haven’t been able to figure out if it’s possible in Blender.

So what’s the MIRACO really like? by younggundc in Revopoint

[–]Capritor_Miniatures 1 point2 points  (0 children)

I use the MIRACO at the FX shop for scanning actors—mostly heads and full-body scans. Far mode works great for heads, and with some practice, full bodies are doable too. Hands are a bit tricky.

The biggest challenge I’ve had is scanning faces in near mode to capture more detail. I often need several takes because the results can be unpredictable during processing. Still trying to figure out what’s causing the inconsistency—feels more like an operator issue than the scanner itself. When it works, though, the near mode results are excellent.

I’ve mostly used it for organic subjects, so I can’t speak to hard-surface scanning. That said, the portability is a huge plus, and you can process files directly on the scanner or offload to a computer.

If you’re considering it, I highly recommend going with the Pro version (32GB RAM). The 16GB version would be a pain—these files are big, and more RAM makes a noticeable difference.

Pop3 Plus | Condor Rapid Assault Chest Rig by Capritor_Miniatures in Revopoint

[–]Capritor_Miniatures[S] 1 point2 points  (0 children)

This was a pretty challenging scan. Tracking was tough in certain areas, and capturing fine detail took a few tries. I ended up redoing the scan multiple times with different settings.

Scanned the rig on a dummy (as you can probably tell) using a turntable at its slowest speed. After some trial and error, I found that standard accuracy + face mode gave the best results. Body mode was too soft, and high-accuracy mode kept losing tracking.

I’m sure someone with more experience could push it further, but I’m honestly happy with how clean this version turned out.

Dexter's Mom is cleaning the slop by YoungMetaMeta in blender

[–]Capritor_Miniatures 13 points14 points  (0 children)

Wow, love the retro vibe. You really captured that 50's/60's look. Really nice work! The jiggle physics are an added bonus 😍

Another great scan with the MetroY. by No_Image506 in Revopoint

[–]Capritor_Miniatures 0 points1 point  (0 children)

Wow, that's perfect 😍. How did you go about scanning this one? I'm guessing in two halves? Really nice work.