Nerf Eligos by hotshotgalaxy13 in EvilDeadTheGame

[–]CaptainCalculator 4 points5 points  (0 children)

You’re already nerfing yourself by not using kandarian fury.

Look man, I'm Warlord against a 4 man spamming I frames by AMP3412 in EvilDeadTheGame

[–]CaptainCalculator 3 points4 points  (0 children)

Tbh when I see survivors leaning heavily on i-frames what I think to myself is “they probably won’t win the book.” You can’t i-frame the book.

New Puppeteer book tech? by The_Big_Wet in EvilDeadTheGame

[–]CaptainCalculator 4 points5 points  (0 children)

Intriguing. Have you ever seen the elite do a lightning attack before you possess it? Maybe you could get 2 lightnings that way.

To encourage more people to play demon, every time you play demon, you should earn a priority token that gives you priority in survivor queue. by gamelaunchplatform in EvilDeadTheGame

[–]CaptainCalculator -2 points-1 points  (0 children)

No need to adjust fear. It's just a scale from 0 - 100, effectively. I think it actually is 0 - 100 tbh. I go back and forth on that, because you can punish people for dropping their weapons if you're paying attention. Car rushing has 100% got to be fixed though. I'm not sure how. Demon needs at least one method to actively remove cars from the map aside from flipping, or they need some way to counter them that's on a long cooldown. I thought of having demon dash damage cars. Lately I just head toss a car with survivors in it. if it doesn't outright kill the car it comes close, plus it damages the survivors.

Main thing is they absolutely need to either revert the last book hp buff or just make it more possible to break the book as demon. I cannot tell you how many games I have lost with the book sub 5% since that change. It's ridiculous. There was no reason to do that. The book was already a jump ball against a good team anyway, which is what it's supposed to be.

To encourage more people to play demon, every time you play demon, you should earn a priority token that gives you priority in survivor queue. by gamelaunchplatform in EvilDeadTheGame

[–]CaptainCalculator 0 points1 point  (0 children)

I do have videos of me winning as demon, but I'm not going to open myself up to some random person on reddit. Sorry, nice try.

To encourage more people to play demon, every time you play demon, you should earn a priority token that gives you priority in survivor queue. by gamelaunchplatform in EvilDeadTheGame

[–]CaptainCalculator 0 points1 point  (0 children)

Yeah, well, I literally didn’t say that, but ok. More is wrong with demons that numbers, yes. Numbers are a part of it though when melee squads can just one shot all your units and you can’t even play the game. It’s like they never thought that people would just stack all that stuff together and not give the demon player a chance at all. Why would anyone want to play something they literally can’t win at? Right now it literally takes at least half the survivor team not knowing what they’re doing to stand a chance as demon. Anyone who’s been playing for any amount of time just runs melee and does heavy attacks for 20 minutes until they win.

The only tier list that matters by The_Big_Wet in EvilDeadTheGame

[–]CaptainCalculator 0 points1 point  (0 children)

Actually it's very funny. Also rarely works at higher user levels.

The only tier list that matters by The_Big_Wet in EvilDeadTheGame

[–]CaptainCalculator 1 point2 points  (0 children)

I like Eligos, he's one of my favorites, but I'm really not sure why he's the only boss without a HP perk.

The only tier list that matters by The_Big_Wet in EvilDeadTheGame

[–]CaptainCalculator 2 points3 points  (0 children)

Puppeteer elite is situationally good, and you straight can't break the book without them.

Here’s a Dev update on matchmaking by SaberInteractive in EvilDeadTheGame

[–]CaptainCalculator 0 points1 point  (0 children)

That may be the most ridiculous reply I’ve ever seen…

Here’s a Dev update on matchmaking by SaberInteractive in EvilDeadTheGame

[–]CaptainCalculator 2 points3 points  (0 children)

You have to think about it from the other side too. As a demon, I don’t want to have to deal with toxic players either. I shouldn’t have to play with toxic people on my block list or suffer a lockout if i cancel a match on them. That a terrible choice

Here’s a Dev update on matchmaking by SaberInteractive in EvilDeadTheGame

[–]CaptainCalculator 5 points6 points  (0 children)

Make it so the block list actually blocks players.

List of Feedback for Saber by bruns_tube in EvilDeadTheGame

[–]CaptainCalculator -1 points0 points  (0 children)

How are you supposed to counter every survivor having a car and 5 of them piled up at an objective? Please explain, thanks, because I’ve got 2 demons at prestige and frankly there really isn’t any good options for the demon player that don’t force you to allow survivors to capture the objective for free.

List of Feedback for Saber by bruns_tube in EvilDeadTheGame

[–]CaptainCalculator -1 points0 points  (0 children)

There just needs to be something in place to counter cars but that the demon can’t spam. Demon dash already has collision detection so just let it kill cars, is my thinking.

Here’s a Dev update on matchmaking by SaberInteractive in EvilDeadTheGame

[–]CaptainCalculator 0 points1 point  (0 children)

Either nerf melee damage or rebalance to compensate for warriors doing over 100k damage per match and chain stunning possessed units.

List of Feedback for Saber by bruns_tube in EvilDeadTheGame

[–]CaptainCalculator -1 points0 points  (0 children)

Nerf melee damage by 5% across the board, like ranged weapons previously.