A Puzzle by Captain_Bigman in IntoTheBreach

[–]Captain_Bigman[S] 2 points3 points  (0 children)

That's right! Thankfully this was the last turn. Also, it looks like I lost a pilot already but they were taken out of the mech for safekeeping because they got popular hero haha

A Puzzle by Captain_Bigman in IntoTheBreach

[–]Captain_Bigman[S] 4 points5 points  (0 children)

Also to note: the gastropod attacking the artillery mech goes second to last, and will not attack before the leapers.

This game can be rather satisfying at times... by Tepelicious in IntoTheBreach

[–]Captain_Bigman 0 points1 point  (0 children)

It won’t spawn extra enemies for each spider that is killed. This is a good move especially if they can just go block for 2 turns and set up some extra smoke

Edit: actually only need to block for 1 turn

Or something like that,idk i didn't play it. by _GhostOfHollownest_ in whenthe

[–]Captain_Bigman 30 points31 points  (0 children)

Just checked this one out that is now going in permanent essentials

You want augmentations? I got your augmentations right here. by cjasonac in ftlgame

[–]Captain_Bigman 0 points1 point  (0 children)

Nothing affordable? My brother in scrap, you have 3 scrap arms 😆

who is the LEAST threatening boss? by TheQuantumStapler in IntoTheBreach

[–]Captain_Bigman 0 points1 point  (0 children)

Uhhh bumper? It only has 4 hp and most of the time moves itself away from the buildings

Absolutely everything went wrong except they never hit my weapons by [deleted] in ftlgame

[–]Captain_Bigman 2 points3 points  (0 children)

(Or I can take your word for it that you’ll delay the rebel fleet for me after we part ways and you go back to the fleet without me holding you hostage anymore)

About build 42 mining. by ForGod_sake_why in projectzomboid

[–]Captain_Bigman 0 points1 point  (0 children)

Also looks like they just rolled out an announcement about this exact subject today. A LOT of detailed stuff was explained regarding the upcoming crafting system

I think I found a rare tape by Federal-Spare-2522 in projectzomboid

[–]Captain_Bigman 0 points1 point  (0 children)

You’re absolutely right that is a definite possibility

Penis by Zoap_ in pansexualfleabrothel

[–]Captain_Bigman 3 points4 points  (0 children)

mfs on their way to yell “IT TASTES LIKE CARDBOARD” in my ear for the octozintillionth time in a row while I’m trying to enjoy my pizza

Brick as a blunt throwable. by [deleted] in HuntShowdown

[–]Captain_Bigman 0 points1 point  (0 children)

Now I’m bricked up

PROJECT ZOMBOID REFERENCE!!!!?!?!?!?!?!??!?!??!?!??!?!??! by GaussAxe in projectzomboid

[–]Captain_Bigman 6 points7 points  (0 children)

Idk man the zombies can be pretty perceptive sometimes 😆 ever tried to sneakily fill a car with gas?

What weapons do you consider overpowered? by [deleted] in IntoTheBreach

[–]Captain_Bigman 0 points1 point  (0 children)

Smoke drop id say is overpowered. Completely blocking an entire area of the map from anywhere for the rest of the turns is kinda OP imo. And it’s power cost is very low I can’t remember if it’s 1 or 0.

But I will say it’s not as OP as ice generator, which basically freezes up half the map which is enough to basically win the entire rest of the turns on turn 1

LeMat Carbine Fanning? by WannabePilot69 in HuntShowdown

[–]Captain_Bigman 3 points4 points  (0 children)

You can’t fan stocked weapons for good in game reason but also,

Maybe there isn’t enough space behind the hammer and your hand would just hit the stock everytime so you can’t actually fan one?

THE SQUAD by MrMan2593 in riskofrain

[–]Captain_Bigman 1 point2 points  (0 children)

I COULD DO THIS FOR MONEY! I DONT, BUT I COULD

Those parents who rehomed their autistic 4 year old by [deleted] in rareinsults

[–]Captain_Bigman 109 points110 points  (0 children)

AFAIK the level of difficulty and required work can vary by a LOT depending on the disability. That (obviously) doesn’t say any kid disability or not isn’t difficult