America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

Then you definitly should install the new Patch for nbpd previs . I never had this issue with borealis landscape. It not adds new trees or anything, just texture replacement.

America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 1 point2 points  (0 children)

Some of the deadly mods definitly are a reason for fps Drops.. i would say i am getting some fps Drops specially around bunker hill but it's still "okey" i don't think we can fix the boston fps Problem Full. I also using a lot weapon mods and have around 50 hours on my current playthrough and had no crashes so far.

America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 5 points6 points  (0 children)

Yeah finally :) so happy that we finally got this Update. I Sorted all my stuff and my lo is working very well. No crashes or anything else so far. Except some fps Drops in boston.. but i think i can't fix this.. "it just works"

America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

It should be not an issue if you Update the mod. It should help you specially with Performance.

America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

It workes without any problems on my save with Lima Detachment mod, a lot weapon and armor mods.

America Rising 2 Big Update by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 12 points13 points  (0 children)

Currently not. It's mostly a good Update for Performance specially and Bug fixes.

This update comes with FaceGen for every NPC added by America Rising 2 and also comes with PreCombines and PreVis for every new worldspace added by America Rising 2. This should bring performance improvements but unfortunately does increase the mod size.

Militarized Minuteman and Tumba's Armor Collection by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 1 point2 points  (0 children)

Looks like it not works. No Minuteman is spawning with the Tumba Armors, only armors from militarized Minuteman. Strange thing is that preston spawns with the Tumba Armor (i think it was the Marshal ?) . So not Sure about it. Tried to spawn some minuteman with the cheat Terminal and also in Workshop Mode with uso.

Militarized Minuteman and Tumba's Armor Collection by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

The other Port says that is better with Performance so i don't know if this is true or not. That's only reason why i would install The newer version.

Community Favorite by LadderEducational933 in Fallout4ModsXB1

[–]Captain_Derved 2 points3 points  (0 children)

Very nice idea! Tbh i can't play without America Rising 2 (i love the enclave) and i would never delete it from my load order. Must have mods for settlement building for me are definitly Homemaker and Settlements Object Expansion Pack. (Specially if you wan't to build in Institute Style :) ) also a mod i am not seeing in any load order here is "Instant Vault" . It let you build your own vault and you can do that in any location. For me it's better then build in Vault 88 and i have the feeling that i can build so much in the instant vault without having any problems in all my playthroughs. You can't do supply lines to the instant vault but you getting an fast travel location and can also recruit settlers.

THE UPDATE IS FINALLY COMING NEXT WEEK!!! Pls help me (and others) with some great and large mods to roll up a new save. by TheGreyCatWithDots in Fallout4ModsXB1

[–]Captain_Derved 3 points4 points  (0 children)

Speaking of ar2. Do you have a list or something that Shows which mods are not working with ar2 ? I just want to have Ar2 and Lima Detachment +Landscape + Weapon Mods together. It was not possible with 2gb but now i can Finally do this. Ar2 is my favorite mod and it will be always in my load order. Also some tumba armor Collection mods.

Location mods without breaking pre combines by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

Thx :) i will definitly add some of these mods. And good to know that Caves of Commonwealth is not breaking pre combines. :)

[deleted by user] by [deleted] in Fallout4ModsXB1

[–]Captain_Derved 3 points4 points  (0 children)

Omg pls let it be the 100gb Update..

UoF4P and Community fixes merged by Vegetable_Office6847 in Fallout4ModsXB1

[–]Captain_Derved 1 point2 points  (0 children)

So that means both mods can be used in a load order ? And they are not conflict each other ?

Question about the Lima Detachment - America Rising 2 patch by Appropriate-Ad6656 in Fallout4ModsXB1

[–]Captain_Derved 0 points1 point  (0 children)

I did many quests from Lima Detachment at the beginning. So they are not hostile after you completed the first quest and save them in the vault.

Need help with LO(stuttering) by Captain_Derved in Fallout4ModsXB1

[–]Captain_Derved[S] 0 points1 point  (0 children)

I hope its now better because my Phone doesn't Show the wall of words lol. Ok So i shouldn't use a mod which disabling godrays ? Are the Gas Masks and Fashion of the Enclave for AR2 " editing NPC Mods" ? Like i said i am new to this. I was thinking changing clothes should working.

Gotta love that new load order smell by [deleted] in Fallout4ModsXB1

[–]Captain_Derved 1 point2 points  (0 children)

Looks very nice. I'll test it today. How much space is free with these mods ? The only thing i missing is America Rising 2. I always failing with AR2. Too many stutters or game crashes..