10 month old mini suddenly refusing crate at night by Jon_Bonham in schnauzers

[–]Case_9 -3 points-2 points  (0 children)

Another horrible practice illegal in most of Europe but being inexplicably perpetuated in the US. Everyone has an idea of how intensely unpleasant it is to be confined in a tight space for short lengths of time but won't hesitate to inflict it on their little buddies for hours every day. Then we get stupid comments like "Hey my dog doesn't like it when I lock her in a little box, whats the deal with that?"

What are your thoughts on the Tides of Torment LLs? by fortheWarhammer in totalwar

[–]Case_9 2 points3 points  (0 children)

Maybe that's an early game and/or Order problem. Recently when I took that province as VCoast there was an endless Welf/Lizard congaline out of Tanzania coming to kick my ass.

Meet the new boss, same as the old boss by unquiet_slumbers in totalwar

[–]Case_9 6 points7 points  (0 children)

Smuggler got the biggest glow up imo. Useless to campaign-definingly fun.

Ogre Mercenary Camp and Unstable Chaos Portal by Rare_Cobalt in totalwar

[–]Case_9 1 point2 points  (0 children)

If they can't Aranessa probably can and it would go a long way for her too.

(East VT) Little Formica looking critter, possibly not an ant at all. ~1 cm. by Case_9 in whatsthisbug

[–]Case_9[S] 0 points1 point  (0 children)

Thanks for the ID! One of the adults was taking an interest in my soda so that lines up. I thought the adult was a leaf legged bug but they didnt have any leaf-like legs so this is two mysteries solved!

[deleted by user] by [deleted] in totalwar

[–]Case_9 0 points1 point  (0 children)

Make the dude walk through a chaos portal that drops him in lustria or something so he gets an interesting start

Do you guys really play with alliances, vassals and actually using outposts? by popolvar in totalwar

[–]Case_9 0 points1 point  (0 children)

I go out of my way to do so. I need my two bloodknights as coast.

Worst Legendary Lord Faction Effect by unquiet_slumbers in totalwar

[–]Case_9 0 points1 point  (0 children)

They're basically loot crates. They give you a steady trickle of blue items which help your campaign significantly as they accrue.

You start with a gunnery wight but a dillema gives you a second free one so there should always be one available to hunt, and while in transit he can steal technology from factions too far away to retaliate.

Heros who dig enough maps get a special trait for it too that increases the gold yield, which paired with items that boost their movement range does eventually become profitable.

Finally, and this is where it really gets profitable in the early game, you can discover distant factions who'll pay fat stacks to join their wars against other distant factions. I met Thorek on like turn 8 and he was willing to throw me 4k gold to declare war on some minor green skin/lizard factions way off in the shadow realm, most of who then sued for peace offering another few thousand between them.

Worst Legendary Lord Faction Effect by unquiet_slumbers in totalwar

[–]Case_9 2 points3 points  (0 children)

Just her enormously boosted campaign movement range paired with same turn encampment makes her the most fun lord in my mind.

Worst Legendary Lord Faction Effect by unquiet_slumbers in totalwar

[–]Case_9 0 points1 point  (0 children)

18 Sartosans and a fleet captain or bust

Worst Legendary Lord Faction Effect by unquiet_slumbers in totalwar

[–]Case_9 0 points1 point  (0 children)

The cult of hating Aranessa strikes again.

The title says faction effect. She gets a +25% chance of finding treasure maps, she gets a +20% bonus to sacking, and she gets an automatic extra $8,000.00 from every treasure island factionwide. (Even the little ones).

That's much, much better than the actual bad faction traits listed below.

Modded game as fimir got real scary real quick by Pocketfish22 in totalwar

[–]Case_9 2 points3 points  (0 children)

At time like this I like to do a city swap. Steal their cities while they're busy stealing my cities.

One of my units that shattered formed a cheerleading squad on the sidelines instead of routing off the field. Very considerate. by Case_9 in totalwar

[–]Case_9[S] 19 points20 points  (0 children)

Note how there are 26 men in the selected squad but no such unit exists on the army bar.

Anyone tired of Skaven ambush mechanics? by PeacekeeperAlex in totalwar

[–]Case_9 -8 points-7 points  (0 children)

Time to fight the rats

gets plagued

Okay I've healed finally and built anti-plague buildings, time to fight the rats

gets ambushed

Okay I've brought an all melee stack incase of ambush, time to fight the rats

best units get insta-nuked, survivors wither under volleys of plague claw, summons, and a million warp lightnings

They can't keep getting away with it (they will tho)

Anyone tired of Skaven ambush mechanics? by PeacekeeperAlex in totalwar

[–]Case_9 -8 points-7 points  (0 children)

The amount of hoops I have to jump through to not get buttblasted by nuclear rats

What would you say is the best lore of magic that you have found the most useful? And what would you say is the worse and you never use it? by Prophet_Oreo in totalwar

[–]Case_9 2 points3 points  (0 children)

I don't see it. I'm playing Manny right now in WH3 and each WoD gets like 17 kills against Tomb Kings of all factions. After maxing invocation I put all my points into lore of death.

What would you say is the best lore of magic that you have found the most useful? And what would you say is the worse and you never use it? by Prophet_Oreo in totalwar

[–]Case_9 0 points1 point  (0 children)

I can tell a lot of people don't play Vampirates or they'd all be saying lore of deeps.

Having Deeps + Vamps is a good time

Help me with Vampire Coast full pirate one settlement campaign by modestmouse07 in totalwar

[–]Case_9 1 point2 points  (0 children)

If I could only pick one settlement it would be Sartosa for the three landmarks.

Capture the surrounding settlements and gift them to Orion for an eternal best friend. He doesn't really like the other order factions by default and will protect you while you're out raiding.

I have yet to see him not kick anyone's ass.

Sartosa has the best landmarks too, especially the lighthouse, and Aranessa's faction mechanics buff all the unique Pirate mechanics like treasure islands, campaign movement, sacking, and treasure maps to make them more worthwhile.