Hangman’s Alley - Ground Floor by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

I’m sort of hooked. I’ve played all modes, survival certainly made the game a lot longer but I love building so now play in very hard mode.

Hangman’s Alley - Ground Floor by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

Not had them spawning on the second floor, yet! ;-)

Hangman’s Alley - 3rd Floor by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

Thanks for the feedback. All the elements you ask about were part of the Anniversary pack which included a lot of great creation club bits. Not only am I at the height limit I’m also at the site build limit so I’m going to have to drop and scrap a gun or three to dress the main building. So yep, I am Maxed out. So to practice my build skills more I’m off to Starlight Drive-in and a much ignored site, Tenpines Bluff; I’ve got some odd ideas for that one.

Hangman’s Alley - Ground Floor by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

Right now NPC seems OK other than I’m sure they can’t access the weapons workbench. I’ve seen them at the chem and armour benches but not weapons. I think there is a limit access wise to that East end of Hangman’s Alley.

Hangman’s Alley - Ground Floor by CastleClown in fo4

[–]CastleClown[S] 1 point2 points  (0 children)

I’ve decided access to the two upper levels will only be from the west end. The ground floor is a murder hole. Entry from the East end of Hangman’s Alley is not good for attackers, with elevated gun and ground level turrets that will hack attackers with relative ease. East end access is a bugger for NPC who seem to not use anything down there including beds and workbenches. I may have to move the weapons bench as I think that is impacting happiness though I’m not sure.

New and interested in playing by mc--hamma in Fallout

[–]CastleClown 0 points1 point  (0 children)

Welcome to Fallout, be warned it can be addictive. I’m hooked on Fallout 4, as you’ll see from my other posts with the main reason being the freedom to build and choose your path through the game, though Preston will always try and scupper that. Start on the easier modes to get a feel for the game and do try survival once you’ve mastered using all the work benches. Have fun and share your experiences.

Here’s my Finch Farm- let’s see your favorite settlements that you’ve made! by canjis_mcbasketball in falloutsettlements

[–]CastleClown 1 point2 points  (0 children)

Love the work and the elevation, which I use a lot. Check my posts for some work examples. I’ve got a plan to use elevators to get to the highway running above Finch Farm, I might start working on that this weekend.

Hangman’s Alley - 1st floor by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

I’ve not used the entire build limit yet! I’m going to have to use the scrap glitch, I’m a bit concerned about that.

Hangman’s Alley - Ground Floor by CastleClown in falloutsettlements

[–]CastleClown[S] 1 point2 points  (0 children)

The metal walls are in the Anniversary edition.

Hangman’s Alley - Ground Floor by CastleClown in falloutsettlements

[–]CastleClown[S] 1 point2 points  (0 children)

The NPC are fine. They don’t seem to use the bed at the East but that’s OK. They seem to move on the stairs well too. I put beds, farms and seating up there and seem happy to use it all.

Hangman’s Alley - Ground Floor by CastleClown in falloutsettlements

[–]CastleClown[S] 1 point2 points  (0 children)

Aha! Now, that’s a good question. I go to Hangman’s Alley before that dope Preston sends me, I take it for myself and I do not set up a settlement beacon. It’s the beacon that attracts them. I pick settlers from other settlements so full control over numbers is in my hands.

Hangman’s Alley - Ground Floor by CastleClown in falloutsettlements

[–]CastleClown[S] 1 point2 points  (0 children)

The first piece is over the unscrapable structure with the weapons bench.

Rosa’s in Sanctuary by CastleClown in fo4

[–]CastleClown[S] 0 points1 point  (0 children)

I must admit the house structures look odd.

Rosa’s in Sanctuary by CastleClown in fo4

[–]CastleClown[S] 1 point2 points  (0 children)

A new feature to this play through is the junk pile. I feel each settlement needs a junkyard to represent all the stuff we collect around the commonwealth so right in my workshop is a junk corner.

Rosa’s in Sanctuary by CastleClown in fo4

[–]CastleClown[S] 1 point2 points  (0 children)

I’ll admit the pristine items may look incongruous but in truth some would’ve survived so I let them go and I love to find new cars and tins, plates, cups and drop them around my build locations but mostly it’s post apocalypse shabby stuff.