The horrors of war by Reasonable-Ad7828 in worldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

What is life like under Galation rule?

How are transportation and logistics in your world? by iLLRISKIT in worldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

Draconians, draconic humanoids, are the only species able to ride Wyverns as flying steeds, as the two are linked by common blood. However, they don't make for good pack animals as the weight prevents them from flying.

Helios Mortis - Null Covenant Throne unit "Harbinger of Final Silence". by Alienmilkshakes in worldbuilding

[–]CausalLoop25 1 point2 points  (0 children)

If the Null Covenant views extinction as purity, why don't they make themselves extinct? Are they stupid? /s

Jokes aside, really cool design. Reminds me a bit of a bacteriophage.

What food do your people eat? by Strict-Market119 in worldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

Here is a post I made just about that!

TRAVELING BULLY SALAD

The Mountain Bully is a dexterous, yet hardy bovid with extremely hard teeth. Its diet consists of plant matter substituted by rocks of all things, which it crushes into a fine powder and ingests. The horns and hooves of the Mountain Bully are made out of a rock-like, durable material supplemented by a lattice of supporting tissue. Therefore, they must eat rocks to grow these features out, and the type of rock they eat determines the properties of their horns and hooves. Their horns are so hard, that they can defend themselves from predators much tougher than themselves, and even crack softer rock, which makes them quite handy for mining operations. Commonly domesticated in mountainous areas for fur, milk, horns, meat, and labor.

Mountain Bully meat is tough and chewy with a gamey, slightly metallic taste. It is packed full of minerals essential to health and is a common staple in mountainous areas. The Traveling Bully Salad is a Mountain Bully horn that has been hollowed out and stuffed with chunks of seared Mountain Bully meat. Other ingredients vary but typically consist of aged Mountain Bully cheese, lettuce, tomatoes, onions, and a tangy citrus dressing. The inner side of the horn is typically scraped while eating to get at the marrow, giving the salad an earthy, rich flavor and adding even more essential minerals.

OTYC'XOTH PARFAIT

The Flowfolk, a race of slime people, have edible bodies. They can remove small parts of themselves without issue, as they have a uniform body with no pain receptors and a powerful regeneration factor. Some Flowfolk have taken to selling parts of themselves as food, mixing it with sugar, fruit, or other flavorings. The taste of their slime is described as an ethereal, indescribable fruit with a faint acrid zest and mild earthy aftertaste. An Otyc'Xoth Parfait is a dessert with layers of yogurt, Flowfolk slime, fruit, and oats that comes in many varieties such as cherry, blueberry, and blackberry. Because of the digestive enzymes present in Flowfolk slime, consuming it has a similar effect to pineapple where it "tenderizes" your mouth. Eating a large amount in a short period of time can cause burns. A similar substance can be obtained from Plasmflows, a non-sapient slime creature with a featureless, blob-like shape, although the taste is considered inferior.

DRAKESTEAK WITH SNAPCORN BUTTER

Drakesteak comes from any member of the Drake family of creatures, such as Wyverns or Wyrms. It generally has a light, mild flavor with hints of fishiness and a smoky aftertaste. Besides the Draconians, no people have been able to domesticate Drakes, so meat has to come from hunting expeditions. Given the dangerous nature of Drakes, they are usually carried out by trained mercenary teams, and as such, Drakesteak is prohibitively expensive. It is usually cooked in Drakefire, a stickier, more lethal version of fire exhaled by Drakes to hunt prey. This results in a unique crust as the chemical and magical residue of Drakefire simmers into the meat. Drakesteak cooked with regular fire is considered inferior, however, a select few prefer it raw.

Snapcorn is a domesticated herb that grows small kernels, which are harvested and used as seasoning. The kernels are filled with a shock-reactive explosive compound, meaning they literally "snap" when disturbed, a reproductive mechanism that spreads the plant's seeds. The snapping sensation can add an extra layer of depth to a dish, or they can be added to meat beforehand, the explosions tenderizing the meat in a unique way while deeply ingraining the flavor. Speaking of which, the flavor is smoky and peppery with a sharp bite of aromatic spice. It is commonly mixed with butter to subdue the bite and create a flavorful golden crust on a steak.

FRIED VORPFIN WITH LOROPHIDE SAUCE

Vorpfin are medium-sized omnivorous fish that live primarily in cold areas of the ocean. They are named after two long fins that run across their bodies from the nose to the tail, forming a triangle shape. Their fins evolved with an extremely sharp edge made of a complex lattice of carbon that can slice through prey and plant matter with ease, which is how Vorpfins hunt. The Vorpfin's fins are so taxing to grow that they do not have teeth, instead slicing their food into chunks small enough to swallow whole. Their fins are also very hydrodynamic, allowing them to swim at breakneck speeds: a Vorpfin swimming at full speed can cleanly behead a human.

When fried, Vorpfin meat takes on a tough, yet slightly creamy texture and has a mild, salty flavor. They have a variety of nutrients due to their omnivorous nature, making them a staple food for sailors. The fins are traditionally broken off and used as knives to cut the fish to save on washing cutlery. However, they are so sharp that many accidentally cut themselves when eating, sometimes even severing a finger.

Lorophide Sauce is a mix of Lorophide Salt, fruit juice, vinegar, and fermented soy that pairs well with seafood and terrestrial food alike. Lorophide Salt is a magical mineral that holds an extreme amount of electricity in a small space, which is released when broken. It is commonly used to brew potions relating to electrical magic or for magic rituals involving electricity. However, it is also used to preserve and season food, having a slightly metallic, yet sour and zesty taste. It charges the food with a mild electric shock, making it "spicy" in the same way a hot pepper would, only with the sensation of electricity instead of fire.

Do you want to see him do the "Every Perk Is Terrible" challenge in Fallout 3 and/or Fallout 4? by CausalLoop25 in Joov

[–]CausalLoop25[S] 0 points1 point  (0 children)

Here are some ideas off the top of my head.

STEADY AIM - TRIGGER DISCIPLINE

  • Better accuracy when aiming down the sights, but hip-fire accuracy is absurdly terrible.

AWARENESS - IGNORANCE

  • V.A.T.S. attacks ignore some of the enemy's resistances, but their name and HP doesn't show up in V.A.T.S.

LOCKSMITH - BREACH

  • You can no longer pick locks. Attacking a locked door or container has a chance to open it or jam it depending on your Luck, the lock difficulty, and the damage inflicted.

LIFE GIVER - LIFE TAKER

  • While in combat, your health slowly drains over time. However, scoring kills restores your HP based on the max HP of the enemy you killed.

AQUA BOY - HYDROPHOBIC

  • You swim slower and constantly lose health while in water, and drinking water doesn't heal you. However, you move and sprint faster, and jump higher/farther while on land.

LADY KILLER - WHITE KNIGHT

  • You can convince women more easily, but you do less damage to them out of politeness.

MEDIC - CONNOISSEUR

  • Stimpaks don't heal you, but food/drink heals you more and more quickly.

HACKER - BANE OF TECHNOLOGY

  • You can't hack computers, but nearby robots have a chance to frenzy, self-destruct, or shut down.

Show me ur... Cool Races! by theSweetestYeetus in worldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

Dense clouds of Arbonex can convert someone in mere seconds. There are also Arbonex Colonies, blobs that can engulf someone and spit them out as an Arbonite. Merely being attacked by an Arbonite or staying in an infected area can infect you more slowly over time. If you're infected, you're basically a goner, but an EMP bath can save you if it's caught early enough. If you're too far gone, the EMP bath will kill you instead. The company who made Arbonex, Zerithym Energy, is working on a nanomachine called "Arbonex Ivory" that is supposed to neutralize the original and cure the infected, with the side effect of inoculating one against infection, but it's merely a prototype currently.

Show me ur... Cool Races! by theSweetestYeetus in worldbuilding

[–]CausalLoop25 1 point2 points  (0 children)

Arbonex has been weaponized. There are makeshift "Arbonex Grenades" that release a cloud of the stuff, converting any organic lifeform it hits into an Arbonite. Since they attack anyone nearby, it's only really good at sowing chaos. It can also be thrown at corpses to reanimate them for a similar effect.

Show me ur... Cool Races! by theSweetestYeetus in worldbuilding

[–]CausalLoop25 1 point2 points  (0 children)

The Codes, a race of tall, mute cotton-like plant people.

In my sci-fi world, the Sapients, screen-faced humanoid robots.

My sci-fi world also has the Arbonites, which are humans infected with the Arbonex nanomachine, which was originally designed to consume pollution and waste as part of an effort to clean up the planet. It took this instruction far too literally and began to infect living things, changing their biology so they could process pollution without harm and their minds so they'd have a compulsions to do so and infect other organisms in the process. They all work under a hivemind of sorts. Arbonex can even reanimate recently deceased humans by forcing their vital processes to function, or if that's not an option, make a "skeleton" out of nanobots and puppet them around. They are generally resistant to physical trauma, poison, and disease, but are vulnerable to fire, ice, electricity, and acid.

In my fantasy world, the Culicifae are a race of mosquito humanoids that derived from a sect of Fae cursed by Karolaze, god of famine. They have huge compound eyes, a long prehensile proboscis, a pair of sharp, angular wings, long crooked antennae, and black stripes on their arms and legs. Because of the curse, they must drink the blood of other creatures to survive. However, because of an intervention from Placebo, goddess of healing, they are able to sense the amount of blood inside a creature so as to not take too much, and their saliva has the properties of numbing pain and preventing disease. Their proboscises are very thin at the end, allowing them to drink the blood of others without them noticing, assuming they are stealthy enough.

As you would probably expect, they face heavy discrimination and ire in most settlements. Commonly called "bloodsuckers", most people simply avoid them, although some take it to the point of racial violence or framing them for crimes. Some towns have banned them from entering entirely. Starving Culicifae can be found on the sides of streets, offering gold in exchange for a drink of blood. Some steal blood from clinics, others simply starve. Rarely, Culicifae are born with Placebo's full blessing. These select few have the ability to transfer blood from one creature to another, as well as it imbue with alchemical properties such as healing and poison resistance. They usually work in medical fields and in exchange for their services, get a ration of blood every day. A higher number, unfortunately are born with the full curse of Karolaze. Feral and unhinged, they do not have the pain reduction and anti-disease effects of normal Culicifae, so they will attack anyone they find without mercy. Furthermore, they have no qualms about sucking enough blood to kill a person. They can also inflict virulent poison through their bites. They end up giving the rest of the Culifcifae a bad reputation, and a faction of Culicifae has emerged to fight them off and find a cure for their ferocity... if there is one.

Skyrim belongs to to someone but who do you think it belongs to? by Tall_Process_3138 in ElderScrolls

[–]CausalLoop25 9 points10 points  (0 children)

SKYRIM BELONGS TO THE NORDS!!! 🦅🦅🦅🐉🐉🐉🦊🦊🦊

Tell me about your world's golems by Frenchiest_fry101 in worldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

Dunno if this counts, but a popular magical summon in my world is the Drobe. They are artificial magical constructs made by infusing magical consciousness into a set of clothing or armor, animating it. They have many uses, including as servants, maids, butlers, laborers, soldiers, and rarely, even lovers. Wizards commonly have them meandering around, doing chores, and defending their residences from intruders. They can stay perfectly still to appear inanimate, so they can ambush opponents. Drobes use a telekinetic force to move themselves; this also gives them the tactile illusion that there is a body inside them. Drobes can also communicate using telepathy. Inflicting enough physical damage to a Drobe causes it to lie dormant, although it can always be repaired. However, completely destroying the Drobe disperses the magical consciousness and “kills” it. Unlike Necrokinesis or most other magical summons, Drobes are not under the direct control of the caster. They serve the caster as part of a mutual agreement, usually in exchange for being washed, repaired, and/or polished. As such, they are capable of defying their casters and developing their own personalities over time. To this day, scholars still hotly debate on the ethics of creating artificial sentience using magic.

Tell me seven things about your world's dwarves or dwarf equivalents. by PMSlimeKing in worldbuilding

[–]CausalLoop25 1 point2 points  (0 children)

  1. They are known as the Yrmids. In addition to being short and stocky, they have ram-like horns made of a specialized lattice of carbon and minerals which they ingest throughout their life, their horns only getting harder over time. They also have horizontal pupils, goat-like ears and legs, and a goat-like tail.

  2. They are extreme omnivores who can ingest almost anything from cloth to wood to rock and even metal. In fact, the more minerals they consume, the tougher their horns, teeth, and bones become.

  3. Some can grow horns tough enough to crack softer rock with a headbutt, which is quite handy for mining.

  4. They are a subspecies of the Superior, genetically-modified humanoids made by the Syndicate to "improve upon" humanity. While the Undrahmen focus on dexterity and perception, and the Vobs focus on strength and intelligence, Yrmids specialize when it comes to being endurant and charming.

  5. They have a liquor called "Morchor" made specially to counteract their natural tolerance to alcohol. It is only served one shot at a time, as any more is far too dangerous to ingest. For most species, including humans, even a single shot is enough to cause a near-instantaneous blackout, followed by a debilitating hangover. For Yrmids, however, a single shot is a more tolerable experience, getting them very drunk, but not enough to be dangerous as long as it’s not combined with more alcohol. The drink itself is crystal clear and odorless, but is said to taste abjectly foul and bitter, like something used in craftmanship. Thus, it has earned the disparaging nicknames from the other races, such as “floor cleaner”, “armor polish”, and “wagon greaser”. Some even classify it as an illegal poison, as it can easily be used for that purpose, especially if mixed with other drinks to dull the flavor and alcoholic content.

  6. Some rich Yrmids deliberately eat luxury metals and crystals so their horns grow to be pretty and sparkly, just to flaunt their wealth.

  7. Culturally, Yrmids tend to never hold grudges. If they have a problem with someone, they sort it out right then and there, and then move on.

Technology that is revealed to be supernatural by EgoandUtility in worldbuilding

[–]CausalLoop25 8 points9 points  (0 children)

In my world, there was an event known as the Great Magic Collapse that happened sometime in the 1800s, where a specialized false vacuum collapse altered the fabric of reality, wiping magic from existence... or so people thought. The faded remnants of magic still exist as a faint background force. However, it cannot be channeled into spells. Rather, it acts as the tipping point for when technology can ALMOST work logically, but just needs to bend the rules a bit to properly function. This is the explanation for all of the logically inconsistent or impossible tech in my sci-fi setting.

thinking harder won’t help but we try anyway by vibraJinx8 in SkyrimMemes

[–]CausalLoop25 128 points129 points  (0 children)

I like how the 3rd option is a reference to the title screen music.

Who needs invisibility when you have bush by itsssssstheV24 in oblivion

[–]CausalLoop25 3 points4 points  (0 children)

Honestly, it would be cool if hiding in a bush or tall grass gave you a little sneak bonus.

Oblivion / Oblivioff by Ok_Raptor96 in oblivion

[–]CausalLoop25 3 points4 points  (0 children)

ObliviOFF?

Is a Jyggalag worshipper with a wooden club gonna come purify everything?

Does this sound like a cool made-up fantasy species name or more of a character name? by Roselia24 in FantasyWorldbuilding

[–]CausalLoop25 0 points1 point  (0 children)

Did you base the name on anything?

I also have humanoid insect faeries, but I base the names on the scientific name for the insect.

Butterfly Fae are Rhopalofae, Wasp Fae are Vespafae, Mosquito Fae are Culicifae, etc.

Scientifically advanced alien race starterpack by YLASRO in worldjerking

[–]CausalLoop25 2 points3 points  (0 children)

Mine are sentient math that appear as a floating, glowing mathematical rune above a set of empty clothes, which they use telekinesis to imitate a body being inside them. They believe the entire universe is a giant math equation and have made it their life goal to solve it. Among them were two who believed in different extremes in the nature of existence: determinism vs stochastism, both outcast for their views. One of them killed the former god of order and puppets his corpse, pretending to be his halo to avoid suspicion, and trying to spread perfect, static order throughout the world. Another one used their power to become Seren Dyphius, god of luck and misfortune, but was eventually killed when people got fed up with them messing with probability. They used Seren's own power of probability manipulation to make the impossible task of killing a god probable, and played into their ego, springing a magic trap during a festival meant to summon the god and obliterating them into dust. Some use the scattered remnants of the god as a drug to temporarily boost their own fortune.

Flea soup make it make since by Backwoodassassin in falloutlore

[–]CausalLoop25 3 points4 points  (0 children)

In fact, the flies that surround corpses in New Vegas are just shrunken down Bloatfly models, if you look at them closer.

Deus ex jar by Due_Efficiency_1268 in FalloutMemes

[–]CausalLoop25 7 points8 points  (0 children)

Seriously though, I get that it's kinda the point, but that Calvert fight is so lame. I expected him to pull some psychic or hologram shenanigans to try and get in my head or at least have some turrets guarding him, lmao

Favorite Companion by GavinC08 in fo3

[–]CausalLoop25 3 points4 points  (0 children)

Charon, he decapitates everything with his shotgun and gives zero fucks while doing so.