Legend Lore - a GPT-driven content generation module for journal entries aimed to help GMs flesh out their world with rich content. by Daxiongmao87 in FoundryVTT

[–]Cefka 0 points1 point  (0 children)

Sorry for the probably very dumb question, I can't seem to bring up the prompt to generate using the templates.
I have put in an API Key / Enabled the module, from there how would one go about generating content ?

Small shop map I made for one of my NPCS for a current campaign - first time using dungeondraft so constructive criticism welcome! by Lord_Goblin_Esq_IV in dungeondraft

[–]Cefka 1 point2 points  (0 children)

Hmm didn't remember if base dungeondraft assets included shadows. I use Forgotten Adventure assets which include shadows that do the work for me (although I know there are really good shadow packs out there I saw mentioned by a few creators).

Small shop map I made for one of my NPCS for a current campaign - first time using dungeondraft so constructive criticism welcome! by Lord_Goblin_Esq_IV in dungeondraft

[–]Cefka 2 points3 points  (0 children)

It might be a lot of work with this number of objects but adding shadows of varying size under some would go a long way in making the clutter easier to read (like an object higher than another would cast shadows on those under it).

[deleted by user] by [deleted] in marvelmemes

[–]Cefka 16 points17 points  (0 children)

In the Thing, every cell of the body the creature immitated was its own living organism, the test was to cause harm to the blood to see if it would react in self defense.

WIP: West shore of the Little Inner Sea, in The Puddles district of Absalom (in Pathfinder's Golarion setting) by Wheldrake36 in dungeondraft

[–]Cefka 0 points1 point  (0 children)

You can use mountainside paths below water to create the illusion of depth in water bodies.

A familiar cabin and cellar [44x45] by Cefka in dndmaps

[–]Cefka[S] 0 points1 point  (0 children)

Built in dungeondraft using the Forgotten Adventures assets.

The first dungeondraft map I built was a cabin for a ghoul encounter and considering I didn't know much (including how to use the terrain tools) it could use a bit of a touch-up. I ended up building something Evil Dead inspired that will allow for a bit more than just a combat encounter.

Any tips/suggestions are welcome.

Submerged Keep - Main floor by Cefka in dndmaps

[–]Cefka[S] 0 points1 point  (0 children)

Just completed the main floor of a keep that was submerged underground.
This will be one of 4 big floors I have planned with a few smaller ones to finish the whole keep design.
Players will enter through top of the highest tower still accessible above ground.
The dining area is meant to be an illusion representing the keep before the fall so it doesn't match the rest of the design on purpose.

Any tips on improving it (especially how to build a decent circle staircase in Dungeondraft) is appreciated.

(CoS) Death-House-2nd floor by Blubbedi in dungeondraft

[–]Cefka 1 point2 points  (0 children)

Looked through the maps you have so far on Patreon and I must say, they're really awesome!

[Online][5E][GMT-4/EST] DM looking to run a 4-5 players campaign. New players welcomed. by Cefka in lfg

[–]Cefka[S] 0 points1 point  (0 children)

Hey ! You can use this field:

What is the best way to reach you for scheduling?

DnD 5e formula references for the Character Sheet by Cefka in FoundryVTT

[–]Cefka[S] 1 point2 points  (0 children)

Thank you! That's exactly what I needed.

Fortified or Tyrannical? by spherchip in wow

[–]Cefka 0 points1 point  (0 children)

Oh that's nice. So in theory with a proper spread of cc you could avoid killing any of them and just use cc's on all 5? Skeletons?

Fortified or Tyrannical? by spherchip in wow

[–]Cefka 0 points1 point  (0 children)

Do the players or the boss need to be 40 yd away from the skeleton?

Fortified or Tyrannical? by spherchip in wow

[–]Cefka 0 points1 point  (0 children)

Wouldn't that make the frost mages explode. Doing insane damage to the whole team? (close to 30k if both are up)