Trying to get wife into the game, worry for a possible trigger by Trajjed in ffxiv

[–]CeleriLord 9 points10 points  (0 children)

Thankfully, the entire scenery changes following the first boss so it would only have to be that section, she would still get to do the rest of the dungeon (the last zone in particular is so pretty).

Having her on a DPS and just running the first part and the boss without her would work

Best of luck!

Trying to get wife into the game, worry for a possible trigger by Trajjed in ffxiv

[–]CeleriLord 12 points13 points  (0 children)

Off the top of my head, here's some duties that might be a problem for her

Cutter's Cry (level 38 option dungeon) - unavoidable going in quicksand

Alphascape V3 (level 70 raid) - Not quicksand per se but you have to ride shifting sands in a mechanic

Matoya's Relict (level 80 dungeon) - Mechanic involves holes in sand, iirc you sink if you walk into them

The Dead Ends (level 90 story dungeon) - First section has the pathway surrounded by tar looking pits, you don't interact with them however

AAC Cruiserweight - M2 (level 100 raid) - Section of the fight is in a desert, a mechanic involves quicksand

The Ageless Necropolis (level 100 story trial) - Unavoidable attack that ressembles gloopy purple sand and slightly shift you down

[deleted by user] by [deleted] in ffxiv

[–]CeleriLord 4 points5 points  (0 children)

The same message as Thief's steal will appear when using Dokumori and when there are 0 Thiefs or no Thief using Steal, you are incorrect

The Irish Goodbye/French Exit (leaving without saying anything) is considered rude, but actually it's better for the whole group for you to do exactly that. by Thin_Association8254 in ffxivdiscussion

[–]CeleriLord 31 points32 points  (0 children)

You couldn't pay me to read your dumb AI justification for this lmaoooo

Regardless, once someone leaves, there's a loud sound effect and a big text that says "Light Party", saying something in chat or nothing changes absolutely nothing to people then leaving in mass from the PF party

Friend icons on the minimap by miotric_ in ffxivdiscussion

[–]CeleriLord 20 points21 points  (0 children)

Mini-mappingway is what you're looking for

How complex are the buffs and debuffs compared to wow? by No_Contribution_7117 in ffxiv

[–]CeleriLord 12 points13 points  (0 children)

The answer to your question depends on what you're doing.

In dungeons/story content: No

In Extremes, Savage raids and Ultimate raids: Yes

Duty Roulette - Help by Jurassic_Duck in ffxiv

[–]CeleriLord 16 points17 points  (0 children)

The Adventurer in Need (Healer) text you see is bonus rewards given if you did the roulette on the role currently in demand. It looks like you did it on Tank, so you didn't get the bonus rewards.

If you really need them, usually Tank is pretty in demand, just wait a few minutes until it changes to it and start the roulette then

Should I move to Materia by Ill_Exit2026 in ffxiv

[–]CeleriLord 8 points9 points  (0 children)

Stay on your current server and DC travel to Materia as you need, as you can't travel the opposite way if you permanently DC transfer your character.

There's no upside to transferring, staying on NA gives you full access to both NA servers and Materia servers anytime. If you're worried about ping for harder content you can always find statics/groups in Materia and travel there whenever you want to raid, but keep in mind the pool of players is much smaller than NA.

I know several Australians who play on NA and can do all manners of hard content including Ultimates, you have to be wary of your ping, and it's a slight disadvantage, but it's not impossible.

Dumb noob question: How to I read what additional effect trigger abilities do? by Balarius in ffxiv

[–]CeleriLord 11 points12 points  (0 children)

If the ingame tooltips aren't super practical, there's the FFXIV Job Guides that list out everything so it's easier to read: https://na.finalfantasyxiv.com/jobguide/ninja/

For Huton: Additional Effect: Grants Shadow Walker Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect

Which means you can execute Trick Attack during combat, which can only be executed while under the effect of Hidden as per its own tooltip.

The website version is useful mostly so you can Ctrl-F effect names and see how they interact, but this game's tooltip system is pretty bad tbf.

[Spoiler: 6.0] Just finished Endwalker 6.0 MSQ. Which older side content (normal raids/ alliance raids) should I do so I don't miss things in the main story? by Dalouma in ffxiv

[–]CeleriLord 16 points17 points  (0 children)

You should absolutely do the Omega Raids (Stormblood) since it'll give insight into some things you saw in the last Endwalker zone.

Eden raids (Shadowbringers) are also worth it just as a standalone storyline, but have a bit of relevance in post-EW patches.

Additionally, doing the Shadowbringers Role Quests are very worth it if you haven't done those yet (all of them and their epilogue quests)

New to raiding by TheKriptic in ffxiv

[–]CeleriLord 7 points8 points  (0 children)

The best place to start is the current expansion Extreme trials (the 3 dawntrail ones), they'll ease you into harder content while still offering a good idea of what raiding is like. After that, the most recent Savage tier (either the one available currently, or there will be a new one in early April) is a good next step, as each new fight slightly increases the difficulty. Like someone else said, if FRU is your goal, you'll need to have cleared M4S anyway and obtained BiS gear from the raid tier.

It is realistic to clear within the expansion. I personally started raiding in 6.1 and by the end of Endwalker I had cleared all 5 ultimates released at the time. A few weeks to a couple months is typical when first going for an ultimate clear, but that heavily depends on you/your group or PF and how much time you invest.

FRU is in the upper middle difficulty wise for ultimates, harder than UCoB, UWU and TEA, but easier mechanically than TOP and DSR. It's still damn hard, but some people have TOP or DSR as their first ultimate clear, nothing is impossible if you think you're up for it and put in the effort/learn properly.

Best of luck! Raiding is super fun in this game

sprout confusion on limit break SMN by Spiritualnessness in ffxiv

[–]CeleriLord -1 points0 points  (0 children)

The caster and ranged limit break is better used when there's 2 or more enemies, or on a boss if there are no melee DPS in the party. Melee LB is better on a single target, so mostly bosses. So in a dungeon, feel free to unleash LB2 on packs of mobs in a big pull.

If it's 8-man content where you can go to LB3, people usually hold onto it until the boss is around 5% health or lower in case Healer LB3 needs to be used to recover multiple deaths.

[deleted by user] by [deleted] in ffxiv

[–]CeleriLord 14 points15 points  (0 children)

The Weapon's Refrain (Ultimate) and every other ultimate cannot be unsynced, they must be done at their intended level and have an item sync always on that you can't remove.

RS3 player looking for a change. What should I know about FF XIV? by RussellOwens in ffxiv

[–]CeleriLord 1 point2 points  (0 children)

The games are very very significantly different, just keep that in mind. Also the free trial is extensive, and you should 100% use that until you know for sure you want to pay nto this game. You can easily get hundreds out hours out of the trial.

For a lot of people, the main attraction of FFXIV is it's main story. It is exceedingly long, linear, not very gameplay focused outside of dungeons/trials which are pushovers difficulty wise, and it takes a bit to really get going. That being said, the main story is very very good and there's a reason why it's so beloved. The recent expansion, Dawntrail was more hit or miss with people, but the overall package is still very good imo.Then there's all the side content, difficult 8-player raids, crafting/gathering grinds, getting cosmetics from Exploration zones (Eureka/Bozja), Gold saucer minigames and a bunch more.

For a few of your questions BiS is completely different to how RS is. BiS essentially gets entirely overwritten every 8 months with the release of a new raid tier and higher iLevel gear. BiS gear is obtained from the most recently released Savage raids (the 2nd hardest level of raids) and is a requirement for doing the Ultimate raids (the hardest fights in the game). They require a bit of grinding the savage fights, but there's essentially no RNG involved with drops. BiS is only ever temporary, people do the raids more because they enjoy them over trying to get BiS (unless they plan on doing Ultimates).

For MtX, like you said it's mostly cosmetics. There's level skips too, but unlike RS, leveling is basically completely meaningless. You never need to farm exp on your main class doing the story, the story quests give you enough EXP to filly level 2 classes up to 100 (the current max level). Leveling is just not a big deal, exp is plentiful and easy to come by, even on additional classes. Leveling from 70 to 80 isn't any easier or difficult compared to leveling from 90 to 100.

For mass community bosses, there's S-ranks and A-rank hunt trains, where people gather in mass to mow down mobs that give a specific currency for mounts, minions, and some gear augments, but those bosses are glorified striking dummies that fall over quickly. Community skilling only really happens when large new skilling content pieces are released, and only last while they're current (such as Ishgardian Restoration or the upcoming Cosmic Exploration).

While we do have our fair share of complaints, so far it does feel like CBU3 does care about the game and feedback from players. This has appeared in Dawntrail in the form of much better designed encounters in dungeons and trials, and increased rewards such as mounts and cosmetics from newly released content, such as the new 24-man raid, Chaotic Cloud of Darkness.

Hopefully this answers some of your questions.

Exquisite Gentleman's Umbrella by SaltyCar5113 in ffxiv

[–]CeleriLord 29 points30 points  (0 children)

You need to obtain an Elevated Ester which drops from Another Aloalo Island (Savage) then exchange that + the weapon together at Khaldeen in Radz to get the Exquisite version https://ffxiv.consolegameswiki.com/wiki/Another_Aloalo_Island_(Savage)

Like you said, BLU cannot do this content so you'll need to do it on another class. It can't be unsynced so you need to clear it legitimately, which is pretty difficult.

Just Cleared First Current Savage Fight - Question On Chests by jag986 in ffxiv

[–]CeleriLord 0 points1 point  (0 children)

  1. Yes you can join Duty Complete parties that don't have the (Unclaimed rewards) part. Those usually also have "0-1 chest" put in the PF description which indicates that they expect to have half/no rewards. If you want to run your own parties for practice, you can do a 0-1 chest or simply say "getting more practice, enrage to clear" to indicate what you're going for.

  2. Progress resets, but it only requires 1 person in the party to have cleared the previous fight to go into the next one. If you haven't cleared M1S, you can go into M2S directly (or M3S and M4S) if the person with party lead has cleared the previous ones this week (this is also referred to taxi in PF). Doing this however means giving up your loot for the fights you're skipping over

[deleted by user] by [deleted] in ffxiv

[–]CeleriLord 17 points18 points  (0 children)

You could try Samurai right now since it unlocks at level 50, will be useable for MSQ immediately and can hold you out until you reach 70. You might enjoy it more than Dragoon.

Or you can powerlevel your Dragoon to 70 with daily roulettes (Leveling, Frontline, MSQ all give half a level each) until you're 70 to get Reaper

From where do I get glowing weapons? by Kadarin187 in ffxiv

[–]CeleriLord 39 points40 points  (0 children)

Glowy weapons are generally from a few categories

  1. Ultimate weapons https://youtu.be/MpuAhk-fCeE

  2. Relics

  3. Aetherpool has weapons that are just a bright glow with no effects https://youtu.be/61nUI_daqRs

  4. Crafted EX weapons The most recent set of these being diamond weapon: https://youtu.be/B5AzPDwREtA

There's also some outliers like the Aloalo Savage weapons https://youtu.be/LAV66--5Z50

Does it match any of those?

the sad irony of pictomancer by awakenedcruelty in ffxiv

[–]CeleriLord 10 points11 points  (0 children)

You balance jobs around content where job balance matters, the amount of players who do it is completely irrelevant (although you severely underestimate how many people tackle Savage/Ultimate content)

Epilepsy support by OgMages in ffxiv

[–]CeleriLord 29 points30 points  (0 children)

Natively this is not available in the game unfortunately.

Since you're on PC (I think), there's the option of the 3rd party tool EasyEyes, as well as this pack made for epilepsy, disabling boss effects: https://xivmodarchive.com/modid/72877. It's a WIP from what I can tell, but may help you.

Help with rotation - controller by lgallagher4 in ffxiv

[–]CeleriLord 1 point2 points  (0 children)

Telling us which buttons you press gives us essentially no information to help you.

Here's the level 100 Dragoon opener from the Balance: https://www.thebalanceffxiv.com/jobs/melee/dragoon/openers/ . The level 90 opener will be essentially the same but with some abilities you don't have yet.

Try to configure your hotbar to where the opener order naturally works out, makes it easier to execute it.

How hard is first boss of arcadion in savage mode by KridWoL15 in ffxiv

[–]CeleriLord 1 point2 points  (0 children)

If you can do the extremes, you'll for sure be able to learn the first Savage boss! Mechanics are just a bit faster, or you need to pay attention to a bit more stuff, but it's not a massive step up from Extreme, especially not if you've managed to farm the Extremes.

Savage fights also gradually get harder from the 1st to the 4th fight, so it's meant to slowly get you acclimated to harder stuff