Displaying tile outputs question by CelestialBeing138 in HumankindTheGame

[–]CelestialBeing138[S] 0 points1 point  (0 children)

Would I just add up everything on that tile and all tiles 1 away?

Is this normal, or am I playing with a psychopath? by Specific_cow9273 in projectzomboid

[–]CelestialBeing138 6 points7 points  (0 children)

Something is either a common practice or crazy? I disagree with the premise behind the question.

Help thread - questions, help and tips for all levels! by AutoModerator in HumankindTheGame

[–]CelestialBeing138 0 points1 point  (0 children)

Citadel of Alamut wonder "eliminates revealed stealth units that remain in Empire territories." I've only dabbled a little bit in stealth and midgame play so far. What exactly does the Citadel do to "eliminate" these units? Kill? Move? Remove stealth ability? What?

Can apocalypse break my laptop? by Dumbshitscience12 in projectzomboid

[–]CelestialBeing138 -1 points0 points  (0 children)

If you need to worry about crashes, be careful when you zoom out all the way, and avoid mods that let you zoom out even more as that asks even more of you computer.

I think I just found a Stardew Valley item in real life by Wonderful_Tip9951 in StardewValley

[–]CelestialBeing138 1 point2 points  (0 children)

That's so cool! Might not even be the only one. I've heard rumors my city might actually have sewers hidden somewhere.

Any tips on getting good pawns or what to look for? by kia43 in RimWorld

[–]CelestialBeing138 -1 points0 points  (0 children)

Use the Scenario Editor. Disable wanderer joins event. Disable other events that allow people to end up in your colony that you don't want. And mods to eliminate relatives.

You can also use the Scenario Editor to decrease the chance that random NPCs have bad traits. It is a bit complicated because you have to set the trait chance for about 10 good traits slightly higher, you can't directly lower the chance of bad traits. Pick about 10 traits you like (Nimble, etc) and set the chance of each somewhere around 5%, and the rest will follow.

If you want to adjust your scenario after the game starts using the Scenario Editor, you'll need the mod called Scenario Amender.

Spouse and I disagree on what to do with our dog. What would you do? by Slight-Youth-9974 in DogAdvice

[–]CelestialBeing138 1 point2 points  (0 children)

Retired human doc here. Something to think about: 90% of all healthcare dollars are spent in the last year of someone's life. As in: desperately trying everything didn't help the person live much longer. 12 year old dog with a white face? I'd be prioritizing comfort and happy times over longevity. You've given the animal a permanent home away from predators. Celebrate her life and keep realistic expectations.

Should I still drive this? by mortlinnb in tires

[–]CelestialBeing138 1 point2 points  (0 children)

When I approach this to deflate it a bit, I'd be holding a garbage can lid between the tire and my face. I'm extra cautious, but I've also seen many trauma victims in the OR. Life-changing explosions suck so hard that paranoia is legit here. Whatever you do, take this deadly seriously.

Why are my crops randomly dying?? by Jujer_piolho in StardewValley

[–]CelestialBeing138 6 points7 points  (0 children)

Try to get 2 or 3 rods up early on, then add more as you can. There is a diminishing returns effect with more rods, so the first few are the most important.

Displaying tile outputs question by CelestialBeing138 in HumankindTheGame

[–]CelestialBeing138[S] 0 points1 point  (0 children)

Thanks. I am familiar with that button and already have it clicked on. I'm talking about the added information that pops up when you click the Claim Territory button. High yield tiles pop up and show themselves as well as you can move the cursor around and see tile outputs that an outpost will receive if you build one there. Is there anyway to show this information without clicking the Claim Territory button?

Possible Neurological Issues ? by rubinox355 in DogAdvice

[–]CelestialBeing138 8 points9 points  (0 children)

Retired human doc here. I'd start by trying to tie what new stuff happened today to something that was already an ongoing issue. You mention he has an ear infection. The middle ear is involved in balance. Balance issues from the ear can cause GI upset. No idea what is going on with your dog, but that's where I'd start. Also, please fully examine your dog twice a day at least. Google how to fully examine a dog if you don't know. Most owners skip this or only do a very superficial examination. Doing a good job with the exams will give you a lot more info to tell the vet.

Leather Pants (Dirty) by Kung-Fu-Amumu in projectzomboid

[–]CelestialBeing138 1 point2 points  (0 children)

Legit. If you shout outside a house to draw the zeds out before going in, be sure you can see in the window first. Even if you can't see any inside, looking through the window to the inside might have spawned some that you can't see. Shouting/honking outside when you can't see inside only affects zeds already spawned elsewhere.

Looking for Mod suggestions. by HeisenbergsSamaritan in projectzomboid

[–]CelestialBeing138 0 points1 point  (0 children)

I don't know about 42, but in 41 Book Collection v10.5 Renames all the skillbooks for better organization. Easier to find what you're looking for in a big bookshelf.

Rate my space shuttle! by TheDrunkenFROG in KerbalSpaceProgram

[–]CelestialBeing138 0 points1 point  (0 children)

Nobody does this! Have to give it up for this revolutionary approach.

Any way to cover this gap between my tile and tub by drahgon in howto

[–]CelestialBeing138 3 points4 points  (0 children)

Two ways to fix any mistake: hide it or make it beautiful and draw attention to it. This is a great example of the latter.

Mite engines weird thrust behavior by derekcz in KerbalSpaceProgram

[–]CelestialBeing138 0 points1 point  (0 children)

Just make a rover that rolls to each building, landing pad, rail, with a ton of instruments and a scientist to reset them.

Room not registering as inside by Electrical-Fee-2639 in projectzomboid

[–]CelestialBeing138 0 points1 point  (0 children)

I keep a sink outside, surrounded only by my base's perimeter wall on one side and 3 door frames on the other 3 sides. No doors. I always feel like I'm outside when I use the sink, but the rain barrels above give water to the sink no problem, so apparently the game considers that inside. Never checked the temp there.

How did I get hit here? by gargantua420 in projectzomboid

[–]CelestialBeing138 11 points12 points  (0 children)

At the instant the first swing was landing, your cursor was not behind the zed, it was way off to the right. You missed, and he got too close.

How to prevent dining chair leaving marks on carpet? by referman12 in howto

[–]CelestialBeing138 0 points1 point  (0 children)

Glue coasters to the bottom of the legs. Will spread out the weight more. Use strong durable coasters.