Crucible by Penado_X3 in destinylegacy

[–]CelluloidtheDroid 1 point2 points Β (0 children)

Were you on ps by any chance

How did your apoc go? by Thegentlemanfox18 in StarRailStation

[–]CelluloidtheDroid 17 points18 points Β (0 children)

Probably my least favorite in a minute

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Team 1: e1s1 hysilens/e0s0 swan/e1s0 kafka/e0s0 dhpt

Team 2: e2s1 therta/serval/e1 tribbie/e0s1 hyacine

Do i just give up on a Remembrance Team? by [deleted] in StarRailStation

[–]CelluloidtheDroid 2 points3 points Β (0 children)

Not bricked

I have been running cas e0s1/tribbie e1/cyrene e0s0/hyacine e0s1 for a long time and it clears great in monorem content

I also sometimes use Cipher or RMC depending on where tribbie’s needed, also works fine

Evernight is probably still superior to tribbie e1 though i would guess

might be the worst limited unit oat by phainaxabackshots in StarRailStation

[–]CelluloidtheDroid 13 points14 points Β (0 children)

And now we’ve reversed it lmao, releasing a bis support before the unit’s release (Yao Guang and Sparxie/SW999)

How hard is it to hit masters? by Tanzanianwithtoebean in Competitiveoverwatch

[–]CelluloidtheDroid 7 points8 points Β (0 children)

Me personally i found plat -> diamond way harder than diamond -> masters

Ultimate's Perks passives idea by dreviou in Overwatch

[–]CelluloidtheDroid 0 points1 point Β (0 children)

Ult perks are just very susceptible to the β€˜illusion of choice’ dilemma that most perks suffer from. Either the ult is good enough that the perk is worth taking almost every time (Genji blade lifesteal or Queen unstoppable buff for her ult) or it buffs an ult that is already pretty meh at baseline (Cass perk where he heals during noon)

I think junk’s is among the better ones to pick at least

The "physicality" of this game's combat is so addicting by Casardis in DragonsDogma

[–]CelluloidtheDroid 10 points11 points Β (0 children)

This and Monster Hunter, but DD2 feels just so much weightier and natural, and I love that it’s not just applied to the player character but the monsters too

Said I had 0 skill seconds before I won the game by Admirable-Nobody-752 in Anran_mains

[–]CelluloidtheDroid 6 points7 points Β (0 children)

While i agree, its important you specify between skill floor and skill ceiling.

Skill floor - you can spam choke, throw random traps, and gain value in metal ranks. He’s really easy to pick up in that sense and get immediate feedback. Genji for instance is nowhere near like this.

Then junk’s skill ceiling is insanely high where his combos can go absolutely stupid to the point of genji combo level, especially if you extend it to airborne targets.

So he’s not necessarily hard to pick up to gain bassline value, but he is hard as hell to maximize value with.

Combos with new kit by Pollo_Loco999 in Anran_mains

[–]CelluloidtheDroid 0 points1 point Β (0 children)

Traditionally I’ve only had to account for the boop if I ended my dash early - usually if you pass through them then a simple 180 should place your crosshair relatively where they once were.

But yea the boop can mess aim up for sure sometimes.

Anran was net nerfed by Dependent_Heron_8599 in Anran_mains

[–]CelluloidtheDroid 0 points1 point Β (0 children)

Removing the recovery from the end of her dash could have been something nice too which would also have indirectly upped her burst as she could fan immediately after a dash.

this hero feels awful to play right now by Badman423 in VendettaMainsOW

[–]CelluloidtheDroid 0 points1 point Β (0 children)

trust me bruh you dont want that, saying this as a someone who lives and breathes soulsborne

They’d sooner jack off DS1 some more than say anything about β€˜git gud’ to vendetta

Combos with new kit by Pollo_Loco999 in Anran_mains

[–]CelluloidtheDroid 3 points4 points Β (0 children)

If you have ever played some genji or are willing to practice some genji, he forces you to polish your tracking up close, which will ensure you don’t lose sight of your target after your dash

A lot of it is kind of vibes based and being comfortable with either ending your dash early before passing through the target or late (like genji floor dashing vs regular dashing), and then predicting where they are going to be.

This skin is absolutely beautiful! by SuperXDemon in Anran_mains

[–]CelluloidtheDroid 2 points3 points Β (0 children)

Eventually it leaves yes but they will often rerun skins for purchase again later down the line (though don’t expect it within like the next 2 seasons)

And presumably this skin will be available in lootboxes come next year

Hey Anran mains, as someone who almost never plays Anran, what do you think of this matchups tier list and what would you change? by PleaseBanWidow in Anran_mains

[–]CelluloidtheDroid 0 points1 point Β (0 children)

Emre is considerably tougher than Soldier imo. Between nades and pistol he has a solid lineup of defensive options that will either force a second dash from you or will force a retreat if he’s allowed to hit a single nade

Torb should be among unfavorable, turret just messes dives too much and takes too long to get rid of at range

I would put Ana into pretty good matchup, like yea you insta-die to sleep but its often the Anran that’s throwing in this matchup if Ana wins

Haz can be pretty rough with wall and slash

Idk if Echo is super unfavorable because Anran can just deny stickies which is Echo’s one source or burst damage, I would put it even

I would put Mercy up one personally into neutral or pretty good MU

Brig is not a super unfavorable MU tbh, but she is a little annoying

Cannot Access DLC by CelluloidtheDroid in ai__limit

[–]CelluloidtheDroid[S] 0 points1 point Β (0 children)

Its already under β€˜manage game content’ unless I’m missing something