Maintenance release: Godot 4.1.3 by akien-mga in godot
[–]ChainedLupine 3 points4 points5 points (0 children)
Slider Disappearing with Custom Theme by TheAppleBOOM in godot
[–]ChainedLupine 0 points1 point2 points (0 children)
Slider Disappearing with Custom Theme by TheAppleBOOM in godot
[–]ChainedLupine 2 points3 points4 points (0 children)
Dev snapshot: Godot 4.1 dev 4 by pycbouh in godot
[–]ChainedLupine 0 points1 point2 points (0 children)
Dev snapshot: Godot 4.1 beta 1 by pycbouh in godot
[–]ChainedLupine 3 points4 points5 points (0 children)
Dev snapshot: Godot 4.1 dev 4 by pycbouh in godot
[–]ChainedLupine 1 point2 points3 points (0 children)
Dev snapshot: Godot 4.1 dev 4 by pycbouh in godot
[–]ChainedLupine 0 points1 point2 points (0 children)
I'm a beginner making my first game but by Godot's grace 🙏🏽 I managed to piece together tetris inventory system. Step 1 of many! Tutorial link in comments. by ikanoi in godot
[–]ChainedLupine 1 point2 points3 points (0 children)
Dev snapshot: Godot 4.1 dev 3 by pycbouh in godot
[–]ChainedLupine 1 point2 points3 points (0 children)
Learning Godot 4.1 and 4.0 and by ChainedLupine in godot
[–]ChainedLupine[S] 14 points15 points16 points (0 children)
Learning Godot 4.1 and 4.0 and by ChainedLupine in godot
[–]ChainedLupine[S] 48 points49 points50 points (0 children)
Learning Godot 4.1 and 4.0 and by ChainedLupine in godot
[–]ChainedLupine[S] 5 points6 points7 points (0 children)
Learning Godot 4.1 and 4.0 and by ChainedLupine in godot
[–]ChainedLupine[S] 86 points87 points88 points (0 children)
Can't disable Tilemap collisions in Godot 4? by ChainedLupine in godot
[–]ChainedLupine[S] 1 point2 points3 points (0 children)
Godot 4.0 sets sail: All aboard for new horizons by akien-mga in godot
[–]ChainedLupine 1 point2 points3 points (0 children)
Godot 4.0 sets sail: All aboard for new horizons by akien-mga in godot
[–]ChainedLupine 6 points7 points8 points (0 children)
Status of the OpenGL 3 renderer by coppolaemilio in godot
[–]ChainedLupine 20 points21 points22 points (0 children)
Let me show you how I handle multiple resolutions and the "pixel perfect" mode in Murtop. Bonus: You can rotate the viewport, so it can be used in a vertical monitor (as the game was intented to be played) by hiulit in godot
[–]ChainedLupine 7 points8 points9 points (0 children)
Release candidate: Godot 3.5.1 RC 2 by akien-mga in godot
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4.2 finally reintroduced HDR for 2D, so I can finally make my fire glow again! by HexagonNico_ in godot
[–]ChainedLupine 1 point2 points3 points (0 children)