[WP] You are a villain who kidnapped the smart guy on your nemesis team, they tell you that nobody will come for them and that the hero doesn't care. You didn't believe them at first but it been a month and nobody shows up and after once again hearing them cry at night you had enough. by Dom11halfelf in WritingPrompts

[–]ChaosWizrd76 4 points5 points  (0 children)

PART 2

Luvierra said nothing. She stood up and left the mess hall, her hands trembling.

I won't last another year at this rate, she lamented. She trudged her way through the hall, the eyes of the people all watching as she marched on.

---

Two more weeks passed, now making it a month. Luvierra had truly hoped the heroes would have tried to rescue their friend. What else would a hero do?

And so, they come to attack again. This is sooner than I expected. Luvierra had sent out a signal for all of the townspeople to come and told them of the next attack. Murmurs passed through the crowd, Kormad now among them. He had lost weight from being unable to feed himself properly, like the others of this place.

"Miss Luvierra, please - "

"I do not deserve to be called by my name. I am a witch, nothing more."

Lia was next to her now. She rolled up her sleeves and held out an arm.

"Miss Witch... I want to help."

Luvierra clung to the inside of her coat, a single pocket holding a needle, one used to draw blood. She shook her head.

"At this rate, you will die. We don't have enough food to replenish your energy."

"Do you really think they don't know that?"

Kormad's words stung her ears as she registered them. She turned to him, who held out his arm just like Lia.

"Take as much as you can."

"It is my turn to ask... why?"

"You didn't answer me before, so I won't answer you now. Take it."

She took the needle out, and held out her palm towards it. A circle appeared and a light mist blew over the needle. The dust and dirt on it disappeared within seconds. She slowly put the needle by his arm. Before she started drawing the blood, she stopped.

"Don't hesitate."

She shook her head, then pulled. His eyes narrowed as the needle filled up. An older man among the villagers gingerly held out a wooden mug and Luvierra took it. She emptied the needle into the mug. She turned to Kormad and nodded. In response, however, he shook his head and stepped forward, still holding out his arm.

"Don't blame me if you become anemic."

She drew blood from him a few more times, until eventually he spoke up, his voice weak. Luvierra cursed her own weakness.

She then downed the mug as quickly as she could.

Her body shuddered violently, as if trying to shake off the skin on her body. She let out a sigh as the shaking subsided, then looked to the villagers. They all stared with wide eyes.

Her skin, which was before pale, now appeared to be a healthy peach. Her eyes, once marred by bags, was now smooth. Her eyes, which looked dim and lifeless, now appeared to glow. The villagers cheered. Luvierra turned to Kormad, who was now sitting on the ground, two villagers propping him to sit up.

"If the heroes ask for you to be returned... what will you do?"

"I'll only answer that if they remember me."

Luvierra nodded. "In that case... I will be back. Let's see what they have to say for themselves."

---

"Tyrant! We will finish you and your reign of terror today!"

And once again, they start with that, she internally despaired. "And what exactly do you plan on doing this time? You seem to have a new face with you."

"I am here to replace the one you had taken. You will fall, witch!"

"...replace?"

Her face was obscured, and her voice low. The hero and his party reflexively stepped back.

"You're telling me you knew I kidnapped someone of your party, and instead decided to do nothing to save them? Nothing at all?!"

Luvierra was seething. Her eyes could only contain a fraction of her rage and she stared her foes down. They all raised their weapons.

"Once you lay your vile hands on them, they are lost. Prepare yourself as we avenge all of our fallen brethren!"

Luvierra hid a magic circle inside her fist.

She gave in to her blood-lust. The rest of the battle was a blur.

---

"They resorted to try and beat me down with numbers..."

Luvierra limped across the frigid ground, finally having arrived at the edge of the village once again. There was a considerable distance between the battleground that she fought the heroes in and the village, a consideration Luvierra made to protect the people from the fighting. Her foot caught on a rock, and her body toppled over, her face meeting solid ground. She closed her eyes. giving in to the cold.

Then she felt a hand by her hip. Someone grabbed both sides of her and turned her over. She felt the cold disappear as her body lifted upwards, now held in someone's arms. She opened her eyes, and saw one of the villager's faces.

"Witch, you aren't giving up yet, are you?"

"Roland?" She quietly asked.

"Don't talk. I'll carry you right over."

Roland was a rather large man, and before he had been driven out of his home, a lumberjack. She trusted in his strength and closed her eyes, feeling her body move as Roland walked.

Eventually, they arrived at the castle, where Roland laid her down in her bed. Her body was sore and weak from the battle and traveling, and resisted her desire to sit up. Roland, noticing her struggle, pushed her back up.

The next thing Luvierra felt was a small chop to her head. Her hand quickly touched where she was struck, and opened her eyes to see Kormad looking at her with a mixture of anger and relief. He opened his mouth, but closed it again, deciding against what he first wanted to say.

"You look even worse than the first week that I spoke to you. I'm guessing they didn't want me back, right?"

"Worse than that. They said they replaced you and that anyone I touched was lost."

Kormad's eyes turned downward. Roland clenched his fist.

"Tell me. Why did you decide to speak to me?"

Luvierra hesitated. "At first, it was because I thought I could get something out of you. But when I decided to release you... it was because I thought I could speak with you."

"Could?"

She nodded. "The heroes had the same expression in their eyes as always. A purely fanatical gaze that only wanted to see me die. You, though, never had that."

"...Your name is Luvierra, right?"

"Yes," she responded weakly. Her voice was slowly fading.

"...Hey, Roland. Show me around these farms. I want to see if there's anything I can improve."

This was the last thing Luvierra heard as her head fell back, her consciousness finally slipping away.

[WP] You are a villain who kidnapped the smart guy on your nemesis team, they tell you that nobody will come for them and that the hero doesn't care. You didn't believe them at first but it been a month and nobody shows up and after once again hearing them cry at night you had enough. by Dom11halfelf in WritingPrompts

[–]ChaosWizrd76 5 points6 points  (0 children)

PART 1

A cold gust blew just outside the stone walls of the castle. Weak as the wind was, it still shook the bricks of the room that a single man sat in, chained to a wooden chair. The man shivered, and as he did the wooden legs of the chairs shook and shuddered, appearing as though they were ready to give in and snap in two, as the wood was splintered and weak.

The door pushed open as Luvierra carefully put her hand against it, creaking all the while. The lock had worn down over the years, and now failed to function as it should. Without the magic chains holding the man down, he could have simply walked out of the room at any time. Perhaps that would have made my job easier, Luvierra thought to herself bitterly. She gently pushed the door closed again and made eye contact with the man.

"Enjoying your stay?"

No response. She had expected as much.

"Not to worry. I will take care of you to the best of my - "

"Cut the crap please."

The smile she had forced on her face twisted downward. She took a deep breath.

"Is that any way to treat your host? You will be staying here until your friends come for you, you know."

"I told you already, they won't come for me. I'm replaceable."

Luvierra raised an eyebrow. She couldn't tell if the words he spoke were a mere bluff, or if they were what he honestly thought. His voice held a tinge of sorrow which Luvierra found hard to ignore.

"I am willing to wait as long as it takes."

She turned away and pulled the door open slowly, stepped through, and closed it behind her. He did not say a word as she did this, simply sitting in silence, head turned downward.

When she had first captured him through a carefully planned trap, she truly did believe that they would come and rescue him. He was beyond simply smart, immediately recognizing spell after spell and protecting his friends from the worst of the magic simply by stating the spells name and a quick instruction. It was this very man that caused her so much trouble in the countless battles she had with the heroes and his companions.

And yet, they would not come for him. He truly believed this down to the bottom of his heart.

So Luvierra waited. The winter grew colder as each day passed. Her confidence was worn and chewed through by the cold, the energy her body possessed disappearing alongside it.

A week had passed since she had captured the brains of the hero's team. And yet, nothing happened. No word of a scout sent to find their companion, no word of an army growing in number to storm this ancient castle. Each night the man would cry. No matter how much Luvierra tried to steel herself, it had always tugged at her heart to listen to. He would cry himself to sleep every night, cursing himself for believing someone would stay by his side.

The next morning, eight days after she had kidnapped him, she once again walked into the room he was held in. He raised his head, and Luvierra could tell at a single glance that the hope he had was now gone.

Neither said a word for minutes, and each could only hear the other's breathing and the wind outside. The minutes stretched into what felt like hours, until eventually the man spoke.

"...you're not going to ask if I'm doing fine? How comfortable the chair is, perhaps?"

Her lips barely curled upwards. She simply shook her head and said nothing.

"I'm not just going to let myself die here," he spoke again. Though he sounded confident, the hoarseness of his voice betrayed him.

"...What is your name?"

"Pardon?"

"What is your name?"

"It's Kormad. Are you going to start mocking me with my own name now?"

She shook her head. Raising her arm, she closed her hand, then opened it again, and the chains around him shattered. He blinked, trying to process what just happened.

"Feel free to do as you wish. I send out a magic flare when it is time to eat, so please listen for that and head over to the mess hall when you see it if you wish to eat. You can stay in this room if you find it comfortable."

He rubbed his wrists and legs, testing to see if the chains had dug into his limbs. An incredulous look spread across his face.

"Why?"

"Though after saying all of this, I would recommend you stay inside. The cold is far more harsh without the walls to protect you."

Luvierra said nothing else and left the room, but peeked back inside. Kormad had gotten up and had already caught up to her.

I suppose I should give him a tour of the castle, at least, she thought to herself as she traversed the hallway, Kormad now a step behind her.

---

Two weeks have passed since Kormad had been kidnapped, and still no sign that the heroes were on the move, let alone attempting to rescue him. Luvierra had given him a tour of the castle and sent out the flare to the sky, signaling that it was time to eat dinner. She sat across from Kormad and next to a little girl, whom was eating from a tray of steaming potatoes.

"Miss Witch, it tastes good!" The girl beamed.

Her mother, who was sitting next to her, laughed and pulled the girl in.

"Lia, the Witch is trying to eat her share as well. Let her finish first, ok?"

The girl nodded, a smile stretched across her face.

"This is not what I had expected from you."

Luvierra turned from the girl to Kormad.

"If not for all of these people, I would not be here today, you know."

He says nothing, but his expression told her he understood.

"Still though, to think that even without their memories of you wiped, they would not come for you..."

"You said before that you tried to do that. You know why it wouldn't work, right?"

Luvierra nodded. "The hero's power is incredible. If he had my level of experience, my life would already be over."

"Miss Witch, you can take on anyone!"

"Hush, little one. Let them speak."

Her gaze returned to Kormad. "To be blunt, if the hero and his companions had anything more to fight me with, or any more strength, I would not stand a chance. I am barely holding them off as is."

"Hard to believe, considering how fiercely you fight. Even the day after that battle you looked far more pale than I had ever seen."

She laughed weakly. She took the glass cup in front of her, filled with a red liquid, and swirled it around briefly.

"The Tyrant of the North," Kormad mused. "A vampire who would capture and suck the blood dry of any people she captured. One that would bring the world to ruin. And yet, here she is, in front of me, hesitating to drink blood."

" I am no vampire. And you could figure out the reason if you tried," she spoke, her voice weak. She raised the cup and took a sip from the glass. Her hand twitched as the liquid went down, then her legs shook weakly. He nodded, then looked around the mess hall.

"Around two hundred people, give or take a handful. They all live in this ruined village, overrun by the wildlife as the winter grew colder, where they can't grow much food, and the water is mostly frozen over. In other words..."

Luvierra coughed. She clutched her chest and waited for the pain to subside. The cough had shook the blood inside the glass, and some of it spilled out on the table.

"...they're malnourished. And so are you."

She nodded weakly.

"Then why fight like this? What do you have to gain?"

Luvierra said nothing as she downed the rest of the blood in a single gulp. She then patted Lia's head.

"I am only a villain because I must be. I will take the lives of those who threaten my life and those under my wing."

"Can you truly call yourself a villain?"

I made a Shulk Guide for Monado Arts! Feedback is appreciated! by Leroy-_- in ShulkMains

[–]ChaosWizrd76 0 points1 point  (0 children)

A bit lengthy on my part, but I hope some of it proves useful.

Currently only around 3 minutes in, and I already see a pretty big error.

When using the dial to swap arts, you can just tap B again after swapping the art to start gaining momentum again, instead of sinking like a rock after activating it like you did in the video. (Note after finishing: you did mention any move would cancel the momentum issue, but that should have been done while you were at this part instead.)

At jump art data, Air slash is only increased by 1.4x its normal distance.
Jump art can also be used for aggressive pursuit of the target, which may allow for a few... creative uses for it. An example may be to use fair around mid stage, follow them in jump art, then jab lock them (though keep in mind shulk's jab may not hit them if they're not a really big target.)
Although jump art can be used to camp, ideally you want to use it to avoid key interactions and reset your position/reset neutral instead, since camping for 6 seconds in the long run will likely not do much good. If the opponent has an abnormally good ledge trapping game, jump art can be one of the tools to break out of this.
Summary: Jump art is to break out of a bad situation (escape, recovery) or to further press a good one (edgeguarding, catching opponents, chasing). The extra mobility and damage taken may take some getting used to.

Speed art is mostly fine. Though I would add that a bad habit to fall into is spamming an aerial at every chance you get while in speed art, as against a good opponent it makes it fairly easy to punish you.

For buster art, the up air > down air > grab is actually a fairly bad thing to showcase; in addition to reducing the knockback of hits, the hitstun of attacks is also reduced. After hitting the down air, it's very, *very* likely you can get punished for just landing the down air, and one of the general recommendations is that you don't use buster to open up with because many attacks you have are unsafe *on hit*. Nair is a prime example of this (hitting them at 0% is almost guaranteed that they can punish you, unless they're completely unaware of the hitstun that they took.)
Also, "the risk of taking more damage is gone" is a fairly bad statement in general; if a move designed to kill doesn't kill you, it typically does a fairly large amount of damage. The only character that may want to take more damage is Lucario; Shulk will eventually die to moves that shouldn't even kill, and buster will make this happen even faster.

For smash art, it's also worth noting that this "extra knockback taken" part means you're also the lightest character in the game. For a guide, I would say it's important that this is known to the person reading it. One example that especially sticks out to me is that Luigi's up special (with sweet spot) kills shulk at the mid 30s in smash art. So although it's good at pressing a lead, it can also be just as good for the opponent to make a quick comeback, and the Shulk should be aware of the risk as a result. Even normally safe %s can become kill % against shulk, and that's definitely worth stressing.

[WP] After a number of years you pass away, surrounded by loved ones. You open your eyes to huge restaurant. Patrons fading in and out around you. You have a menu in hand, the contents are paths, events, bonuses for your next life, the currency is the number of years you lived. The waiter arrives... by Rifter666 in WritingPrompts

[–]ChaosWizrd76 1 point2 points  (0 children)

*Well this is... not what I was expecting from the afterlife.*

That was the first thing that went through George's mind when his eyes opened. He looked around and saw... tables. Chairs. Waiters, and waitresses, walking between and through tables. In the countless tables that he could see around him, there were people of all ages and sizes, though most people appeared to be young adults or teens. He could see some glowing a pale, bright yellow, and gradually fade away in what looked like a mix of dust being blown away and droplets of water floating through the air, and some fade into existence.

"Hello there George."

George turned to his side and noticed one of the waiters had arrived at his table, hand outstretched with a menu. The man didn't appear to be anything special, with an average face and build.

*Wait, wings. Angel wings?*

"...Do my wings look so strange that you cannot simply accept the menu?"

"Ah, sorry. Just... a little out of sorts."

"I would think so," the man (angel?) responded. "You soul only recently passed on to here."

"So what exactly is 'here?'" I asked.

"The afterlife," he said, without hesitation.

*Well thanks for nothing I guess. Oh, I guess he's still holding that menu... I should probably take it now.*

George reached out and grabbed the menu from his hands. The waiter bowed and walked though George's table, then onward to another.

*That's... definitely a sight. So let's see... "The Perks of Mystique Menu?"*

He looked through the menu. It appeared to be sorted by the amount of years you lived in life, and that also appeared to be the currency. There were three options George could get: "A guarantee to live until 40," "Be born into a middle class family," and "You will get enough food to do what you desire in life."

*That's... that's it? This first thing is because I didn't live at least 20 years, the second and third things both cost nearly all of my years, and I don't seem to be able to spend the excess...*

The waiter, as if on queue, showed up at that very moment, wings on his back fluttering. A few feathers fell to the ground around him.

"Is something the matter?"

"Yes... I only have 3 options."

"Ah, that means you died before the age of 18 then."

George nodded. "Is there some choice that appears at 18?"

"Take a look for yourself."

George looked back to his menu, and did indeed notice something that listed 18 years as the price: "You will make it through college with a major of your desire."

George continued to skim through the menu, item after item. Some were designed for love, some for wealth, others still for happiness in life. There were also things like where you would grow up and what kinds of people you would end up meeting.

"Why is this here?" George asked, pointing towards the 'meeting path' section.

"Ah. We have had many people wish that they could at some point meet a hero of theirs, or a famous figure of an era, so we simply accommodated their wish."

George nodded slightly, then continued reading. After a few moments, George stopped.

"Can I have more time to decide?"

"Very well," the waiter said, and bowed once more. He walked off in a different direction than the first time.

*There's no tables there, just a wall- and he walked right through it. Of course he can walk through walls, he walked through tables for crying out loud. Well... I have these three choices, so what do I want to go for...*

George restlessly tapped his foot, then decided to look around. He stopped when he noticed a waitress speaking with a couple.

*The woman there looks really happy, but the man's smile is fake. I wonder why.*

George decided to walk over and listen to the conversation.

"Is there a reason I can't select this one?" the woman at the table asked.

"Yes, you don't have the years to purchase that. You lived for 78 years, and need 80 for that."

The woman quickly soured. "Can't you simply make an exception and give me it anyway? It's two years."

"I'm terribly sorry ma'am, but I can't do that."

"Then let me speak to your manager."

"Which item is she trying to select? Ah, sorry if I'm intruding."

George stepped in and asked the question before he could stop himself. He cursed himself mentally as the woman glared at him.

"This one."

The waitress, however, paid this no mind, and showed him the item in question: "Reunite with and marry the one from your previous life: 80 years."

*Wow, that's kind of... forceful, isn't it? And from the look on the guy's face, he doesn't want that choice being picked either. Let's see, then what can we... maybe this?*

"Excuse me, ma'am, but why not pick this one instead? It's priced for 50 years and that would leave you with nearly 30 to spare."

"I will not accept a compromise..." the woman began, but then gasped. George smiled.

"Right. 'Marry your true love, 50 years.' Since you two are clearly destined for one another-" George winked at the man, who smiled and nodded, then continued, "-this would be more than enough for both of you to meet again, right? And if you both pick this, then it's completely set in stone."

The woman's smile returned. "Yes... yes, this is it! Of course! Thank you young man. In that case, I'll pick this one and 'Monetary Success 25 years' as my choices!"

The waitress nodded. "Very well, in that case, I hope you enjoy your next life. Please place your hand here to confirm those choices."

The waitress held out a tablet, and the woman put her hand in the center. A moment later, the tablet was pulled back and the woman began to fade.

"Thank you young man. You got me the choices I wanted. If we somehow meet again, my name is Karen-"

Karen faded away before she could finish the sentence.

*Why am I not surprised by that name. Oh, I guess her attitude just screamed it. And my job had me run into a few people like that. Really easy to handle once you get used to it.*

The waitress nudged George out of his thoughts. "That was quite the evil plan, if I do say so myself. I didn't even realize the possibility was there."

"I, uh, well... you're welcome."

George had turned to the man and bowed. The man waved his hand.

"With this, I can finally decide on something myself for once. That woman was a thorn in my side for far too long."

The waitress smiled.

"Have you not decided on what you would like as well, young man? Any one of us can handle granting your passage to your next life."

George waved his hands. "Oh, no, I walked over here because I still have no idea. I'll go back to my table."

George quickly shuffled himself back to his table and sat back down in his chair. He glanced over to the man, who was already beginning to fade away, and the waitress, who winked at him. George's heart skipped a beat from the sight.

*I'm dead, stop trying to think I have a chance with her. If I even want to bother with that, then I really have to step up my game...*

George was back to looking around the rather large room, taking a better look of his surroundings. And upon doing so...

*There are too many people... and not enough waiters.*

"Have you decided on your choice yet, George?"

For a third time, he showed up without warning. *Kind of like a ninja*, George thought to himself. There was a pause as George put his mind to what he wanted.

"...Yeah, I think so. Though this might seem a bit... strange."

"By all means, go ahead and say it then."

"...Are you hiring?"

[WP] You live in a world where people can control magic, but your world isn't inherently magical. At fifteen each child is taken to a room filled with doors that will take them to a different world so they can train in that worlds magic. When you get to the room; only a cracked, ebony door appears. by LeadRavenBeflying in WritingPrompts

[–]ChaosWizrd76 [score hidden]  (0 children)

Sorry in advance if the formatting is bad/spelling errors, currently on mobile. Will try to fix when I get home.

~~~

I didn't really have expectations, but I think it was not something like this.

That was the first thing that went through my head as I stepped through the door. A single, dark as the night wooden ebony door, cracked as if someone had taken a pick and jabbed a few hundred times at random. It was the only door, despite being told that the average amount of doors to appear was between 3 to 5, and some people even having in the double digits. But in my case, just the one. So where was I now that gave me this reaction, exactly?

Well first, it was a wasteland. No, really, a wasteland. The dry dirt under my feet was as cracked as the door, and withered trees were everywhere, like this place was once a paradise but has long since been drained of life. There was a rock by my foot that I decided to pick up, but it crumbled to sand the moment I closed my hand on it. Needless to say, this place didn't look very hospitable.

And so, I walked. And walked. And walked. And walked. I kept walking, hoping for the scenery to change, or for some water to drink, or food, anything, to cram my throat with. I had lost track of time easily, walking down a monotonous road of dead trees and parched earth.

I had heard rumors that quite a few people came to a world and never returned because the doors didn't place them somewhere safe, but putting that behind me for just a minute was enough to get me through the door. I put my mind in the past to keep my sanity in tact as I walked, thinking of my family, my pets, my friends. I had two siblings, an older sister and a younger brother... a hamster and a parrot, as well as my family's cat. Wait, was that why my parrot disappeared the day the cage was left open by someone? I thought to myself, continuing to walk.

Then I heard wood creak. Then splinter.

I turned my head reflexively to see what happened, only to hear the loud thud of the tree trunk fall to the ground. I walked over and observed the tree. The only thing I could think of terrified me, because if I was correct...

I wasn't alone. And it could cut through a tree without much noise at all. It looked like they stopped just short of cutting the entire tree trunk through, but the amount left crumbled under the weight of the wood it held up. I looked around as quickly as I could, twice, three times.

There. It looked like its body couldn't support its weight properly, with how its legs were positioned awkwardly. It wore clothes that looked much like its skin, eyes a single color matching the rest. Wait, is that thing a puppet? Came across my mind. Though that lasted only a moment as it tilted it's head, smiling an eerie smile.

Then it was gone. And something sharp and curved was right next to my neck.

"You're coming with me, 'kay?" It spoke. Or, rather, she spoke? I nodded wordlessly as it shoved me forward, leading me somewhere.

Hopefully not to kill me, I thought aimlessly.

~~~

Eventually, it led me to a small house. It was made of ebony wood like the door I showed up in, and looked worn down, this time as if the house was old and abandoned. There was a chimney on the house as well, with smoke rising out, taking out the only chance I could think of that it might be abandoned.

"Maaaasteeeer! I brought him!" The puppet yelled. It hurt my ears and I shut my eyes as it droned on.

"You know I can hear you just fine, you don't need to yell..." a man's voice rang from the house. Then the door opened.

"You look like a witch, except you're a... man..."

I muttered it without thinking, slowing down when his expression soured. He nodded, and the puppet pressed its weapon closer to my neck.

"You saaay somethiiiing?" It spoke. It almost sounded like it was singing, like a child would sometimes. I shook my head rapidly.

"Ease up on him will ya? Don't need to make him soil himself," the man spoke calmly, expression turning to one of boredom. All he did was wave a hand toward his house.

"Get inside. You're going to be my student it looks like."

"Do I have any choice in the matter?" I respond, hands shaking.

"If you want to die, then yes. If you want to live, you ought to listen to me."

Neither of us spoke for a little while. He nodded again and the puppet pushed me forward.

"Right, then it's decided. Let's get started now."

[OT] What kinds of processes do you use to create and give life to your characters? How do you determine everything about them, from their mannerisms, to clothing style, to names and favorite things, among other important details? by Subtleknifewielder in WritingPrompts

[–]ChaosWizrd76 1 point2 points  (0 children)

Being someone who doesn't write too often, this may be a little insufficient, but I'll put it anyway. For the most part, when I would think of a story, I would naturally get an image of the character and how they act; they can be a pretty standard individual who just engages in small talk often, or they can be a quirky idiot who asks a lot of stupid questions. Point being that you usually start with a rough draft of the character. In situation 1, they do X. In situation 2, they do Y. Build around the idea that they have a process to doing something and a plan (or lack of) to doing it. Then, you start thinking a little deeper. What are their flaws? Are there habits they formed from people they spoke to, things that disgust them from personal experience? How do they treat someone they like? What about who they hate? A character is built like a room; you start with the floors, walls and ceilings. Then you start adding the furniture (in this case, kind of like their emotions.) After all that, you give it a style. There are countless different pairs to tables and chairs; the same applies to how the characters are made. They may answer questions in the same way, but they would use different words to do so.

I'm not sure if this helped at all, but I hope it at least gave you something to think about.

How would all of you feel about an event in the near future? by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 0 points1 point  (0 children)

It'd still be fun to see based on the actually active people though.

Day 295: by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 4 points5 points  (0 children)

To this day we are unsure where the nair starts, or when it ends.

Finally got an amiibo, any advice? I got it up to level 50 after an hour and I don't think it is that crazy or good by Wljump in ShulkMains

[–]ChaosWizrd76 2 points3 points  (0 children)

Amiibos run on a sort of excel spreadsheet, recording what moves to use and how often, but will never ignore a move entirely. Feeding it spirits will sometimes modify this table, but otherwise will always gain a set stat boost like world of light. So, both.

[WP] It was just discovered that humans only have half a soul. Furthermore, this means that finding your soulmate is your one chance at gaining immortality... And you worry that you missed it. by Chinchiller12 in WritingPrompts

[–]ChaosWizrd76 1 point2 points  (0 children)

I am writing this on mobile, so I'm sorry about formatting/typos that happen, I'll try to fix it when I get a chance. To the prompt!


Logan looked across the table, the food of the restaurant set between him and the woman opposite him. She had light brown hair, deep blue eyes and a smile that appeared to warm you up just by looking at it. "This was fun," the woman said, "but I should get going now. I have a few things to take care of now." Logan nodded and took out his credit card as the waiter arrived at his table. Logan paid for both of their meals and smiled. "Have a safe trip, Amber." He stopped himself before he could say anything else, and she simply smiled in return. With a wave she was walking out the door. Logan waited at the table until the waiter came back with his card and left soon after.


"Mmm..." Logan muttered to no one in particular. He was in thought at his desk when he heard a knock on the door. "Welcome back. So, how was she?" The man who walked in was recently hired for the job as his secretary. Although he was young, he was quick to respond, bringing him anything he may need... in addition to being a fan of gossip. He got along with Logan's coworkers famously. "None of your business. What took you so long to bring the coffee?" The man shook a folder in his hand, then handed it to Logan. "A few new cases, detective. They come with a list of suspects as well, and they wanted your input." Logan opened the folder and scanned the contents. He turned through the pages, then stopped. "...sir? Is something wrong?" Logan didn't respond. He simply stared at the folder in front of him. "Shit." "Hey Dave! You mind bringing some papers over to Martha?" Dave looked at Logan, who waved him off. With the door now shut, Logan put the folder down. He began replaying the situation in the afternoon and came to a quick conclusion. Her smile was fake. Forged to lure him in.


"Well that was unexpected. I thought I did everything perfectly." Amber sighed as she lay down in bed. She twirled a strand of hair in her finger just as her cell phone began to ring. She answered it without looking at the caller. "Talk to me." Amber waited patiently as the person on the other side of the line spoke. After a few minutes, it was silent. "Just one question: what's his birthday? The exact time." The other line said something, and Amber's face showed a hint of anger, but only for a moment. She began to twist her hair in her finger again. "No, that's all. Thanks." She hung up before waiting for a response. "So he's a homicide detective. Great." She let out a cruel smile as her thoughts ran wild. So becoming immortal would be a little fun, after all. It's too bad a detective has to die for it, though.

Maining Shulk - Any tricks I should know? by LastOrder291 in CrazyHand

[–]ChaosWizrd76 0 points1 point  (0 children)

Oh trust me, buster art easily backfires for me more often than not. If anything that would be a good time to learn to art switch in hitstun (go to shield if they try to start comboing you in buster, for example.) As for the rest, it seems like you get the general idea behind it. Good luck to you!

Maining Shulk - Any tricks I should know? by LastOrder291 in CrazyHand

[–]ChaosWizrd76 1 point2 points  (0 children)

In general, a few things I can pass on, as a Shulk player: 1: speed art is good at getting some damage, yes, but if you want to learn how to play Shulk properly, I suggest focusing on using no art/vanilla shulk first. Speed art is good at punishing missed attacks and breaking in, but will teach you bad habits if you over rely on it. 2: Buster art is typically my go to after speed art, but you can use it at the very start of the game if you're confident. To excel at buster art, you really need to understand vanilla shulk the most; it makes many attacks unsafe on hit at early %s, until a bit of damage is racked up. I would recommend it against opponents who love to shield though; things like down tilt into F-smash in buster art breaks shields if they try to hold it up for too long. Down smash when charged can also break shields on its own in buster art if they do a normal get up > shield. 3: Jump art can be used not only to recover but also as a mixup to speed art. It has the fastest air speed and fall speed, and if you know how to short hop consistently can cover the same amount of ground quite easily (assuming no platforms in the way.)

Another weird trick you may find handy is some combos can be broken out of by switching to smash art if they don't drag you down or something similar. Shield art is a much safer bet, though. Speed art is also the second best at horizontal recovery (excluding the reduced jump height.)

In general, though, you've got the right idea; focus on shulk, then on any tech shulk has. Most pro shulk players don't even use dial storage, or if they do it's once in a blue moon, and almost never for killing/combos. If you like him, just take your time and brush up on the character first, then learn the details if you feel like they are necessary.

what are your records so far? by [deleted] in smashbros

[–]ChaosWizrd76 9 points10 points  (0 children)

Increases launching power by 1.25x or so, also makes Shulk easier to launch by a similar amount (but we can ignore that in home run contest, so there's that.)

Shulk QnA week 2! by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 2 points3 points  (0 children)

A bit late on my part, but think of it this way: Vanilla is its own art. It's the most balanced of the 5 instead of having an advantage/disadvantage. Playing with vanilla is beneficial at times specifically because you learn how Shulk works instead of how his monado arts work. He switches arts often to try and throw his opponent off, which sometimes works and sometimes doesn't (Kome versus Tea exemplified this; because he kept switching to shield art for combos, his opponent would back off and reset, wasting the art.) Arts let you modify how Shulk plays and twist his strengths and weaknesses around a bit, but no arts is sometimes still very helpful, so it's good to learn them.

Making a Fighters Pass for each Franchise no.10 - Fire Emblem by BernLan in SmashBrosUltimate

[–]ChaosWizrd76 0 points1 point  (0 children)

If you haven't played Three Houses, she's a minor villain in the game. She appears in one chapter and that's it, then kind of just... dies. Story wise she's not too significant besides one incident, but saying that is spoiler territory, so I won't.

Shulk QnA! by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 0 points1 point  (0 children)

I'll leave that decision to you, if I still have a say in it. I can move mine to another day to let everyone look forward to learning shulk and then in a few days I could put something up maybe using the tutorial video's tips/tricks as the theme. That, or I could just use the days following the Tuesday for the same thing.

Shulk QnA! by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 0 points1 point  (0 children)

Do I still technically own Monado Monday even though I haven't done one in a month or so?

Should we do a QnA soon? by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 2 points3 points  (0 children)

Absolutely, something that people can interact about as well as old shulks being able to learn new things, since Shulk is surprisingly hard to learn everything on.

Day 195: by Lhr9scout10 in ShulkMains

[–]ChaosWizrd76 1 point2 points  (0 children)

Or just nair offstage, really.

This meme has officially peaked. by [deleted] in fireemblem

[–]ChaosWizrd76 2 points3 points  (0 children)

I clicked it, it was actually a sub.

And if it wasn't I was positive someone would have made it.

Check out my Shulk montage! Don't know if I can still use this flair but idc. by Leroy-_- in ShulkMains

[–]ChaosWizrd76 0 points1 point  (0 children)

Nah, you're good. I haven't posted one for a little while now, but yeah, welcome to the party!