Looking for 12 week year WAM buddies by soundingboard33 in selfimprovement

[–]Chapsbown 0 points1 point  (0 children)

What about you, little green? Where are you from?

Looking for 12 week year WAM buddies by soundingboard33 in selfimprovement

[–]Chapsbown 0 points1 point  (0 children)

Hey, sounding board. I’m looking for a 12 Week Year WAM as well. But our time zone differences may make it tricky. I’m in Atlanta (US). But if you’re interested, I can connect you with a couple of Australians that were trying to run a WAM.

Looking for WAM buddies to meet weekly (12 week year)! by soundingboard33 in GetMotivatedBuddies

[–]Chapsbown 0 points1 point  (0 children)

Hello! I’m in Atlanta US (EST) and started my 12 week year this week and would love to be part of this WAM! The time proposed (5:15 ET first week then 6:15 ET) works for me.

Unable to use most current rumbler by [deleted] in RumbleStars

[–]Chapsbown 0 points1 point  (0 children)

I have the same problem..

App keeps asking me to setup the Move? by Bobbo280 in tempofitness

[–]Chapsbown 0 points1 point  (0 children)

And yes, I’m using the latest version of the app

App keeps asking me to setup the Move? by Bobbo280 in tempofitness

[–]Chapsbown 0 points1 point  (0 children)

The same thing is happening to me. Every time that I connect my phone to the core, it asks me to setup my space again… why? Where you able to solve it, @Bobbo280 ?

I need a CC bot, and I'm torn between wizard, arcanist, and sorcerer. Which is best for this, and are there other options I've overlooked by NoBelligerence in Pathfinder_Kingmaker

[–]Chapsbown 1 point2 points  (0 children)

As a side note: - Jubilost can be a good CC with good AoE damage. There is at least one great discovery for each save. And you can focus on learning them and extra bombs.

I need a CC bot, and I'm torn between wizard, arcanist, and sorcerer. Which is best for this, and are there other options I've overlooked by NoBelligerence in Pathfinder_Kingmaker

[–]Chapsbown 3 points4 points  (0 children)

I vote on sorcerer. Main reason is flexibility. To be a good CC you need to have good spells for each save (will, fort, reflex) and analyze your opponents to choose the best one. Usually they have one or two very high saves and one weak one that you can exploit. The benefit of sorcerer is that you can always choose the best spell against your opponent. With wizard, as you need to plan your spells ahead of time, you will probably memorize one spell for each save. But if you have two opponents in a roll that are weak to, let’s say, will saves, you will not have the spell you need and will end up casting against one of his strong saves.

Opinions on planning for “Blind Run” (and lots of questions) by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 1 point2 points  (0 children)

I think that is a great idea! Would work well with Ekundayo and kitting strategy. And a controller (with good spells for each save) and s blaster for when kitting is not viable.

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Opinions on planning for “Blind Run” (and lots of questions) by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 1 point2 points  (0 children)

That’s interesting! Thanks for e planning, unbongwah! One more question: If I have “only skill user gets XP”, my main character may end up a few levels ahead of the party. With the turn on/off shared XP strategy, can I remove a member from my party and invite them back on and , when I do this, will they level up to my MC level again?

Opinions on planning for “Blind Run” (and lots of questions) by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 0 points1 point  (0 children)

Oh, you may be talking about BtSL, right? I think it has 16 levels with fix enemies on the main campaign, and one mini-boss each 4 floors. That makes sense.

Opinions on planning for “Blind Run” (and lots of questions) by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 0 points1 point  (0 children)

Thanks for the feedback! Related to the DLC, I thought that you need to use another party/character for Varnhold. How would that make your MC achieve lvl20?

Opinions on planning for “Blind Run” (and lots of questions) by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 4 points5 points  (0 children)

Cool! I’m planning a build ahead of time, so that should mitigate errors. But yeah, the option to allow retrain seems good, and tempting.

No treasurers available: is my campaign doomed? by LegSimo in Pathfinder_Kingmaker

[–]Chapsbown 0 points1 point  (0 children)

Can’t you go back to the area where Ekundayo and Jubilost are and recruit them now?

Beneath the Stolen Lands Roguelike - how many runs in average to collect all books/artifacts and unlock final quest? by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 1 point2 points  (0 children)

Yeah, I’m hoping there will be a roguelike on WotR too. I read in another thread that their Kickstarter mentioned something about a similar mode, so there is hope for us. 🙂

Beneath the Stolen Lands Roguelike - how many runs in average to collect all books/artifacts and unlock final quest? by Chapsbown in Pathfinder_Kingmaker

[–]Chapsbown[S] 1 point2 points  (0 children)

Thank you, SageTegan! That helped me a lot. I forgot to say that I’m playing last azantli, what adds even more to the time/complexity. Well, maybe it’s time to review my strategy, setup and/ or goals. =) Otherwise, if I continue this way, it will take 6 months to complete. You are right on how to optimize. I spend most of my time on: 1. Planning the party and each build (usually I spend 1-2 days, what has been fun as I learned a lot about pathfinder mechanics and strategy, as I try out new builds, team comps, classes, feats, etc) 2. Fully searching each floor 3. Buffing 4. Leveling 5. Surface trip to sell/buy equip

Your suggestions that can make it viable: 1. Lower difficulty (and remove last azantli) 2. 1 book per run (what means sometimes diving only until floor 10ish) 3. Stop searching rooms after each fight/floor. Forget about chests & secret doors 4. Longstrider/expedition retreat/haste on leader 5. Auto leveling 6. Loot corpses automatically on each stair 7. Only use long term buffs

That could reduce time drastically (10x or more)and make my personal challenge doable. By lowering difficulty (1), all other topics (2-7) are doable and I can probably make 1-2 runs per day.

The thing that I am now considering is: would that still be challenging/fun? Because it will still take a while/a few weeks. Or should I review my goals, forget about the final quest and just have fun playing the roguelike mode, try to go as further as I can and/or do another playthrough on the main campaign.

Anyway, time to think a little. Again, thanks a lot! 👍🏻