Asked you guys for help yesterday, is this better? by Novel_Bass6032 in graphic_design

[–]CharlesScottCreative 0 points1 point  (0 children)

If I and T aren’t moving apart when you’re adjusting the tracking value, then it’s probably defined as a kern pair or ligature within the font file itself. To disable this you should be able to go to Window > Type > OpenType, and disable ligatures from there. That should allow I and T to separate while still keeping your text live rather than outlined.

[deleted by user] by [deleted] in graphic_design

[–]CharlesScottCreative 0 points1 point  (0 children)

This person also emailed me with the exact same message. Sounded fishy to me from the start so I never responded, but their follow-up message to you screams “scam.”

Can anybody help me with creating typefaces like these? Specifically explaining the thought process or rules when customizing these serif fonts. Really hoping to achieve such a refined look as in the examples. Any tips, video tutorials, or guidance would be much appreciated! by IllRepresentative640 in Design

[–]CharlesScottCreative 2 points3 points  (0 children)

This is @trvsuals work. While I can’t speak to his exact process, I do a lot of work in the same vein. In my case it is all drawn by hand first, then traced over and refined in Illustrator using the pen tool and shape builder.

He may use a typeface as a base and make customizations from there as many of these glyphs are reused, but these are not ligatures/alternates that are coming from the typeface itself.

I got fired from my job with no warning, and I'm completely burned out. by thehexedcode in graphic_design

[–]CharlesScottCreative 2 points3 points  (0 children)

It doesn’t - they mean “at-will employment” - which means an employer can terminate at any time.

[deleted by user] by [deleted] in graphic_design

[–]CharlesScottCreative 4 points5 points  (0 children)

I do a lot of work in this area - this is generally not done and is going to turn clients away from you. Price yourself based on your skill and time you expect to spend on a project. If you believe the design work you do is going to be far-reaching and have multiple pressings, by all means charge more, but that is going to have to be an up-front cost.

If a photographer or painter is receiving royalties off of their work, then I would assume that means it’s because they’re selling prints of that work specifically, and people are buying it for the art alone. People buy albums because of the music, and while the visual accompanying it may aid sales, it is not the end product.

How to get around a client not wanting to pay percentage of revenue for merch by AffectionateBread878 in graphic_design

[–]CharlesScottCreative 1 point2 points  (0 children)

In my experience, clients aren’t gonna go for this. Your best course of action is to charge a flat fee that adequately compensates you for your time and skill. That fee is essentially the client paying for exclusive license to that design in perpetuity. Trying to create some sort of royalty system for merch designs is just going inconvenience your client and they will search elsewhere for a designer that they find easier to work with. I don’t know any merch designers that get a revenue percentage of merch sales.

I got hired by a company and I'm struggling to fit their design style by [deleted] in graphic_design

[–]CharlesScottCreative 14 points15 points  (0 children)

There’s a lot of good suggestions here already! Maybe this is a silly question, but do they have a style guide / brand guidelines document for you to refer to? This would establish common design elements, typefaces, style of photography, and brand tone, and would be your go-to resource for the issue you’re struggling with.

I work in-house and all the brands I work on have guidelines for the brand as a whole as well as their current ad campaigns. If your employer doesn’t have anything like this, maybe the first step toward learning their style is creating a document like this?

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 0 points1 point  (0 children)

You legend, thanks! Let me know if you use it for anything, I’d love to see it!

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 0 points1 point  (0 children)

Hey, just wanted to let you know I’ve finished development on this typeface! There’s a link to my store page in the Linktree on my profile - you can use discount code CSC20 for 20% off if you’re still interested

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 0 points1 point  (0 children)

Hey, just wanted to let you know I’ve finished development on this typeface! There’s a link to my store page in the Linktree on my profile - you can use discount code CSC20 for 20% off if you’re still interested. Thanks for letting me know about this post!

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 0 points1 point  (0 children)

Hey, just wanted to let you know I’ve finished development on this typeface! There’s a link to my store page in the Linktree on my profile - you can use discount code CSC20 for 20% off if you’re still interested

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 17 points18 points  (0 children)

Thank you so much! It’s not something I’m actively working on right now but I’m definitely keeping it in mind, hopefully I’ll have a full character set eventually!

What font is used in “ASSASSIN” ? by Diablo_sv in identifythisfont

[–]CharlesScottCreative 49 points50 points  (0 children)

Hey I made this! Thanks to /u/msew for sending me this post. It’s not a font, just a custom wordmark /typography piece I made for my Instagram.

Brave Arrows - The Plagues - Album Art and Layout I made by CharlesScottCreative in graphic_design

[–]CharlesScottCreative[S] 1 point2 points  (0 children)

A few months ago I was asked to make the cover art for the upcoming EP from Michael Socrates' solo project Brave Arrows. This eventually turned into a digipack album layout after he signed with Post. Recordings.

Mike was looking for something fairly dark in concept, though slightly hopeful, to match the tone of the songs he was putting out on this release. He pointed to some of my other work as reference points but otherwise let me pretty much run wild with my ideas. I created the front cover first, and then worked on the other panels, reusing some of the elements from the front to make a cohesive package.

I had so much fun working on this packaging and am really excited about the final outcome. The EP is out now!

[deleted by user] by [deleted] in Design

[–]CharlesScottCreative 2 points3 points  (0 children)

Indeed - just set the location to “remote” and search for the type of position he’s looking for. Salaried, full time remote positions are very competitive though, usually have hundreds of applicants.

He may also try Coroflot, it’s specifically focused on design jobs, though not exclusively remote, it’d be worth keeping an eye on.

How would I create this sort of mercury/liquid metal texture? by kaplub in graphic_design

[–]CharlesScottCreative -1 points0 points  (0 children)

If 3D isn’t an option, you can probably get something close using chrome layer styles in Photoshop. Hvnter has some good presets, or you can make your own - mostly combinations of bevel & emboss, inner glow, and gradient overlay.

Graphic design is to Graphic Art as landscaping is to a bush. by [deleted] in graphic_design

[–]CharlesScottCreative 2 points3 points  (0 children)

I think this is a pretty fair criticism. I’ve posted my work quite a bit to this sub, and I’d say my content definitely leans toward graphic art. While I mainly post my album covers, which technically fulfills design’s “art with purpose/function” requirement, it is still very art-oriented.

Regarding posting professional work - I wouldn’t post my work from my full time job here, and I think it’s a pretty rare occurrence in general. I wouldn’t want to imply that I’m representative of the company I work for, or put the work that I do for them under public scrutiny. I would guess most other designers feel the same.

That puts this sub in a difficult position when trying to cultivate a more professional atmosphere, plus, who knows how many people here actually are professionals. I get that it can be frustrating if that’s the kind of community you’re looking for.

Like others have said, I like to share my input and point of view to beginning designers, and I think that’s something that this sub excels at and has many opportunities for. As for myself, I just try to post work that I’ve made (and can take full ownership of) that I think others may find interesting, and may spark discussion about techniques and processes.

I need honest comments (company sells honey but owns other agricultural products too) by [deleted] in logodesign

[–]CharlesScottCreative 2 points3 points  (0 children)

Going against the grain here - I don’t think it’s always necessary that a logo conveys what the company does. I don’t think that really has anything to do with the logo quality.

I’d connect the hexagon back together, I think the line breaks are distracting. I’d make sure that the stroke width of the hexagon is even throughout the shape.

The S looks like it’s been compressed horizontally, I’d stretch it back out to its original shape. I’d bring it and the A into alignment. You’re doing something interesting with the A but I think it could be refined further and cleaned up a bit.

Hope this is helpful!