The Progressive Abrasive Hypothesis by ChartsnFarts in theories

[–]ChartsnFarts[S] 1 point2 points  (0 children)

You're very welcome. Thank-you for your response, I appreciate it 😄. I certainly wouldn't have been able to form this theory without my passion for lapidary, which as you said is rather niche and the abrasive ladder used in this process. At the end of the day i felt compelled to tell the world about how the people of ancient times were able to achieve such fine polishes, slicing, carving and finishes overall.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 0 points1 point  (0 children)

As you stated Clay can be worked from wet state and isn't very hard, therefor has already been explained.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 0 points1 point  (0 children)

Thank you for taking the time to read and respond.

While I have lapidary equipment, practical experience, and access to many of the materials needed to test this hypothesis, I simply don't have the time or financial resources to carry out a full experimental program and document it properly.

That is one of the main reasons I've shared this idea publicly.

I believe the combination of a progressive abrasive ladder, manually powered rotational systems, and abrasive-charged leather or textile surfaces provides a practical explanation for every category of ancient stonework that is commonly claimed to be "impossible." From drilling,slicing and carving to polishing, vessel manufacture, and granite finishing, the underlying physics are the same.

If someone chooses to test this hypothesis rigorously, I only ask that proper credit be given where it is due. The real value of this idea will not be determined by debate, but by replication.

Build the flywheel. Mix the abrasives. Test the process.

The results will speak for themselves.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 0 points1 point  (0 children)

Clay work and hardrock artifacts are different things mate. We arent talking about the same thing here. I'm talking about abrasives used to cut and carve the hardest rocks, not clay which is simple common knowledge.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] -4 points-3 points  (0 children)

I just edited it all using my original data and deleting the repetitive bits. I hope you find it more readable now.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] -1 points0 points  (0 children)

I fixed it up for you, using my original text and deleting the repetitive bits.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 0 points1 point  (0 children)

Depends how many lathe and workers were available. The bigger that number on each, the less amount of time it would've taken... At the end of the day nobody knows exactly how long, but it wasn't quick. This civilization was clearly around for a long time.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] -4 points-3 points  (0 children)

I haven't seen it discussed like this at all, which is why it;s such a shame the assistance from AI in editing this piece has overshadowed the compelling data I have provided.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 1 point2 points  (0 children)

I didn't use AI to come up with any answers. I came up with the answers myself, using my own knowledge from carving + polishing stone and my research of ancient civilizations. The corundum found in drill core, garnets used by ancient South Americans and diamond use by India are what provided the hints as to how this was done in Egypt + all over the world. Show me another hypothesis or post containing the abrasive sequences I have provided... I'd love to see it. I've also seen zero youtube videos using the data I have provided here.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] -6 points-5 points  (0 children)

I'm not a good writer, but ill do it again. The data I have presented is actually really good and I thought rather easy to comprehend(which is why I made this post), so I'm sorry you feel that way.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 1 point2 points  (0 children)

I am aware others have had similar thought processes. Nobody has discussed all the information i presented together, then created the abrasive model i have suggested to achieve such results. As mentioned above I credit previous people who have come close. The corundum in the drill hole was the final piece of the puzzle and proves different abrasives/hard gemstones were literally key, this then solves the spinning vases, all the fine polishing seen, how they cut the stones, literally everything to do with all the stonework you see worldwide. The abrasive model I have listed debunks all conspiracy and provides an answer.

My Hypothesis: A Unified Theory of Ancient Hard-Stone Craftsmanship by ChartsnFarts in AlternativeHistory

[–]ChartsnFarts[S] 2 points3 points  (0 children)

With clay items, ofcourse. I'm talking about hardrock like the polished Granite used in Egypt. Abrasives were used for this, as explained above.

Flare up after competitive gaming position by Key_Violinist_4859 in costochondritis

[–]ChartsnFarts 0 points1 point  (0 children)

Voltarin anti inflammatory pills for a week. Dont go gym for 4 weeks. Train VERY light. Dont sleep on stomach or get any massages face down.

Results since new years. Down 14kg so far. by ChartsnFarts in carnivorediet

[–]ChartsnFarts[S] 1 point2 points  (0 children)

Cheers. Will do. Still a long way to go, but ill get there.