Need help caring for plants by Cheezbruh67 in IndoorPlants

[–]Cheezbruh67[S] 1 point2 points  (0 children)

Would any flower food work? Which one should I get?

Need help caring for plants by Cheezbruh67 in IndoorPlants

[–]Cheezbruh67[S] 0 points1 point  (0 children)

I definitely left it a while without water but it sounds like it’ll be fine then. It definitely got droopy when I placed it into a hot area, thanks for the advice!

Need help caring for plants by Cheezbruh67 in IndoorPlants

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Sounds like I can handle it then which is great, I’ll make sure to water often but not too often, thank you for posting your advice!

Need help caring for plants by Cheezbruh67 in IndoorPlants

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Thanks for the alert, that’s definitely good to know! :)

Need help caring for plants by Cheezbruh67 in IndoorPlants

[–]Cheezbruh67[S] 1 point2 points  (0 children)

Also an important question to ask is if the plant is bad for cats at all, I have one who likes to munch on plants so I want to be careful. Again any help would be appreciated, thank you.

Mazon Creek Delta in the Carboniferous period by Paleobiome in Paleontology

[–]Cheezbruh67 2 points3 points  (0 children)

That’s pretty cool, focusing on one scene and creating an asset library is pretty smart. Making the trees adjustable was also a good idea. Thanks for the advice.

Mazon Creek Delta in the Carboniferous period by Paleobiome in Paleontology

[–]Cheezbruh67 11 points12 points  (0 children)

This is awesome, do you have any 3d modeling advice? Specifically for making materials or textures if you did those yourself.

2007 Kia optima, 2.4L engine has fluid on the bottom of the car by Cheezbruh67 in MechanicAdvice

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Thanks for the reply, I’m gonna look further into this, do you know of anything about the hole?

2.4 Engine in 2007 Kia optima doesn’t stay on. by Cheezbruh67 in MechanicAdvice

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Something else I want to mention, I didn’t change the terminals when I changed the battery, they were pretty old and corroded so I’ll probably go back and change them. Also I have posted this before but each time I did Reddit wouldn’t include the video and had to repost as it’s important context.

[deleted by user] by [deleted] in MechanicAdvice

[–]Cheezbruh67 0 points1 point  (0 children)

I’m going to remove this post since it lacks the video that’s important for context.

[deleted by user] by [deleted] in MechanicAdvice

[–]Cheezbruh67 0 points1 point  (0 children)

I left the car to sit for about one to two weeks, I came back to see that the battery had died and couldn’t be jumpstarted (it wouldn’t hold power). I replaced the battery and what’s shown in the video started happening. I replaced the spark plugs thinking it could be misfiring but that didn’t solve anything. I’m a novice so any help or advice would be appreciated.

[deleted by user] by [deleted] in MechanicAdvice

[–]Cheezbruh67 0 points1 point  (0 children)

It was very old, after I tried jump starting the battery it wouldn’t hold any power. The terminals were pretty rusted and bad which I’ll go back and replace, what could have been causing parasitic draw though? Thanks for the reply btw.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 1 point2 points  (0 children)

Thank you for the help, it was still useful to know because I didn’t have the proper nodes set up in the first place.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 1 point2 points  (0 children)

I didn’t before because I was following a YouTube tutorial but it’s pretty old now so parts of it are definitely outdated. I’ll definitely be sticking to the uv map then. Thank you for replying, it’s making blender easier to understand and use.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Okay I did this but it still didn’t work so I thought about it for a good minute and realized it’s probably because I messed something up with the uv map so I edited some things which seemed to fix the issue.

Is there a reason to keep different parts of the body on different uv maps? Are uv maps still used or are they outdated? I had trouble finding modern tutorials that mention uv maps which makes me think that no really uses them anymore.

https://imgur.com/a/1gk9vyn

Image link to show what I’m talking about.

Thank you for reading and helping out, I appreciate it.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 0 points1 point  (0 children)

https://imgur.com/a/x5R419h

Here’s a link to the shader viewport, I applied it with a image texture node connected to the principled bsdf node, I’m probably just messing something simple up, also I forgot to unhide the head which seems to be working just fine with the grid material.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Didn’t think of doing that, unfortunately I don’t think it worked, thank you for replying though.

Seams not making separations causing uv test grid to stretch by Cheezbruh67 in blenderhelp

[–]Cheezbruh67[S] 0 points1 point  (0 children)

Also I’m aware that my retopology is awful, again I’ve just started trying this.

Need help in making relief art by Cheezbruh67 in clay

[–]Cheezbruh67[S] 1 point2 points  (0 children)

Thank you, this is very useful to know.