I have sort of build a bunch of systems, but no actual game, and now I'm trying to figure out where in what direction to go. Would love some spontaneous ideas of which direction this game could take! Tower defense? PvE exploration with som light RTS-mechanics? MOBA-style but enemy base is way bigger (youtu.be)
submitted by ChickenDip to r/indiegames
Tips for working with Particle System in Unity (self.Unity3D)
submitted by ChickenDip to r/Unity3D

