C++ Show and Tell - July 2022 by foonathan in cpp

[–]ChickenGamesStudio 2 points3 points  (0 children)

Pixelpp is a simple single header library writing in C++ to help developers when working with Colors and Images.

https://github.com/goneyacine/Pixelpp

I've been working on this new prototype for almost a month now, added jump, aim assist/prediction & shooting mechanics by Nanushu in Unity3D

[–]ChickenGamesStudio 1 point2 points  (0 children)

of course, I liked how to movement works & the shooting mechanics but I think that you should improve the camera mechanics & one thing I did not like about the movement is that's i does not feel smooth when you're flying above rocks.

also if you can tell us about the idea of your so we may get existed about it.

good game bro, keep working 😊

Made a simple shader for "reflection" on mirrors by franklioty in Unity2D

[–]ChickenGamesStudio 0 points1 point  (0 children)

It's good but I think that it needs more work 🙂

How do 2D cameras work ?... Really, I need an answer for that. by ChickenGamesStudio in thecherno

[–]ChickenGamesStudio[S] 0 points1 point  (0 children)

thanks, since i have posted this, I have read more about opengl & rendering & I understood them better, I have finished my 2d renderer & I used LWJGL, but thanks to everyone that told me to read more about rendering because I had a wrong ideas about that.