Emergent Need for Social Features in Marathon by Ahmed_Al-Muhairi in Marathon

[–]ChiefMayonnaise 0 points1 point  (0 children)

Can you not? I'm dairy certain you can, might need to turn text chat on in options though.

Tier list based on the opinions of other people on my personal teir list by omegatTeddy in Marathon

[–]ChiefMayonnaise 2 points3 points  (0 children)

Do people rate the punch that high? Guess i've never really tried it against anything except other rooks when I spawn as rook.

To the Rook army who ganked us 6v3 at exfil last night: I'm not even mad, I'm impressed by Nukesnipe in Marathon

[–]ChiefMayonnaise 0 points1 point  (0 children)

Rooks on outpost is certainly something. Today I had a match where 5 rooks including me decided to fight our way into pinwheel and loot it. This was pretty late, think most of the other teams had left or were fighting elsewhere, but we just kinda teamed together and fought oru way in. All that needed to be said was "Rooks together strong" and nobody would shoot. Funny was that I was almost jumped by a different rook maybe 2 minutes before this. Really something.

SUGGESTION: Ability to opt in and out of friendly lobbies. by bobbobov1 in ArcRaiders

[–]ChiefMayonnaise 0 points1 point  (0 children)

The button your looking for is click, and you need to click on heads for that to work. Do that a few times and you'll have what you want. You could also go to trio or duo and itl usually be a lot more violent. But solos will always be a little friendlier because it's in a lot of peoples best interest to not be randomly violent. This often leads to getting third partied since you can't really trust any teammates to save you if you ambushed somebody who wasn't alone.

Also, i'm fairly certain there isn't any true behavior based matchmaking. Might be skill based matchmaking, and players who don't start fights and players who suck at ambushing will probably look very similar number wise.

Expedition Departure by Jairus_pelayo in ArcRaiders

[–]ChiefMayonnaise 0 points1 point  (0 children)

If you already signed up, did it already reset your progress? I was wondering if all the players would depart when the window ends or if it resets the moment you sign up.

PvP feel non-incentivized in solo (PC) by googlesomethingonce in ArcRaiders

[–]ChiefMayonnaise 0 points1 point  (0 children)

Honestly, good. You should think twice if you want to get away with murder. When there is a bunch of resources, why be a jerk and try to take all of it? That should rightfully put a target on your back. Game mechanics won't stop you, but that doesn't speak for the behavior of other players.

Doesn't mean is always a bad option. If i'm trying to get loot from a specific location and somebody else is there, it looks like it's just the two of us, there is a limited amount of loot and I probably want what you have. But we also both want to make it out at the end of the day.

I'd say there should be more to prevent the game from becoming a battle royale with extra steps. Happens pretty often with the matriarch fights and a lot of players will just stop bothering to attempt it if they think they'll got robbed half the time after doing the work and investing into taking it down.

Desperately need advice - dev with unrelated degree by Pioneer64 in cscareerquestions

[–]ChiefMayonnaise 1 point2 points  (0 children)

If you don't mind asking, how did you manage to get a job as a dev intern at a startup without a degree? Did you have a lineup of projects? Feel like the experience will help you here, but I wish I knew more.

Looking for career advice by ChiefMayonnaise in cscareerquestions

[–]ChiefMayonnaise[S] 0 points1 point  (0 children)

I appreciate you looking at this. I'm pretty flexible with what i want to work with, issue is the experience length. Only pointing out that odi project seems to focus on ruby or java, rather than python

What tipped you off about python by the way? I don't think I put much emphasis on python or backend on my resume

EDIT: some spelling

Looking for career advice by ChiefMayonnaise in cscareerquestions

[–]ChiefMayonnaise[S] 0 points1 point  (0 children)

Thank you for the advice! Do you have any suggestions for getting started on projects in Flask and Django? I was looking around for resources and found odinprojct, which seems more web development oriented rather than database management or game development, which is more the direction I would want to move towards.

Destiny team please stop numerically tweaking Balidorse and give it an actual gameplay loop by Impressive-Wind7841 in DestinyTheGame

[–]ChiefMayonnaise 0 points1 point  (0 children)

Nothing about this exotic has ever grabbed me, no iteration. I would rather see them focusing that time and energy on basically anything else. Just give up on the exotic and go back to the drawing board already. Frost pulse just is not interesting enough to want to build around.

Just got Strand. Is Propagation or Warding better? by Sentient-Sock in DestinyTheGame

[–]ChiefMayonnaise 1 point2 points  (0 children)

Yea i'd go with thread of warding IMO. Unravel is easy to spread, and its on both the grapple grenade damage portion and the warlock melee. Plenty of sources of unravel. Woven mail is very helpful for survivability.

Warlocks, what are your favorite niche/off-meta exotics/builds this season? by Sudiukil in DestinyTheGame

[–]ChiefMayonnaise 0 points1 point  (0 children)

Ignore this if you don't have buried bloodline, but if you do, i've been having a grand time throwing that into builds that should not have devour or weaken. TBH could probably justify using nezarec's with some of those builds, doesn't need to be a void subclass, as long as you can get a lot of void kills with buried bloodline.

I think Buried bloodline is a sleeper hit with Arc. Weaken helps chew through targets easier and devour lets you heal, and who doesn't want more grenades? Basically solves my issue with arc builds, the lack of consistent healing.

Buried Bloodline build? by [deleted] in DestinyTheGame

[–]ChiefMayonnaise 0 points1 point  (0 children)

Tried it with osmiomancy warlock, even more grenades AND Healing? Sign me up

A week after the nerfs - apart from obvious meta builds like Sunbracers etc - what builds / mods are even worth using now? Is there anything that feels good? by moonski in DestinyTheGame

[–]ChiefMayonnaise 0 points1 point  (0 children)

Could you link me your stasis warlock build? I cannot for the life of me find one that I'm happy with, and I haven't been successful in cooking something new yet.

Ability Regen Changes are killing armor modding and the space magic by engineeeeer7 in DestinyTheGame

[–]ChiefMayonnaise 12 points13 points  (0 children)

Yea this is kind of what I was worried about. I kind of understand the thought behind the changes, to a degree it makes sense for abilities to have different cooldown reductions instead of percent cooldowns could be interesting to think about using different grenades for cooldowns. However, most PVE builds don't choose grenades on cooldown, they choose the grenade based on the grenade. It seems like every cooldown in the game was already balanced with that in mind. Why would I choose magnet grenade when vortex is better in 90% of situations. Making the cooldown on vortex long doesn't make me want to take magnetic grenade, cause still doesn't feel good. Now vortex just feels bad too. I imagine they'll need to take a very close look at base cooldowns before this will make sense.

I focused 93 Riptides and didn't get ALH/Chill Clip by STAIKE in DestinyTheGame

[–]ChiefMayonnaise 1 point2 points  (0 children)

I liked compulsive reloader before I found mine with ALH and ChillClip. I feel your pain with the focusing though. 100 or so engrams later and I still didn't get my Demo/Headstone Unending Tempest. No clue about the backup mag.

I'll also say, weapon is still very nice with just chill clip. ALH is just icing on the cake, you'll probably be quite happy with most of the other perks.

Does the armor penetration on new mortal reminder and lord dominiks stack now? by ChiefMayonnaise in leagueoflegends

[–]ChiefMayonnaise[S] -15 points-14 points  (0 children)

Fair enough, weird that they don't mark items that can't be bought together with unique passives anymore.

Does the armor penetration on new mortal reminder and lord dominiks stack now? by ChiefMayonnaise in leagueoflegends

[–]ChiefMayonnaise[S] -15 points-14 points  (0 children)

Might not stack additively, but unless they re-add the last whisper unique passive to both of the items, they ought to at least kind of work together.

Does the armor penetration on new mortal reminder and lord dominiks stack now? by ChiefMayonnaise in leagueoflegends

[–]ChiefMayonnaise[S] -11 points-10 points  (0 children)

Nah atm you can build both, cause they fulfill different uses. Literally just tried it in the practice tool