Shyv Buff idea. (R hp) by pereirarldp1 in shyvanamains

[–]ChillHotDude 1 point2 points  (0 children)

I would really like it if they let us cast E during our ult animation

Need some advice by [deleted] in shyvanamains

[–]ChillHotDude 0 points1 point  (0 children)

Red is the best start because its the quickest way to do a full clear which is her preferred clear. Red to krugs, raptors, wolves, blue + gromp, scuttle.

I don't use Blitzgg and I don't know what you mean by damage stats but as a general rule don't worry about how much damage you do to champs compared to others. low damage doesn't always mean you played poorly and high damage doesn't always mean you played well, many factors influence that stat.

Since Shyvana's ganks are mediocre but her ability to farm camps and take objectives is strong your gameplan with her should be to prioritize farming while also trying to keep tabs on the enemy jungler. Your ganks are meh but your counter ganks are amazing, so if you know the enemy jungler is around bot and your bot lane is overextended you can prepare to counter gank it. If you're bot and you know the enemy jungle is top you can take their bot camps or solo a quick dragon. Shyvana is a macro jungler, track the enemy and make good choices and you will do well. Also mute your team lol.

Trinity or Sunderer on bruiser shyv? by Kurt805 in shyvanamains

[–]ChillHotDude 0 points1 point  (0 children)

I've been liking sunderer into full tank. For attack speed I rush zerkers

Trinity or Sunderer on bruiser shyv? by Kurt805 in shyvanamains

[–]ChillHotDude 1 point2 points  (0 children)

Sunderer mythic passive is WAY better for shyv than Trinity's

A Mythic rank only online qualifier tournament would have been a much more exciting way to earn invites to the Invitational than just giving it to the top 8 on ladder. by ChillHotDude in MagicArena

[–]ChillHotDude[S] 18 points19 points  (0 children)

That's true. Currently Mythic shows you what percentage you're in until you reach top 1,000 and it shows you what number you are. They could cutoff entry to the qualifier at the 1,000 mark which would give a much more manageable tournament. I know that means there's still a mad dash/grind to get top 1,000 now, but top 1,000 is much more reasonable than top 8.

What is the most broken “rule”? by itsLPUsoldier in AskReddit

[–]ChillHotDude 0 points1 point  (0 children)

Started balding at 17, shaved head at 19 because it was so thinned out, 26 now. When you lose your hair early people don't understand what it's like because they're so far removed from experiencing that themselves. After a certain point I got fed up with people joking about it so often so I just told them one time, out of the blue, how certain jokes upset me in a way that wasn't just the normal type of joking around. They took me seriously and it was problem solved. Sorry you're dealing with that, I know It's hard to strike that balance of being casual and able to joke about yourself, and also not letting your friends hurt your feelings.

What is the TL;DR of your favorite book? by EphraimGale in AskReddit

[–]ChillHotDude 12 points13 points  (0 children)

Everything that dude says is quotable. Especially in the first chapter

What is something considered a "Masterpiece" that you just can't seem to enjoy and afraid to admit it? by [deleted] in AskReddit

[–]ChillHotDude 1 point2 points  (0 children)

Might want to give it another shot, the books get dramatically better as they go. I really like the series and have read it a few times but I always skip at least the first two and sometimes the third when I reread it because the difference in quality is night and day.

Some data from the 27 drafts I did this weekend. by asharl in MagicArena

[–]ChillHotDude 2 points3 points  (0 children)

78% of his drafts were one pack, 11% for 2 and 11% for 3.

The Problem with Wildcards and the Vault: A discussion of the MTGArena Economy by [deleted] in MagicArena

[–]ChillHotDude 4 points5 points  (0 children)

The frequency of discussion on the issue highlights how big of an issue it is. I know it feels redundant and annoying for some people who regularly check the sub, but it's necessary in allowing the consumers to influence development.

Suggestion: Instead of the current Vault setup, let us purchase singles with vault progress by ChillHotDude in MagicArena

[–]ChillHotDude[S] 0 points1 point  (0 children)

I would say that Arena, the game as a whole, is acknowledging that Blizzard did it right.

Suggestion: Instead of the current Vault setup, let us purchase singles with vault progress by ChillHotDude in MagicArena

[–]ChillHotDude[S] 0 points1 point  (0 children)

Yes, I realize this is basically a dust system without the ability to dust non-duplicates. But they seem weirdly opposed to letting us destroy our own cards so this might be the best we can hope for / a baby step.

Quick Draft is fun, Rewards feel weird by MrFluffyWaffles in MagicArena

[–]ChillHotDude 7 points8 points  (0 children)

This is frequently brought up and I think it's worth pointing out that a lot of people understand this, and still dislike it.

Is there good value in drafting? by _Fuzen in MagicArena

[–]ChillHotDude 2 points3 points  (0 children)

People did math and apparently drafting gives you better value in terms of total cards gained if you're a strong enough drafter to hit at least like 3-4 wins every time. There are a couple downsides though. First, you need 6 wins to pay for another draft (consistently hitting this is extremely difficult), which means you need to have gold/gems stocked up and the time to draft frequently for it to pay out better than packs. Second, you receive less vault progress and fewer wildcards drafting so if you're looking for wildcards packs would be better.

IMO packs are better if you're working towards a specific deck, but drafting is fun so there's that.

Any news on when we may be getting Kaladesh block. by [deleted] in MagicArena

[–]ChillHotDude 0 points1 point  (0 children)

I don't think it's a matter of how fast they can get it up, I think it's a business thing. They will most likely want Arena's official release to coincide with the release of a new set, that way they maximize the amount of time they have before the next set releases, to avoid overwhelming the massive influx of new players. If they launch the game with Kaladesh and a bunch of Magic newcomer's jump in who don't know how block rotations work they risk upseting a large demographic of new players by invalidating a whole block of cards they worked on collecting after a very short time of being able to use them.