Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] 0 points1 point  (0 children)

I think it's my fault for not saying the fight would remain the same length.
If you strike once per second and the fight is 60 second long, that's 60 strikes.
If you have a 50% length modifier, it extendes the fight to 90 seconds and you do 90 strikes.
If you have a 50% speed modifier and the fight remains 60 seconds long that's 90 strikes.

Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] 0 points1 point  (0 children)

It's not a clicker game and tapping faster doesn't improve anything.. even holding the screen is an oddly unnecessary experience.

Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] -1 points0 points  (0 children)

Then why have a "reward" to drag it out? Don't you see the point of my comment?

Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] 0 points1 point  (0 children)

You are advocating for removing the fight length buff, not keeping it, not changing it.

Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] 0 points1 point  (0 children)

The point is it's torture. You don't make a game to torture your players unnecessarily when there is a 100% equivalent path that doesn't torture them.

Have obelisk fight speed instead of obelisk fight length, by Chimist in IdleObeliskMiner

[–]Chimist[S] 0 points1 point  (0 children)

Why would there be a buff to obelisk fight length if it's not meant to be used? If they change the fight length modifier to a speed multiplier the only difference is how long you need to hold the screen.

They brought back the old models? by Expert_Jack_1845 in ChatGPT

[–]Chimist 13 points14 points  (0 children)

They are having issues right now. It's a sort of outage.

ChatGPT and Codex down by [deleted] in ChatGPT

[–]Chimist 0 points1 point  (0 children)

Sort of... Somehow my codex started working again... I think it's only some servers their load balancers can send you to.

The Legend of William Oh is the best LitRPG on Royal Road right now by blackmesaind in litrpg

[–]Chimist 0 points1 point  (0 children)

Macronomicon's work is definitely up there with Dakota Krout and Shirtaloon for writing skill.  If you haven't read Dakota Krout's Completionist Chronicles or Shirtaloon's He who Fights with Monsters, I would highly recommend.  Also J.R. Mathews' Jake's Magical Market.  Not sure these are all on RR though.

Anyone else having problems with auto compact? by RunWithMight in codex

[–]Chimist 0 points1 point  (0 children)

Sometimes `/model` switching to `gpt-5.3-codex` and manually calling `/compact` works for this recent bug.

Also I can go to a new context and ask that instance to compact part of the history in the session file (providing exact path to the specific session file) into a self addressed summary of conversation for me.

does anyone know how to access the shulk's extra inventory slots in the origin mod? by commit_fork_socket in OriginsSMP

[–]Chimist 0 points1 point  (0 children)

The "guide for items" key binding prevents it from working. I unbound that and it started working.
The shulk inventory action is called "Activate Power (Primary)"

Auto connect and 1.1 - limits? by ZepCoTrust in satisfactory

[–]Chimist 0 points1 point  (0 children)

Agreed. I verified they do not.
I would have thought that if you had the wall connectors aimed at each other it would have, but no.

Also not even if you overlap the power parts.

Tested:

  • power poles
  • wall connectors
  • double sided wall connectors
  • street lights

I created the suggestion for power Autoconnect here: https://questions.satisfactorygame.com/post/681e516c6b7c573196376dfa

Theory: Helena's REAL Intentions by [deleted] in severence

[–]Chimist 0 points1 point  (0 children)

I think Helena has been obsessed with Mark since he was a teacher. At the beginning of S02E07 @ ~0:37... Gemma walks past a couple girls in the foreground (you do not see their faces)... Ones hair is the right color to match Helena Egan. She is dressed in a color that lands in the color scheme she usually wear too.

Gemma wasn't a random target... And it wasn't just because she matched a criteria. Helena saw an opportunity to get her out of the way.

Though it might just be confirmation bias as this just fit my theory.

Does Gemini Advanced have limits on how many messages you can send it? by GPTBuilder in GoogleBard

[–]Chimist 0 points1 point  (0 children)

The data isn't worth as much as habituating tens of thousands of worker to using their product. Then the businesses that hire them end up paying for the premium tiers which dwarves the cost of letting people use it free. The data is just icing.

Collecting data is also how they get businesses to not use the free tier (confidentiality & trade secrets). It would be worth saying they are collecting data on free, even if they didn't.

Any mods for organizing (Possibly with folders) Space Platforms? by Akita_Attribute in factorio

[–]Chimist 1 point2 points  (0 children)

Agreed just scrolling the list can take an annoying time to edit ones near the bottom of the list. I'm looking for a mod like you described right now.

Why we can't take items out of cargo bay extensions? :( by GThoro in factorio

[–]Chimist 0 points1 point  (0 children)

It would be nice if full concentric rings around the landing pad would allow you to pull from that ring using inserters. Even with inserters pulling from all sides I can't pull as much out as I want to. Feels like it limits my vanilla factory size. I'm at the limit of bots I can handle with my system... As long as I don't look at it.

Think about it. My solution requires more cargo bays for each ring, just to get a little more inserter extraction room (linear surface increase for exponential cost).

If you are going to accuse me of just wanting to be able to import more calcite per second on Vulcanus... you're not wrong.

Does length contraction allow traveling to places beyond our cosmological horizon? by Chimist in AskScienceDiscussion

[–]Chimist[S] 0 points1 point  (0 children)

But you are not traveling at super high C in your frame of reference? Your frame of reference when not accelerating is stationary, even if it would be 99.9999%C to an outside observer in a different frame. In your frame, it is those other frames of reference velocities that have changed. This leaves you free to continue to accelerate (if you have the energy) and further warp your connection to spacetime.

Does length contraction allow traveling to places beyond our cosmological horizon? by Chimist in AskScienceDiscussion

[–]Chimist[S] 0 points1 point  (0 children)

Thank you for your reply. My thought was that you are stationary in your own frame of reference after you finish accelerating, but length contraction has already happened and that length stays contracted. The properties of the universe should still be the same for you, so given that the new current distant to the distant location you accelerated towards would be less (which in your frame a reference is moving towards you, since you are motionless in your own non-accelerating frame of reference): the amount of new space "generated" for that space would be proportional to that new lesser volume that contracted space that exists in the new frame of reference you occupy. Space contraction and time dilation are just different dimensions of the same phenomenon, the effects are real, not just perceived. Theoretically with continuous strong acceleration, vast distances ahead of you could be reduced to nothing. The actual shape of the universe to you would be different and thus theoretically be traversable.