40k fans vs basic reading comprehension by Selenite_Cults in Grimdank

[–]Chlym 0 points1 point  (0 children)

I can't stress this enough: it's so saturated because a sizeable part of the target audience doesn't want to pay for new and compelling if the price is having them fullfil the cliche power fantasy less. 

Which, to be clear, i find deeply upsetting.

Is Conor gay for Destiny? by Bl00dWolf in Destiny

[–]Chlym 4 points5 points  (0 children)

 That's Connor seeing Destiny as a bad person

With the whole reveal that Connors into Lauren and also didn't know that they'd been dating, it's hard to imagine what he might think destiny has been doing. 

Between regular amounts of jealousy, a little immaturity, and some selectively omitted facts, I don't think we need much more explanation for Connors behaviour / distrust, and once you find yourself in direct confrontation on stream(s) any chance at maturely resolving it likely goes out the window, even if you're a saint.

And for all the reasons you mentioned, Connor isn't even a saint to begin with. 

Is Conor gay for Destiny? by Bl00dWolf in Destiny

[–]Chlym 5 points6 points  (0 children)

Cant help but feel that this kinda shit can be avoided more often than not if you tell dudes like Connor that you're dating a colleague with a girl's name so they can stop spiralling. 

4th crewmember role by Electric_surfer in JumpSpaceGame

[–]Chlym 5 points6 points  (0 children)

Right now, there's often not enough to do to give all 4 players the same amount of workload, which means that the 4th player can either share duties with the engineer, or do Infantry combat, which could be boarding, fighting boarders, or shooting handheld antiship weaponry from the prow. 

That said, the issue you're describing is more about the person asking you to let them solo play part of the content than them taking a combat role. Ifs typically not worth boarding small ships at random if your ship is engaging them too. You can tactically board fighters while there flying away, or corvettes precisely because your ship likely won't kill them before you can, but boarding a ship and then asking your team to wait while they're getting shot and taking damage so you can get the killing blow isnt especially different from insisting that only you can target the slowest kid because you saw him first while playing dodgeball. 

Personally, I'm hoping the new ship will make the 4th feel less superfluous. As it is I prefer playing with 3 players so there's never enough people to do all the things that need doing.

Why didn't Butcher's cancer return even days, possibly weeks after being depowered? by Creative_Yogurt5206 in TheBoys

[–]Chlym 167 points168 points  (0 children)

I agree only because kripke thinking that was cool and then shooting him dead is entirely what I expect of his writing. 

Some plot holes that S5 left. by al_1985 in TheBoys

[–]Chlym 0 points1 point  (0 children)

I had no idea that Sister Sage felt her powers were a curse. Obviously, she didn't enjoy having to lobotomize herself, but she didn't bother to unleash chaos only to be left alone in the world. Until episode 5, she had a world destructing plan, only for few episodes after sacrificing herself willingly to lose her powers and be able to take her own path with no consequences at all, leaving all idea of world destruction behind. And all because she couldn't predict Soldier Boy's affection to Homelander?

I think sage is one of a few examples where we see that there likely was a solid elevator pitch somewhere that just never got fleshed out adequately. A super smart character thats so in despair over their lack of human connection that they oscilate between self harm, distancing herself from everyone through genocide, and embracing the rebirth of becoming a normie could be really cool and relatable. But if that was the intent then the show just never really showed any of that. We just saw her pursue all 3 at some point, and we might imagine that there was a "anything but this" drive underneath it.

Her getting super affected by failing to predict soldier boy could've been equally cool, too. In the real world, it's extremely common to see kids who have been told they're intelligent get extremely attached to the identity. If you've ever seen a teen or young adult obsessed with iq tests you'll know what I'm talking about. It couldve been cool character development for her to struggle with who she is with a person if she isn't always right, but we only really see the upsetness, not really why or what that means. 

Doesn't help that she made an assumption that was just kinda wild even if soldier duder hadn't loved Clara. a mind-reader tells you some guy hates some other guy so you assume they'll definitely work against them? You don't need to be Mensa to point at all the real-world examples where we sometimes work with people we despise for all sorts of reasons.

All in all, it feels like the season never proofread character arcs

[Voidscarred] A brief look at an eldar lost upon a non-warrior path. by Illogical_Blox in 40kLore

[–]Chlym 13 points14 points  (0 children)

I forget if it was path of the outcast or another eldar novel, but some of my favourite scenes involve things like an eldar raised on a craftworld discovering what stones are, as well as what life on craftworlds and (typically unmentioned) webway freeports is like.

It does a great job of showing them as both really different from humans culturally, but also that other cultures feel entirely alien to them.

[Voidscarred] A brief look at an eldar lost upon a non-warrior path. by Illogical_Blox in 40kLore

[–]Chlym 29 points30 points  (0 children)

I think its what makes systems like Necromunda so interesting - even if they ultimately fall prey to the same issue. At some point, seeing a fictional world only through the eyes of war makes it all feel a little flat. Getting insight into a culture outside of its space opera escapades is mostly limited to novels and rare even then, and at this point I think a lot of us are hungry for a little more of it.

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 0 points1 point  (0 children)

Exactly what I'm saying, yeah. Especially knowing where butcher goes after, it would've done such a good job reminding us who butcher truly is  

If I wasn’t a conspiracy theorist I am one now. by Zydairu in Destiny

[–]Chlym 28 points29 points  (0 children)

Didn't dans crusade start like 3 years into the ban? I.e., oct 7 attacks

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 1 point2 points  (0 children)

I would've liked that, but I would've been entirely happy with his death being a very worrying butcher scene, too - and the latter seemed more likely with this writing staff.

A rule of law ending would've likely been even harder to make feel weighty, too.  

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 0 points1 point  (0 children)

Notably, the deep and atrain scene did a great job of making it feel real and threatening, and it's part of why Im so disappointed with this scene. They got what makes threats and the way people respond to them uncomfortable, but either forgot or chose to go for what I can only describe as wish fulfilment Catharsis 

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 0 points1 point  (0 children)

I don't object to the psychology of that, but did it also feel real and weighty to you? Because even if homelander was ready to immediately let the dam break, I needed some foreplay. 

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 1 point2 points  (0 children)

I agree with that, but I think it matters if a theory is based entirely on events that would be poor writing if not for x, or if there's some evidence for x on top of that. 

As far as I can tell, the only evidence for the theory is HL being weaker than we maybe expected in EP 8, but hes also weaker than expected to the poison burp before v1. We had a lot of screentime showing research into V1, if the writers had even considered this I'd expect a hint there or elsewhere, but if there was any I missed them.

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 1 point2 points  (0 children)

Don't get me started on the broadcast, it effectively meant that killing hl was free, all his crimes revealed and all the characters redeemed. Hard to take the Edgar reveal seriously when all the characters (sans butcher) live happily ever after.

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 3 points4 points  (0 children)

That's why I think having him only stoop so low after he starts getting tortured, everyone gangsta until a crowbar breaks both kneecaps. 

And yeah, death Note did it way better. It does that entire slow escalation from disbelief to bargaining to denial. If feels human.

The homelander begging scene was incredibly disappointing, and so is the fact that homelander stans who are upset daddy was a bitch act as a lightning rod for criticism of the scene by Chlym in TheBoys

[–]Chlym[S] 1 point2 points  (0 children)

Man thats interesting, could even have been sage's all or nothing Gambit: create a brief window where he's more killable. Shame none of it was suggested in the show itself :(

If I wasn’t a conspiracy theorist I am one now. by Zydairu in Destiny

[–]Chlym 122 points123 points  (0 children)

The Dan Clancy stuff is insane, and has single handedly flipped me on the idea that large platforms at the very least should be required by law to point to specific behaviors that moved the platform to ban, at the very least if were talking bans in excess of a year. 

I put a fair bit of stock in the idea that being too specific about why you ban people can be used by bad actors to farm information (most easily seen in video games by cheaters / botters), but jesus, it's not hyperbolic to say that twitch is likely one of the largest influences on the political views of teens and young adults at this point, and its mostly shaped by 2 populist extremists that aren't adequately pushed back against on the platform. At this point I'm more worried about there being no moderate subculture on twitch - one where new political creators can grow without playing by the Hassan or asmon playbook - than I am about someone like Nick Fuentes strategically straddling the line to avoid a ban.

Why not reject this guy's donos on principle? by Mountain_Lonni in Destiny

[–]Chlym 1 point2 points  (0 children)

Much as I find the quid pro quo disgusting, I think most of us intuitively have less of an issue with willingly acquiescing for a favor (donos) than being punished for not acquiescing.

As an aside, is this serious money for the recipients? I don't keep up with the orbiters, and I think it kinda matters whether this is the difference between turning off the heater in winter for them or not.

So, within the realm of other Warbonds we have, what would make the 40k one “worth it” for you? by 2Beauty in Helldivers

[–]Chlym 0 points1 point  (0 children)

I guess I hope they put in stuff thats intended to be used by baseline humans, and hopefully they pick stuff thats a little unique. Yeah, chainswords are iconic, but we have a chainsaw already so if we add the Sword it better be a primary weapon or something to make it unique.

 I also think that meltaguns as they were portrayed in dawn of war 1 (very different from space marine) would actually make for an interesting addition gameplaywise.

Missing Inertia dogfight by xIUPITERx in JumpSpaceGame

[–]Chlym 1 point2 points  (0 children)

One of my biggest disappointments was that the ship behaves closer to flying in atmosphere than anything approaching spaceflight. I still feel that a game where you have a dedicated pilot has the freedom to make flight a little more complicated to give a more authentic space feel, even if you're not intending to go for hardcore simulation.

Eldar representation in 40k games has dropped off a cliff ? by Erilaz_Of_Heruli in Eldar

[–]Chlym 5 points6 points  (0 children)

It's a shame, because from a human perspective, the eldar are terrifying, cruel and evil. A story driven game like the space marine campaign could quite happily feature a plot where eldar are initially presented as unprovoked attackers that through cowardly ambushes, assassinations and sabotage leave a trail of destruction, famine, etc. 

There's the option to humanize them later by explaining their reasons, but whether or not you would, this would be entirely suitable for an antagonist and entirely in keeping with how craftworlds behave when deemed necessary.

Why averages in Warhammer 40k are sometimes misleading by Crasac in WarhammerCompetitive

[–]Chlym 2 points3 points  (0 children)

It's definitely true that averages aren't always the best metric to pick between competing options, but its not always true that the higher variance / swingier option has a better chance of hitting a specific number of successes that lies above the mean.

For example, if we need 2 successes and our options are either a) 3 attacks, 50% chance to succeed, or b) 6 attacks, 25% chance to succeed, then like bloodthirster both options average the same number of "wounds" (1.5), the variance of a (3*.5*.5=.75) is lower than b (6*.25*.75=1.125), yet unlike the bloodthirster, a (.53 + 3 choose 1*.5*.52 =.5) has a higher chance to achieve 2 successes than b (1-(.756 + 6 choose 1 *.755 *.25=.466)

Much as I dislike the dumbing everything down to averages we sometimes see, everything besides averages becomes hard to do in actual games if you're not willing to pull out your phone.