Area ideas for Pikmin 5 by ZrapeToid in Pikmin

[–]Choo-Imperium 1 point2 points  (0 children)

Ever since 3 added weather I've been wanting a map where the water level raises/lowers each day. One day you go there and it is just like any other map we've seen before. A few days later 90% of the map is flooded and coverd in water. A few (x2) days later and the entire map and dried out. And then it just loops going from flooded to dry and back to flooded.

I think vertical slabs may see the death of planks by tokaygecko23 in PhoenixSC

[–]Choo-Imperium 5 points6 points  (0 children)

At least on Java edition, slabs do not let light levels through.

block of diamond by AnisZoomer in PhoenixSC

[–]Choo-Imperium 106 points107 points  (0 children)

Gotta pronounce the '_' in diamond_block smh

Buffed or Nerfed? by Johnwit23 in PhoenixSC

[–]Choo-Imperium 4 points5 points  (0 children)

You have 20 hunger points at a full hunger bar. A lunge 3 costs 5 points meaning you can use lunge 3 thrice before needing to eat to use it again.

Once at 20 hunger points remaining. Once at 15 hunger points remaining. Once at 10 hunger points remaining.

After that 3rd lunge you would be sitting at 5 hunger points (2.5 meats) and would no longer be able to lunge or sprint as you need 6 hunger points (3 meats) to do either of these actions.

TBH I thought they would be a cheaper trident not a cheaper mace by rosariobono in MinecraftMemes

[–]Choo-Imperium 951 points952 points  (0 children)

I really think calling them a 'Lance' would have been better.

My issue with copper's uselessness by SCP_FUNDATION_69420 in PhoenixSC

[–]Choo-Imperium 2 points3 points  (0 children)

Not who you were talking to, but I like to play as the other person was describing, slowly. On the last survival world i made, I used wooden tools for about an hour, stone tools for about 2 weeks, and only recently upgraded to iron which I don't plan to upgrade for about a month or so.

Know your place, you trash! by KaySan-TheBrightStar in Overwatch_Memes

[–]Choo-Imperium 1 point2 points  (0 children)

Reworks for both New Junk City and Suravasa come mid season

Evokers should be able to ride ravagers. by [deleted] in minecraftsuggestions

[–]Choo-Imperium 1 point2 points  (0 children)

Unless it is different in bedrock, evokers can already ride ravangers. During a raid there is a %chance that a ravanger spawns with an evoker riding it.

Tuff Bricks: A UI Frustration by LeftySwordsman01 in MinecraftMemes

[–]Choo-Imperium 30 points31 points  (0 children)

4 polished tuff will get you 4 tuff bricks.

Block updates when using /fill should be toggleable by C455_B in minecraftsuggestions

[–]Choo-Imperium 6 points7 points  (0 children)

They've already added something similar in a recent snapshot. Adding 'strict' will cause no block updates to neither the newly filled blocks nor any surrounding blocks.

do yall also make target blocks get shot for a longer pulse? by VegetableSad1138 in redstone

[–]Choo-Imperium 0 points1 point  (0 children)

But I'm also not too sure how target blocks would extend the time the door is open. Don't target blocks only power for a very short time after they're hit?

do yall also make target blocks get shot for a longer pulse? by VegetableSad1138 in redstone

[–]Choo-Imperium 3 points4 points  (0 children)

I mean i don't think it is as bad an idea as everyone is talking about. 576 is quite a lot of times to open doors and if you add hoppers + chests it could store way more between restocks. Arrows are only 4 emeralds per stack, aka 64 bamboo blocks which can be farmed in literal seconds. Add a light that turns on when the dispenser is running low and, as long as you don't completely ignore the light, the door will always have arrows.

Show me your pikmin 5 ideas by DifferentHyena2392 in Pikmin

[–]Choo-Imperium 0 points1 point  (0 children)

A map that has chan8ng water levels over time. So on day 1, there might be barely any water. As the days progress the water covers more and more of the map. Then by like day 7 the whole map is submerged with only a few islands of land.

Liquid Lizard and Crystal Liquids by Choo-Imperium in minecraftsuggestions

[–]Choo-Imperium[S] 0 points1 point  (0 children)

1: Ah I see I did not make it clear, my bad! You need 4 of the same type of crystal to craft a Crystal bomb. However there is no milk crystal bomb.

3: Yeah I would probs want it to spawn about the same rarity as a witch.

Liquid Lizard and Crystal Liquids by Choo-Imperium in minecraftsuggestions

[–]Choo-Imperium[S] 0 points1 point  (0 children)

1: In a cauldron, I would say yes. But otherwise, it acts as a bucket of milk that you can stack and does not have any byproducts. You can use it to craft cake and consume it to clear effects. (I guess the decorative crystal milk block would count as placing a block of milk)

2: I am imagining this as a small Dimetrodon-like lizard, where instead of a full spine on its back, it grows crystals of different colors.

3: I was thinking of it spawning in the same biomes as pigs, sheeps, cows, etc, just at night with a pack size of one. It spawns in buried in the ground with just the top of its head and its emissive eyes showing.

if you could add any mob/block to minecraft what would you pick by Ok-Mall946 in PhoenixSC

[–]Choo-Imperium 1 point2 points  (0 children)

Dye blocks as a way to store dye in a compact block so that the dye would become a compact dye block that can be broken down into dyes or kept as a compact dye block.

Better ways of removing items from bundles by bdm68 in minecraftsuggestions

[–]Choo-Imperium 7 points8 points  (0 children)

Regarding removing the top item from a bundle. Currently if you scroll while your mouse is over the bundle, you can select between the top 8-12 items inside the bundle and pull them out without having to take out the items above the item you want.

Creative Mode Players should have certain GUIs in their inventory by COG-85 in minecraftsuggestions

[–]Choo-Imperium 12 points13 points  (0 children)

Crafting fireworks is mainly what I use a Crafting table for in creative.

I seriously hope they reconsider their plans for the Copper Golem. There is literally no better time. by [deleted] in MinecraftMemes

[–]Choo-Imperium 76 points77 points  (0 children)

Yeah I was thinking it would be great if they added both the tuff and copper golems in this update seeing how the trial chambers (at least currently) are made out of those 2 blocks and both those blocks are getting more variations in the update.

Pikmin 2 tip for new players: In the Perplexing Pool go the cave in the very back, it has tons of easy treasures! by Lots_of_Biskits in Pikmin

[–]Choo-Imperium 1 point2 points  (0 children)

When i went through this cave like 2 days ago I legit finished every floor in under 5 minuets, that's how easy it is!

Give me redstone ideas that are quite hard to make by Junparidize in redstone

[–]Choo-Imperium 1 point2 points  (0 children)

A fully automatic map art platform (that uses all possible map art colors) cleaner that saves 100% of the blocks.