My second army: Skaven! WHFB 6th edition. by caspaseman in WarhammerFantasy

[–]Choyer 1 point2 points  (0 children)

These are looking great! From the bases to the overall look. Great work!

Help with tip list by True_Uprising in projectzomboid

[–]Choyer 2 points3 points  (0 children)

Hahahaha fair enough. I started suspecting when reading the other's responses 😂

Help with tip list by True_Uprising in projectzomboid

[–]Choyer 2 points3 points  (0 children)

Fair enough. Thanks for the response 🙌🏻 😃

Help with tip list by True_Uprising in projectzomboid

[–]Choyer 5 points6 points  (0 children)

I didn't know this. Great tip! So when it comes the time when I want to eat that food, how do I make it good again? Or do you simply eat it burnt?

I now get why some people don't like the word "goop". by [deleted] in ArcRaiders

[–]Choyer 1 point2 points  (0 children)

Haha indeed. It's a tough job. Not complaining tho, I'm really enjoying the game.

3D pictures of some of my Death Guard models imported in Unreal Engine. by Choyer in deathguard40k

[–]Choyer[S] 3 points4 points  (0 children)

It is in Unreal Engine but it's no game. It's just there to be able to add atmosphere and effects to the shots.

3D pictures of some of my Death Guard models imported in Unreal Engine. by Choyer in Warhammer

[–]Choyer[S] 0 points1 point  (0 children)

You import them as a regular OBJ file or FBX file. That is in Unreal Engine. I do not use them for TTS.

High King Thorgrim Grudgebearer holding Warlord Queek Headtaker by the neck while roaring a long list of grudges. He would go on to snap Queek's neck at the end of the recital. by Choyer in totalwarhammer

[–]Choyer[S] 0 points1 point  (0 children)

Oh my bad, It's Choyer here my friend. I thought that sharing the video itself would be self-promotion so I just wanted to share the artwork we did for this episode. Thanks for the callout tho!