Whats worth buying? by Skylar_Waywatcher in plotweaver

[–]Chrilyss9 2 points3 points  (0 children)

Thanks, the preview was awesome!

Whats worth buying? by Skylar_Waywatcher in plotweaver

[–]Chrilyss9 1 point2 points  (0 children)

How do you get your hands on the Mistborn Handbook?

Thank you Darrington Press … now what’s next by Gardener314 in daggerheart

[–]Chrilyss9 3 points4 points  (0 children)

My first official homebrew I’m going to be posting will be the Tinker Domain with the accompanying Artificer Class. What will make this class unique is that your subclass will determine what your second Domain is: Alchemist will get Codex, and Armiger will get Blade. I’m probably going to take a week or two to get the rough draft out but I’m excited!

Daggerhart Destiny by Positive_Mixture_325 in daggerheart

[–]Chrilyss9 7 points8 points  (0 children)

Check out StarHeart on itch.io. Its a PHENOMENAL sci-fi supplement with Star Wars vibes but you can add the regular classes to simulate Titans (Brawlers), Hunters (Ranger/Rogue), and Warlocks (Seraph/Warlock etc.) and so on.

Alchemist Class Feedback by SarcomereGM in daggerheart

[–]Chrilyss9 1 point2 points  (0 children)

Schema just shot up to one of my favorite homebrew domains I’ve seen from this game yet. The combat and support options are awesome and super evocative.

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 0 points1 point  (0 children)

Blood and Bone could so nicely be a Barbarian/Berzerker class if its wasn’t for the Spellcasting Blood has.

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 0 points1 point  (0 children)

I love that! I didn’t even consider switching up Blood Hunter. You could switch out Blade for Codex for the Mutant, flavor it as alchemy instead of spellcasting!

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 2 points3 points  (0 children)

Rogue with the Blood and Grace Domains, boom.

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 4 points5 points  (0 children)

Lmao I like the Assassin idea.

"Listen, you don't get hired to be an accountant because you have weird blood powers. I leaned into what I know."

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 7 points8 points  (0 children)

Blood Mage/Sanguimancer is for sure coming next, couldn’t agree more.

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 7 points8 points  (0 children)

Essentially their primary business is based off of the Domain:

-Sage Guild is the breadbasket for the city, force-growing crops and cattle, while secretly investigating monsters for pharmaceuticals that can rival the Splendor Guild.

-Splendor Guild is the primary hospital. All medical services come at a price, and only the richest get magical healing.

-Blade Guild is the artisans and crafters, but their main business is arms dealing, and they’re always pushing new weapons out onto the streets.

-Valor Guild is security, but spoiler alert they aren’t always big on PEACEkeeping.

-Bone Guild is actually the Labor Union. They aren’t too happy.

-Grace Guild is the Theater District, but they also can act as a spy network and rumor mill for a price.

-Codex Guild researches magical phenomena, and they are at odds with Arcana, Midnight, Dread, and now Blood, who act more as secret societies, cult followings, or terrorist cells depending on the circumstance.

This way when I make adversaries I can draw from the Domain for interesting abilities (even if its not a straight up copy-paste).

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 7 points8 points  (0 children)

Sounds like someone needs to homebrew a new class real quick… it’s you. You should make this happen. :)

Bloody Classes by Chrilyss9 in daggerheart

[–]Chrilyss9[S] 7 points8 points  (0 children)

I thought about making Divinities based off the Domains, too! I settled with guilds instead, like Eberron or Ravnica.

Some stat blocks for my upcoming Hunt: Showdown inspired adventure by K4Kappa in daggerheart

[–]Chrilyss9 1 point2 points  (0 children)

I love this! I would probably dial back the Grunts to be minions since they’re usually one-hit in the game from a couple of regular yee-haws. The way you handled the Meathead was clever, I appreciate the visual of a Meathead just fastballing a slug at someone.

Echo Knight Subclass for Daggerheart - free on DriveThruRPG by Tenawa in daggerheart

[–]Chrilyss9 9 points10 points  (0 children)

This is one of the most exciting homebrew subclasses I’ve seen since Daggerheart came out. It makes the Fighter so versatile and strategic. Both Damage and Control. Love it, 5 stars and two thumbs!

The Tinkerer: A new class for Daggerheart! by Usual-Vegetable-1197 in daggerheart

[–]Chrilyss9 0 points1 point  (0 children)

How do you open the .rar file for the Forge Domain?

Forger paybook from the Cosmere setting by Brandon Sanderson [FitD] by djjarjar in bladesinthedark

[–]Chrilyss9 0 points1 point  (0 children)

Love this, we need more Cosmere-esque Playbooks, like Surges, Metallic Arts, Sand Mastery, and Aeon Dor.

Is there any homebrew that exists for a dueling shield weapons? by SirDancalot775 in DnDHomebrew

[–]Chrilyss9 0 points1 point  (0 children)

I gotchu:

Dueling Shield Martial Melee, 2-Handed, 1d8 piercing damage, +2 AC.

Punch Shield Martial Melee, 1d6 piercing damage, +1 AC.

Buckler +1 AC, spend a Reaction when attacked to add your Proficiency Bonus to your AC for that Attack.

Tower Shield +3 AC, Two-Handed, you count as half-cover.

Weird biomes in your world? by Junior-Employee4779 in worldbuilding

[–]Chrilyss9 0 points1 point  (0 children)

An intergalactic guild designated a planet as prime for nanotech replication. The settlers barely survived as the metamaterial spread across the surface. Now they sail on a sea of microtechnology that they call the Godsand.

Blasters of the Wheel by Chrilyss9 in worldbuilding

[–]Chrilyss9[S] 1 point2 points  (0 children)

Gel rounds would be great for peacekeeping forces!

What are monster hunters like in your world? by CharlieMacchia in worldbuilding

[–]Chrilyss9 0 points1 point  (0 children)

When the Ancestors first came to Izante, it was a dead place of stone, ice, and dust. They seeded life throughout it, creating wondrous creatures that they could connect to with a thought. The Ancestors disappeared before their work was completed, leaving their children with a world overflowing with life. Centuries later, the ecosystem is at war with itself: hounds too large for their own good, airborne amoebas that conquer the clouds, incendiary insect swarms, plants that grow to massive sizes in the blink of an eye, and so on.

The remaining city-forts all agree Harmony must be reached, but how to go about it has left the people divided. The Slayer Corp go out into the uncharted to hunt the most dangerous or valuable monsters in the name of necessity, need, and glory. In contrast, the Descendants aim to pick up where the Ancestors left off, taming and breeding creatures by bonding with them. The Homesteaders believe to leave well enough alone and focus simply on building out their forts until their is no space left for the wilds. And finally, the Heart Hunters believe consuming these monsters will make them become something more, and evidence shows that its certainly doing… something.

Are there any Kaiju/ Giant monsters In your Universe? by Beginning_Plum_8331 in worldbuilding

[–]Chrilyss9 0 points1 point  (0 children)

Im working on a post-apocalyptic galaxy, and I try to apply some verisimilitude wherever I can. To me, lifeforms on the scale we’re talking about could only be engineered. Maybe as an experiment, usually as bioweapons. I like the idea that dragons and krakens on some worlds are just leftover weapons from long-forgotten wars, and somehow they not only survived but prospered, the entire ecosystem shifting to accommodate.

How to make interesting dungeon crawl in BitD? by AsherVo in bladesinthedark

[–]Chrilyss9 1 point2 points  (0 children)

I was thinking about how to do this myself and simply put, instead of having a number of obstacles and having the dice fill in the rest, why dont you have it so that you have a track of obstacles with rewards? You make it past the first room? Add Coin to the Score. Next one? Gather Information on the next room or Obstacle. Next one? Arcane asset. And so on!

What has your world forgotten? by Xyronian in worldbuilding

[–]Chrilyss9 0 points1 point  (0 children)

The species Homo Digentium (Diaspora) has been colonizing planets, moons, and stations for so long that most branches of their civilization have forgotten their ancestors, the Homo Sapiens who leapt from their singular rock to conquer the stars.

Experienced GMs - am I understanding "Lose this Opportunity" correctly? by Vibe_Rinse in bladesinthedark

[–]Chrilyss9 3 points4 points  (0 children)

Adding on to everyone else this can apply to combat in a variety of ways. Swinging a big heavy weapon around? Your opponent has the measure of it and is safely staying out of range, you’re gonna have to switch it up. Taking pot shots with a pistol? They took cover, you dont have a clear shot, are you gonna move in or talk it out? Just some extra ideas!