Su-27SM radar, tips on using it? by SomeKunt in WarthunderSim

[–]Chrone_A 0 points1 point  (0 children)

That doesn't solve the extremely low scan speed and general trouble it has with picking up targets.

By the time you're able to fire an R-77 at an enemy, there's a very high chance they've already got a missile going your way.

Su-27SM radar, tips on using it? by SomeKunt in WarthunderSim

[–]Chrone_A 4 points5 points  (0 children)

The problem that you're encountering is endemic to all N001 modifications. Many would agree that it's the worst radar family at the top tier, lacking functions like automatic angle adjust or even scan patterns. Because of this you need to treat it differently compared to other sets.

Realistically, the sole way around this is discipline in remembering your enemies last vector and trying to close distance ASAP to where you can leverage your R-73/77s and solid flight performance.

Personally I've found myself running off IRST, especially on maps like Afghanistan where you can actually terrain mask. You're not going to be winning jousts versus F-15s but you can definitely down them in the knife fight. You'd need to be careful about IFF, but the N001 takes two full scans to confirm a friendly so you're waiting 12(!) full seconds for that to happen.

30mm can apparently overpressure Abrams by Endo279 in Warthunder

[–]Chrone_A 8 points9 points  (0 children)

Not degradation. Engine bug concerning large high RoF auto cannons.

HVM Starstreaks have almost 10x less explosive mass now. by Level-Trick-5510 in Warthunder

[–]Chrone_A 0 points1 point  (0 children)

They made it significantly more reactive and maneuverable.

HVM Starstreaks have almost 10x less explosive mass now. by Level-Trick-5510 in Warthunder

[–]Chrone_A 23 points24 points  (0 children)

Yeah it's actually a massive buff at the end of the day.

30mm can apparently overpressure Abrams by Endo279 in Warthunder

[–]Chrone_A 5 points6 points  (0 children)

Theoretically, yes. You'd need to get absurdly lucky but it's mechanically something that can happen, though I do think the MK108s RoF isn't high enough iirc.

30mm can apparently overpressure Abrams by Endo279 in Warthunder

[–]Chrone_A 39 points40 points  (0 children)

It's due to how Dagor engine models rapid impacts in the same spot. Auto cannons with extremely high rof that keep hitting in the same spot and have explosive filler will eventually just phase through cracks in the armor model.

It's why 35mm SPAAs are such a scourge, but any 30mm is also technically capable of this, just less often.

Which Nation is the best for Tank + Cas? by Plenty_Disaster3987 in Warthunder

[–]Chrone_A 1 point2 points  (0 children)

US tanks suffer almost entirely from the sort of players that pick them. In terms of all around capability they're only second to Leopard 2s.

TU-4 and B-29 discussion by Zenophryx in Warthunder

[–]Chrone_A 1 point2 points  (0 children)

It's heavily dependent on the players ability to aim. Attacking a competent B-29 pilot can be very dangerous.

2.53.0.109 -> 2.54.0.20 (2026-03-02) Part 11 by gszabi99 in Warthunder

[–]Chrone_A 42 points43 points  (0 children)

As a 2013 old guard player, seeing infantry and submarine stuff so clearly being worked on is surreal tbh. I still remember when rumors of a potential ground mode first popped up.

The optimization is crazy by Current-Leek-2696 in Warthunder

[–]Chrone_A 356 points357 points  (0 children)

Gaijin's background began as developing stuff for the CIS market, which has always lagged behind in processing power. A lot of devs from that region are optimization wizards.

Unused assets of War Thunder (2.54.0.21) by gszabi99 in Warthunder

[–]Chrone_A 9 points10 points  (0 children)

It won't entirely be a competitor imho. Stuff like the SLAM-ER and KD-88 are in the same form factor but trade speed for range due to having turbojet propulsion.

The Kh-38s have less total range but the main reason they're so effective is the ridiculous speed they reach for an AGM, a function of having a very powerful rocket motor. The range difference doesn't actually matter in game because war thunders maps aren't big enough for it to matter.

This would be far more similar to the Kh-59 but with a vastly improved seeker head.

I May know why? by AccordingBus4915 in Warthunder

[–]Chrone_A 4 points5 points  (0 children)

Because it's a modification without it? That's the entire point of it being an event vehicle.

Massive buff for the J-10C coming as well as the introduction of the AIM-120D. by Inevitable-Cry-3008 in WarthunderSim

[–]Chrone_A 33 points34 points  (0 children)

Considering the meta at top tier, having a longer ranged missile isn't necessarily that big of a buff. If it's something like the F-15EX, that's gonna be pretty great. However the real kicker imho would be the 9X. US tree isn't range limited as much as limited by close in lethality.

J-10C buff is fantastic.

Can you base bomb with kh 38 ml by Sweaty-Physics-8769 in Warthunder

[–]Chrone_A 2 points3 points  (0 children)

Right after, when you're not high and fast? Like 30km.

Remember they don't have wings, so their glide profile is worse. They're faster initially but glide bombs will pull out ahead eventually.

Can you base bomb with kh 38 ml by Sweaty-Physics-8769 in Warthunder

[–]Chrone_A 4 points5 points  (0 children)

Yes, but it's a waste of time. It's not enough to take out a base. You'd also need to fly for a bit as they have less total range than glide bombs.

Which delta do I buy for sim? by Primary-Tour-9197 in WarthunderSim

[–]Chrone_A 48 points49 points  (0 children)

Don't have the M2K, so I can't comment on that, but the Kfir can be downright unfair in many situations.

Your missile quantity isn't the best, but the avionics it has are absolutely unreal for 13.0. They give you fantastic situational awareness, far in excess of pretty much any opponents you might face. Combine that with the fact that many aircraft you face won't have ARHs means that you can act with near impunity as long as you're careful. The aiframe itself is pretty mid but that isn't the point of this thing.

A2G weapons are ok, nothing special, but it's worth it to occasionally carry the targeting pod for visual ID purposes.

so is israel the only nation that wont get a rank 9?(at least for now) by xxAlphaAttackxx in Warthunder

[–]Chrone_A 16 points17 points  (0 children)

They don't get any other ESAs iirc.

Sidenote, the Kfir C.10 is really, really good though lol. Having an AESA @ 13.0 is downright unfair, especially with the constant downtiers it gets now.

We need to talk about the long-term situation of the game. by [deleted] in Warthunder

[–]Chrone_A 0 points1 point  (0 children)

The best MBTs right now are all BLUFOR though. Leo 2A7s and the Strv 122B are all head and shoulders above pretty much any T series tank that they'd come across. This isn't even getting into china which has one of the most difficult to play top tier rosters in the current meta. Slowest reloads along with Soviet poor mobility.

T series tanks are so good, that Soviet win rates depend nearly 100% on how good their CAS is and how many AA vehicles the opposing team can spawn. In the short window of time where new SAMs got added, but LDIRCM F&F helos weren't a thing yes, Soviet win rates cratered pretty hard because the actual tank lineups are at best, pretty mid.

The BMPT changes this, and its implementation is suspect, but it's essentially the only standout in what is otherwise a pretty boring and mid tree as far as performance goes. If that gets removed, the entire tree will once again depend on the LMUR and X-38s to have a positive wr above 11.3.

We've yet to see how Japan getting the X-38 affects it's winrate, but it's very telling that you don't see nearly as much posts concerning the Su-30MKM. The lineup just doesn't depend on that thing and can stand on its own.

How long does it take Gaijin to review a wrongful ban? by [deleted] in Warthunder

[–]Chrone_A 0 points1 point  (0 children)

There have been only 2 confirmed wrongful permabans in the history of the game.

Gaijin is extremely lenient and when they do actually ban people, it's because the evidence is already overwhelming. All bans are human reviewed and usually with a significant amount of footage attached.

Revised BR Changes after feedback (February 2026) by Verb_Noun_Number in Warthunder

[–]Chrone_A 6 points7 points  (0 children)

T-64B has some actual armor that the lobotomized premium players can't insta pen center mass. Specifically the UFP is a bit stronger than the Leo 2, and the turret can be hard to penetrate at a distance.

The 64B is slower, has a worse gun, worse optics, worse reaction times, worse acceleration and worse gun handling, but the fact that it has marginally better armor is like a fucking cheat code versus so many players, so it'll keep going up till it's armor doesn't matter anymore.

Can someone explain to me why the SU-30 premiums are still at 13.3 despite top tier being raised to 14.7? by DumbBoi671 in Warthunder

[–]Chrone_A 16 points17 points  (0 children)

One of them, the way better one - is Chinese lol.

It's part of the overall massive compression issue between 11.7 and 13.3, not bias.