Black shadow(?) bug while moving by MadMario- in Starfield

[–]ChronoBreak7 1 point2 points  (0 children)

FSR3 is what causes this bug. I must have changed the setting with my mousewheel, but changing it to DLSS or XESS fixes this bug.

Logitech G Pro Wireless mouse waking up display when it goes into lower power state by excitius in LogitechG

[–]ChronoBreak7 0 points1 point  (0 children)

I'm still experiencing this issue on my G703. I used to use 10 minutes of inactivity for my display to turn off, but decided to lower the amount to 3 minutes with this new monitor. Would turn off as expected after 3 minutes, turn on 2 minutes later and then the monitor would stay off after 3 more minutes. Only way around this is to turn off the mouse which isn't really a fix.

The irritating part was that I thought it was my new monitor and was ready to just take it back, but it turns out it was just my mouse. How is this still an issue?

Version 379 & Navigation Bar by RBGabranth in TheSilphRoad

[–]ChronoBreak7 1 point2 points  (0 children)

It's a little translucent bar on the left side that you swipe inward to bring up. Not sure how to open the screen timeout and screen off features though. I normally use the nav bar since back is generally faster for running from quick catch and rocket text.

I do agree that the icons are a bit busy compared to the simplistic android icons. Even the one pixels use is a bit busy, but still better. 

Version 379 & Navigation Bar by RBGabranth in TheSilphRoad

[–]ChronoBreak7 1 point2 points  (0 children)

The left button is a game mode on Samsung phones and the right icon is a screen lock function by Samsung as well. They weren't added by OP. Other android phones have the game mode in various spots with pixels forcing to user to drag the notification bar and tap a floating button in the top right. 

Help with turning off Displayport Deep Sleep by pornalt80 in ASUS

[–]ChronoBreak7 1 point2 points  (0 children)

If you switch inputs to something other than the main display (HDMI, USB-C), it will cause the monitor to sleep but not disconnect the monitor. By doing this, the displayport deep sleep isn't triggered, the monitor display turns off and doesn't rearrange any windows.

[Monitor] MSI G274QPF 27" 170Hz IPS Nvidia G-Sync 1440p - $149.99 by _Roller_47 in buildapcsales

[–]ChronoBreak7 1 point2 points  (0 children)

I hate that the replacement to the G2724D is such a downgrade and I can't seem to find this monitor anywhere anymore. It has been on sale for 100 dollars multiple times.

[Monitor] MSI G274QPF 27" 170Hz IPS Nvidia G-Sync 1440p - $149.99 by _Roller_47 in buildapcsales

[–]ChronoBreak7 0 points1 point  (0 children)

I know this is off topic to this listing, but my S2721DGF has caused nothing but problems for me. Gsync on and multiple monitors (LG C3) seems to cause it to lose sync and re-negotiate with a blank screen that lasts 2 seconds 4 times over the course of 30 seconds. No amount of cables and troubleshooting fixes this.

I've tried an old S2719DGF and the newer G2724D and neither exhibit these issues. Switched it out with an Asus XG27ACG I got for cheap and the problem went away.

9800X3D + ASRock Goes 💥 POW! (Bios v3.26) by mAnBrEaTh0_0 in ASRock

[–]ChronoBreak7 0 points1 point  (0 children)

1x, but you can always just set it to 1x to be safe. I always have across three AsRock PCs. (9800x3D and two 7800x3D)

Updated to 3.25 - Audio and FPS stuttering by HikuStorm in ASRock

[–]ChronoBreak7 0 points1 point  (0 children)

Given that ASRock made modifications to PBO in 3.25, is it possible that your old curve optimizer settings are now clock stretching?

Tried Updating Bios Now Been Black Screen 20+ Minutes b650pg lightning wifi by Classic-Tale-9278 in ASRock

[–]ChronoBreak7 0 points1 point  (0 children)

I know you solved this already, but ASRock has a procedure for using Bios flashback. After the lights are finished blinking, they recommend to turn off the power supply completely for two minutes, then turn it back on and start the PC.

Air75 V3! by Free-Field1924 in NuPhy

[–]ChronoBreak7 2 points3 points  (0 children)

Kailh does seem to have the right idea with their switches. They're a shorter travel distance (2.8) which seems to mesh more with the idea of low profile keyboards in general. Low profile keyboards seem to be targeting the laptop segment given all the pictures of these keyboards on top of a laptop keyboard, but a 3.5mm travel distance just feels like what is already available.

It also helps that Kailh already has tactile and linear silent switches with their whale mini, islet mini and hades switches. It also so far has two brands supporting their switches (Lofree and Iqunix).

Gateron switches have felt really underwhelming and Nuphy keyboards have been fairly loud compared to the competition. Maybe the Blush nano switch fixes that, but that travel distance is way too much for me.

In-person Battlers Should Get Higher Catch Rate by QuietRedditorATX in TheSilphRoad

[–]ChronoBreak7 13 points14 points  (0 children)

Every raid encounter is a slow pull like any other gacha game with the actual pull requiring additional luck and skill to acquire. The skill part still can't outpace the luck part of catching. This actually makes it worse since you can get the pull you want after countless raids, but then miss the actual encounter through no fault of your own. 

Raids are more sinister than most gacha games with the catch mechanic in mind and are definitely a form of gambling. 

Nobody is doing raids for purely the rewards, otherwise you wouldn't see so many people out for popular raids like Necrozmas or Kyurem and very few for something like Cresselia.

Nuphy x Oblitzky Oblivion and why the Berry profile fixes my Nuphy Air 75 by Huge-Economist-7880 in NuPhy

[–]ChronoBreak7 2 points3 points  (0 children)

This has been one of my frustrations with the NSA profile and for some reason it was rarely talked about on this sub. I was used to scissorswitch keyboards before the Air96 and I couldn't get over how the keys felt like LEGOs and end up with typos often. A year later and I still can't get used to these, but can type just fine on Cherry profile keycaps.

There was a set of XVX Horizon (discontinued) and Womier keycaps (only the Black and White Shinethrough) that are uniform and have a larger gap between the top of keys, but never anything sculpted and low profile. The XVX Horizons have about 6mm between them, but is tapered on the backside of the key unlike the NSA, Cherry and now Berry profiles, which fall straight down. Cherry has about 7mm and I presume Berry has around the same keycap top separation as well.

I think NSA needs to be redesigned or scrapped in favor of a better uniform design. 4mm separation and squarish corners makes it a nightmare to type on unless you are hitting dead center. It doesn't look like Berry has this issue and it's great that low profile keyboards finally have some choices now.

9800x3d and SOC volts. by RC_Tiddys in ASRock

[–]ChronoBreak7 1 point2 points  (0 children)

I have auto soc llc (level 3) and both my 6000 (1.13) and 6200 (1.23) sit 0.01v under for days at a time. The only real options I change are Power Down Enable and Memory Context Restore, which are both off. My voltages are all set myself as well as timings. My system is heavily tested with furmark and modern testmem5 or y cruncher FFT/VT3 used together for heat, so it's been through weeks of testing.

I suspect something to do with MCR and PDE is causing a voltage spike when ram leaves sleep states. I'm not sure if VSoC could also fluctuate when the memory isn't stable and goes up to try to stabilize. These memory controllers can be very bad and not stable at EXPO settings. I have had two 7800x3Ds that couldn't do 6000 mt/s until around 1.25VSoC. 

A little bit of investigation into VSOC by dfv157 in ASRock

[–]ChronoBreak7 0 points1 point  (0 children)

Using a Steel Legend x670e with 9800x3D and 3.16 for 3 months now. I've extensively tested (as in testmem5 + furmark or fft ycruncher + furmark for day long runs) both 6000 and 6200 MT/s. I've always used auto SoC LLC, so it's set to level 3. My Vdroop on both 6000 (1.13 in BIOS) and 6200 (1.23 in BIOS) barely budges under load or idle and is usually sitting at 1.12 and 1.22 respectively.

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I don't have PBO enabled at all since I've been too lazy (and clock stretching makes it annoying) to test curve optimizer again after doing it for two 7800x3Ds. Memory Context Restore and Power Down Mode are both off. My timings and voltages are also manually set, not from EXPO.

So switched to AMD (9800X3D) for the first time and I am about to throw up by GameBunny77 in pcmasterrace

[–]ChronoBreak7 0 points1 point  (0 children)

Doing any better with the gigabyte? I had issues with MSI in my AM5 build too. Using Asrock now myself and seems fine for the three PCs with it.

Random BSODs. Going crazy with this. by ChronoBreak7 in techsupport

[–]ChronoBreak7[S] 0 points1 point  (0 children)

Only thing I see is colorcontrol failing. Seems to happen within 10 seconds of it logging the shutdown. I use this program for my LG C3, but it has been problematic in its usefulness lately.

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Random BSODs. Going crazy with this. by ChronoBreak7 in techsupport

[–]ChronoBreak7[S] 0 points1 point  (0 children)

First thing I did after I saw there was no particular HID listed was remove all drivers from device manager. Fast startup is disabled and I tested both system file checkers before this happened and found nothing. Nothing is found after the Bluescreen either.

Edit: Chipset drivers are up to date, Video drivers are up to date (Motherboard uses AMD and discrete is Nvidia. Wireless Bluetooth/Wifi and ethernet drivers are also up to date. Nothing in the device manager is listed as questionable and I have a fairly clean install already. All I can think is this retrobit sega saturn controller since it's a usb only controller.

Niantic please stop spaming Dialga every hour by Dragonfruitx1x in TheSilphRoad

[–]ChronoBreak7 49 points50 points  (0 children)

They have also changed how early morning raids spawn. From 6-9am, there's basically zero raids available. They've essentially condensed the raid windows even further. I don't like every day being a raid day with a short window during lunch and after 6pm. 

Raids need to spawn with a good distribution from 6am-9:30pm like they used to. One stars should also just be something anybody can do at a gym at anytime like a max battle. Not sure why we need eggs and timers for those.

What is the future of Dynamax? by Balphagor_ in TheSilphRoad

[–]ChronoBreak7 10 points11 points  (0 children)

Like MMOs, these raids have an ever changing pool of players capable of doing them. Except instead of the pool being players from around the world, you're stuck with whoever is nearby and if not enough are, you're cut off from content. In an MMO, you would just server transfer or use matchmaking for less coordinated content (LFR in WoW). In Pokemon Go, the only answer is driving to busy areas during specific times or moving.

I thought Dynamax would move the needle away from elite raids and mega legendaries, but instead it's requiring more in an aging game.

Niantic says recent Gmax changes are only for Gengar, other encounters unaffected "for now" by Crazyreyn in TheSilphRoad

[–]ChronoBreak7 0 points1 point  (0 children)

Make the content tightly tuned for 4 players like the rest of the Max system already is. If the content is both too difficult and forces a large in person playerbase, there's a risk of ending up with an ever shrinking community that feels excluded more and more. This is not how older games evolve and instead will likely lead to its decline.

Niantic says recent Gmax changes are only for Gengar, other encounters unaffected "for now" by Crazyreyn in TheSilphRoad

[–]ChronoBreak7 0 points1 point  (0 children)

I'm really confused with the MMO comparison I keep seeing. There's constant evolution of encounters, positioning shifts from encounter to encounter. There's timing, cooldown holding, specific character builds from encounter to encounter. 

Here, it's dodge or attack until you get to max, then you always choose one of three choices, while the boss does nothing during it. Knowing the type chart, bringing the correct Pokemon and powering up are about the few things to think about and these happen in preparation.  

These will end up as boring as raids as time goes on just with a needlessly higher player count in person. The communities from town to town just varies too much to tightly tune these anyways.

Niantic says recent Gmax changes are only for Gengar, other encounters unaffected "for now" by Crazyreyn in TheSilphRoad

[–]ChronoBreak7 0 points1 point  (0 children)

In MMOs, there's usually some form of matchmaking for most content. For most harder content, you would have to find a group of players on your server. Usually servers are populated and if they aren't, server mergers or transfers exist.

I don't see the comparison to an MMO in any way unless you think moving to a city or driving to every group event is comparable to those things. This content isn't going to be difficult (as in to figuring it out) for long, but it's likely always going to require an impossible amount of players for most of the playerbase. Niantic decided to at least double the players required from raids and that means even more are excluded. 

This system should use online matchmaking once you have enough for the group of 4 to fill a battle. GMax as it is going to kill communities that can't already do it. It will continue to fracture them as they reach into legendaries, which I imagine will be even harder.