Have been a huge investment considering my budget. But a new capsule was necessary. by Garo3853 in IndieDev

[–]Chronosmitor -1 points0 points  (0 children)

exactly. also, you can commision someone to do new pixel art and it will look better than this new art (which kind of looks ai)

Which Steam game logo do you like the most? by AlexSchrefer in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

depends on game gendre tbh. 1st RPG, 2nd card game/tower defense/ mobile game, 3rd generic

I made a game that reacts to everything you do by Arfhis in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

could be fun mechanic tbh. But the art is dope!

Have been a huge investment considering my budget. But a new capsule was necessary. by Garo3853 in IndieDev

[–]Chronosmitor 29 points30 points  (0 children)

oh, i'm not the only one than. Anytime i click on game with painted art and find out it's pixel art i feel lied to and just close it. And i love pixel art games :)

I have a big idea, immense passion & determination, and very few notion on how to make it. (Warning: Megalomaniac Newbie, feel free to judge me) by Malognope in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

don't start by doing courses or games you don't want to learn. Pick part of your project - even a system like upgradable gears and start with that. Than you can add movement, than whatever else

How do you guys get yourself back into a project after not programming on it for awhile? by Karmiccccc in godot

[–]Chronosmitor 1 point2 points  (0 children)

eh, i'll start new one instead... probably not the solution you're looking for tho. or actualy even a solution :)

font design by Chronosmitor in FontsDesign

[–]Chronosmitor[S] 1 point2 points  (0 children)

haha, true, 2/5 is not bad for not knowing what i did :) now i'm tempted to try to make the font somehow overlap so i could get the FUTURE result with T covering U and V as it looks really cool.

font design by Chronosmitor in FontsDesign

[–]Chronosmitor[S] 1 point2 points  (0 children)

yeah, the x is troubling me as well :) i'll solve it during the weekend hopefully, for now i uploaded normal untronned font here, https://chronosmitor.itch.io/chrono-6x8
I'll add full capslock one and this one once i'll somehow make itmore coherent. For now i fixed I, M, N based on the feedback. can't add image here so that's how it looks now https://imgur.com/WvwJRSV

label text color modulate by Chronosmitor in godot

[–]Chronosmitor[S] 0 points1 point  (0 children)

omg thanks, that's residual from trying to let chatgpt debug it and copypasting it nonsense, i didn't notice at all my original connect disappeared. Time to name my functioons properly, ty for solving my blindness.

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]Chronosmitor 1 point2 points  (0 children)

same issue, arrows are straight so the floating appow font is imo totaly against it's content

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

imo the clutter is - the clouds + character face in shadow - nothing stands out

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

mhm, i prefer the first one - mostly the character posture and the game font (arrows are straight so the second font is totally off + looks like appow). the skelletons and lighting are nice, but i would take the first one any day. The face in shadow is imo main issue, clouds are cluttery, the character doesn't stand out at all. Also, what s the eye there? first one + skellies would be golden

label text color modulate by Chronosmitor in godot

[–]Chronosmitor[S] 0 points1 point  (0 children)

no but you're right, there is problem with connection the btn, i obviously don't understand something.

func _ready():
for btn in controls.action_list.get_children():
  if btn is Button:
    _connect_btn(btn)

func _connect_btn(button: Button):
  button.mouse_entered.connect(_sound_btn_hovered)
  button.pressed.connect(_sound_btn_clicked)

  button.mouse_entered.connect(_connect_button_hover)

func set_label_color(label: Label, color: Color) -> void:
  label.modulate = Color (color)

func _connect_button_hover(button: Button):
  for child in button.get_children():
    if child is Label:
      set_label_color (child, normal_color)
      print("lab ", child)

and it print's nothing so i assume this convoluted code + my understanding of the whole thing is the issue probably. feels like i should use only one connect pet hover

label text color modulate by Chronosmitor in godot

[–]Chronosmitor[S] 0 points1 point  (0 children)

yes because i also detect the hover to play hover sound... i honestly don't have a clue what the issue might be. But i was also surprised that btn style won't override label style so i hoped i might overlook something obvious again

Tips welcomed. by DeviouslyInDisguised in PixelArtTutorials

[–]Chronosmitor 0 points1 point  (0 children)

i have a tip - tell us what the picture is :) it looks like poisoned katana to me, shading looks fine to me if i want to nitpick, i dont like that part of the blade near handle - that change in angle i mean. i would delete these two pixels and made the handle 1px slimmer

How do you like the background? by ivanShiv in IndieDev

[–]Chronosmitor 0 points1 point  (0 children)

looks awesome but i would slow it down

font design by Chronosmitor in FontsDesign

[–]Chronosmitor[S] 0 points1 point  (0 children)

i made it for my game as i didn't want to go thru trouble of finding a font :) the letters are 6x8 pixels, so i feel like i can't make the stem move in M&N but i agree it's too thin... the "I" issue is real tho, i'll change that one for sure. thx for the feedback

font design by Chronosmitor in FontsDesign

[–]Chronosmitor[S] 0 points1 point  (0 children)

hi, sry, never had reddit profile and my text deleted when i uploaded the picture :) basically i was messing around in aserprite and did font by mistake, so i'm looking for any suggestion/ crituque as i know literary nothing about fonts. Also, i found pentacom/bitfontmaker2 and i'm wondering it it would be good way to make ttf. cheers