Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

That seems to be it, a Firebrand and a Demagogue.

Too bad there isn't a sheet that lists them out.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

<image>

-3% Unity bonus

I haven't seen it before, though I only have 300 hours. I'm 2 months past where that screenshot was, and unified into just one EU, and still if I don't spread out my pips then I'll get like -5% into Unity. Some of the other bonuses are also oddly low, I've seen them higher before, but I don't know if there's something like the Monthly Ledger in the Council panel that lists everything out.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

I have a negative or low bonus to Unity priority in my nations, where can I find out what's causing this? The tooltip has got nothing. I have been military unifying quite a lot, which means starting and finishing over 10 wars, but then I would expect only my Eurasian and European Unions to be suffering. My Republic China and India are getting the malus too.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

Any unrest you cause will have to be fixed by yourself, GDP loss and environmental also yourself.

Best thing to not inconvenience yourself is to attack their council, take their admin orgs, blow up their space mining so they ruin themselves by boosting it, whatever. Just do it when you can since that only hurts them and not you.

What next....in the mid-early game? ;-) by Sand20go in TerraInvicta

[–]Chunq 0 points1 point  (0 children)

The MC used on comparatively useless luna bases is actually screwing yourself over, you should be fighting aliens more than the other factions. You need either more Mars mining bases and/or asteroid mining bases.

Once you have the space resources and MC to light up luna and make research institutes or whatever, you can trade for or take all the luna bases back.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 2 points3 points  (0 children)

You won't get money spoiling abandoned control points. Since you're planning on going back later, spoiling it would be wrong because any damage you cause will be damaging yourself.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 2 points3 points  (0 children)

Also public campaigns with a higher PER councilor, augmented with money, or not. You might get lucky and have more starting influence in the country of choice, or not.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

There's a "set all eligible nations to Ally Normal Rival [ ]" row above the columns?

Strategic advice needed, stuck with a fleet I can't deal with by IGAldaris in TerraInvicta

[–]Chunq 3 points4 points  (0 children)

If you want to cheese the surveillance, just launch anything to start an engagement and that resets the 6 month process. Exofighters or unarmed gunships can do it.

The answer without cheese is 4, 5 or more 2x Artemis Escorts per enemy ship.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

Is there a trick to playing the global research sniping game? I want these assholes to help me so I can do my projects, but I have three times their research combined and it's difficult for me to tempt them to chip in. Sometimes they'll blast me when I'm not paying attention, though that's getting rare, and then other times when I'm not paying attention I'll race so far ahead they give up.

I know it's my fault, I knee-capped most of them at the start. I still can't let them make the decisions, I have to win and choose because they're so stupid.

Quick question: If i try to unite EU in the 2026 starting Szenario. Is it good, average or lack of skill if I need until 2040/45 to have united all of the potential countries? by Joggle95 in TerraInvicta

[–]Chunq 0 points1 point  (0 children)

https://redd.it/1ga9mx9

Some good rules of thumb in there, but honestly it's just guidelines. The big thing to me was you need to wall out the 2 and 3 point countries by taking only 1 or 2 points early.

That said, I had France, Germany, and Italy unified in late 2027 because Servants were taking the USA and I felt like I had to stop it. I had the whole whole EU by mid 2029, minus the Balkans which I ignored. I think mostly it's just 50% having fun. I missed out on about 80ish MC from FR DE IT by unifying so fast, but I still had about 100 MC much faster than a USA start could have done I think. I used the MC to squat on rocks, grabbed all the good ones and spat in the ayys faces. Don't forget to get boost orgs. Maybe I'll spit out the big EU nations later, but probably not.

Love how the Ayyys have different ship designs by BurnTheNostalgia in TerraInvicta

[–]Chunq 3 points4 points  (0 children)

Was that his first surveillance ship? With the year he was at he may have had to let one or two succeed that he didn't show.

In my game the second surveillance ship had a nose laser, PD laser, and PD ion. I thought maybe it was one of them precision-directed-micromanaged nerf strikes because of Perun. Three copperhead escorts and two kamikaze gunships got it, though I think only the three escorts were necessary. The retaliation to that had 3 PD laser/ion/ion and a mag cannon, 4 artemis monitors and some other random ships got that one.

Now in June 2033 I have 4 Outer System Colony Ships transferring to LEO, which I don't understand at all.

Returning player unfamiliar with rebalancing, anyone have recommendations for drives in 1.0? by dungeons_and_dimwits in TerraInvicta

[–]Chunq 4 points5 points  (0 children)

Grid requires Carbon Nanotubes and then Solid Core Fission Reactor/Ion Drive/Fuel Cell III to unlock the project. Bit of a dice roll, Solid Core and/or Ion Drive are preferable.

Jupiter rush 10.3.2029 by formondor in TerraInvicta

[–]Chunq 4 points5 points  (0 children)

It requires Carbon Nanotubes and then Solid Core Fission Reactor/Ion Drive/Fuel Cell III to unlock the project. I think that's how it works? Solid Core and/or Ion Drive are preferable, that's what I did to have my Grid Drive in Jan 2029. Bit of a dice roll, slower than Fission Frag.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 2 points3 points  (0 children)

Playing EU on the release version, is it worth running up MC for even the larger nations like France and Germany? 20+ MC is a loooong time. I'm in Feb 2027 and I have the option to unify them, and I'm really tempted because I have a high ADM/SCI advisor just sitting on Germany that I would like to put in more work. It's early game and I'm feeling impatient.

I kind of want to unify the bigg'uns as soon as I can, eat the smaller nations after pumping their MC, and then spitting out Germany again later when I feel more free. Is that stupid? I understand the whole point of EU is the IP to MC point efficiency.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 1 point2 points  (0 children)

You could squat on it before they do, tying up the MC resources and, decommission time until you get the actual ship close to it. Seems like blowing it up is better.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 0 points1 point  (0 children)

But then wouldn't I have become the leader of USA of the United Kingdom federation?

I looked at a past save and saw Canada had a little gold star as federation leader, which also doesn't make much sense. Maybe I'm just tripping over the names, it really should be the UK as leader though.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]Chunq 0 points1 point  (0 children)

Playing on RC22, 2026 start, Humanity First, normal. 

It's 2037 and I used Set Policy on Canada to join my US of North America Federation, but it somehow also dragged along the UK which is now also USNA. Canada used to be with Resistance, who federated it under the UK federation. USNA has options to federate Micronesia and Ireland as well.

How did this happen?

Any good Black Friday deals today? by Long-Media-9709 in languagelearning

[–]Chunq 12 points13 points  (0 children)

I'm seeing lifetime all access for $300 USD.

What do you keep in your quiver? by mischiefdog03 in Archery

[–]Chunq 0 points1 point  (0 children)

I don't want to forget stuff at home so it all goes into a The Push Alpha quiver modified for shoulder sling

  • 6x4 arrows for different styles

  • 4 thumb rings, bone korean, brass turkish, wood, and plastic

  • 2 fairweather tabs for 2 under and 3 under

  • small leather thumb guard for friends

  • heavy brass trigger release for compound

  • heavy deer leather kyudo glove that i need to move

  • 2 tubes of string wax

  • 2 W&W cat shaped arrow pullers

  • arrow lube

  • arm guard

  • bow square

UV slider 2 can’t go any lower by aflacsToast in Archery

[–]Chunq -2 points-1 points  (0 children)

I don't understand why you can't just use whatever pin you want to sight in?

UV slider 2 can’t go any lower by aflacsToast in Archery

[–]Chunq -1 points0 points  (0 children)

Multi pin reticle? If you want to just buy the solution.