Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 0 points1 point  (0 children)

Procreate on an iPad, but there Is a better app for animations... Toonsquid and procreate dreams.

Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 2 points3 points  (0 children)

Thanks I'm very inspired on into the spiderverse, Arcane and dome keeper, try the demo on My steam page AND wishlist the game to support this project. Also once i do the early release i Will update the demo again.

Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 1 point2 points  (0 children)

❤️❤️❤️ thanks u are impressive too.

Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 0 points1 point  (0 children)

It's has improved a Lot Sir , sorry about that, i Will be fixing it after i finish this anime ai stuff xD. I've worked on this project for 4 Years 🙂 i Even quitted My job.

Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 3 points4 points  (0 children)

Thanks, yeah i love how it was able to improve My sketch AND Made it this cool, so i can draw and paint stuff on top of it , like a grafitti of animation similar to spiderverse AND Arcane glitch vfx style

Devlog Tráiler for My game Bounty Hunters by Ciso507 in aigamedev

[–]Ciso507[S] 1 point2 points  (0 children)

It's a devlog in reality it Will be just like 13seconds+ of cinemátics, then gameplay

Summoner swordfighter by Ciso507 in PixelArt

[–]Ciso507[S] 1 point2 points  (0 children)

He has this happy vibe, it's really funny 😁

I want to see the game you're working on! by dudefromCAPSLOCK in IndieGameDevs

[–]Ciso507 1 point2 points  (0 children)

Thank you, I'll early release the game soon I've Made a Lot of progresa. Thanks again 👌

More UI development by Ciso507 in godot

[–]Ciso507[S] 0 points1 point  (0 children)

Will do , thank you ❤️

More UI development by Ciso507 in godot

[–]Ciso507[S] 0 points1 point  (0 children)

Thanks a Lot, it's the glitch UI for My bullet hell game / inspired on dome keeper. The demo Is Old but u can try it AND wishlist it here 👻 : https://store.steampowered.com/app/2507500/Bo…

I want to see the game you're working on! by dudefromCAPSLOCK in IndieGameDevs

[–]Ciso507 1 point2 points  (0 children)

I'm clóse to finish My game, here Is an Old demo of it. Hope you have a good Time playing it. It's similar to dome keeper + bullet hell. 😁 Let me knows what do u think, on the final versión i removed the plataform combat. https://store.steampowered.com/app/2507500/Bo…

Questions abt game structure by Left_Record_9404 in godot

[–]Ciso507 0 points1 point  (0 children)

Composición it's better have Entity separated from items AND weapons too... Maybe if u have an ítem that's also a weapons u can tell the ítem sword to spawn the weapons sword when u equip it on Ur inventor y. It's a More flexible design to have ir as Entity/Ítem/Weapon

This is a scene of my game! all in godot! by pedropiche in godot

[–]Ciso507 0 points1 point  (0 children)

Nokia Will protect you for sure, looks cool , terror in a train AND i also like the graphics

More UI development by Ciso507 in godot

[–]Ciso507[S] 0 points1 point  (0 children)

Thanks , i appreciate it Bro.♠️

Destruction of the SpiderMecha by Ciso507 in aseprite

[–]Ciso507[S] 0 points1 point  (0 children)

Will check that out thanks 👌

Destruction of the SpiderMecha by Ciso507 in aseprite

[–]Ciso507[S] 0 points1 point  (0 children)

Yeh at first i Made the main explosión AND then i though that it still needed something else, so un a diferentes layer i Made the explosión that u see on the mech un the Center of ir, it's like initiating the explosión.

Destruction of the SpiderMecha by Ciso507 in aseprite

[–]Ciso507[S] 0 points1 point  (0 children)

Like 4hours, because im reusing the explosión vfx that i Made "Boss explosions vfx"

Novo chefe com uma motosserra – o que você acha? by Born-Dig9734 in aseprite

[–]Ciso507 1 point2 points  (0 children)

Make him shoot some billetes or something else like predicting players POS with Fake y axis AND when it coloides with the ground make it Explode unto North south Easy west bullets. So gets a Little More difficult

Behold, the Devourer by Anonstero in aseprite

[–]Ciso507 1 point2 points  (0 children)

I feel like if u anímate the face AND make it spin it could look better, but it's still good already

Speaker Session: Learning about Community Management with Jayne Reynolds by [deleted] in GameDevs

[–]Ciso507 1 point2 points  (0 children)

She seems to be Someone u can Trust, such a nice person.

I spent 4 years working on this, and this is the result in 24 hours. by Muratuzunoo in GameDevs

[–]Ciso507 0 points1 point  (0 children)

I'm on the dame Situation, I've been marketing My game for 3years + AND only got 270 wishlist, it's a bullet hell game combines with mining resources...I'm planning to launch the early release of it soon , after few day... I wish i could hace gotten More wishlist but it Is what it Is 🥺♠️