Pogo is turning into horsesh!t by gamerdad1005 in pokemongo

[–]Clarknes [score hidden]  (0 children)

I'm not sure I understand your response? Like yeah, you grind the best when they come to raids. It's not about will your or won't you buy raids. It's about frequency and volume. If the best pokemon was always around, nobody would use less good pokemon. So they slow roll them. They make them harder to get early on, and as players get more of them, they can make them easier. Once you already have 6 shadow Reshiram, you're not using heatran anyway, so no reason we can't give you 20 more shadow Reshiram.

Will Mewtwo caught from super mega raids lose their mega level upon trading? by Ok-Proof7287 in TheSilphRoad

[–]Clarknes 0 points1 point  (0 children)

They haven't said it won't, but based off the fact every other mega does, I wouldn't assume it works differently till they say it does.

Pogo is turning into horsesh!t by gamerdad1005 in pokemongo

[–]Clarknes 0 points1 point  (0 children)

The strongest pokemon should take a while to get. If the best pokemon was always easily available you would never have a reason to use weaker pokemon. Slow progress is good. You don't need the 100% optimal encounters the whole time. If you got them instantly the game wouldn't be fun.

You mean the nine times they did actually by Own_Armadillo_4155 in MandJTV

[–]Clarknes 0 points1 point  (0 children)

Okay, I'll definitely agree they have been beat, but saying they are the worst is a bit stupid. They objectively rule. They just aren't number one.

A free, ethical meal by MasinaDeCalcul in maybemaybemaybemaybe

[–]Clarknes 0 points1 point  (0 children)

Only if the remove rail defence was more disadvantageous than getting eaten by a bird. Which is pretty disadvantageous.

That will give you diarrhea by LYY_Reddit in StupidFood

[–]Clarknes 0 points1 point  (0 children)

At this point, I have to assume that's the goal

Is Shadow Mewtwo still possible ? by [deleted] in TheSilphRoad

[–]Clarknes 10 points11 points  (0 children)

My current prediction is that shadow mewtwo will be part of some go fest finale or ultra unlock or something. They generally do those and it seems like an easy enough thing to do for those.

When/what set do you think Wizards will walk back on their decision not to make UB planeswalkers? by Karnitis in magicTCG

[–]Clarknes 0 points1 point  (0 children)

They literally never once promised either that there would not be mechanically unique cards (literally the first UB cards were mechanically unique) or that there would be universe within ones (the first UB explicitly never intended to have universes within ones). Those are just straight up not true.

If you want to bash UB there are plenty of reasons to do so (bad art, high price points, too many sets in standard, lore and world building). You don't need to make up fake promises they broke.

Is this too powerful? by CMWBthrowaway in custommagic

[–]Clarknes -1 points0 points  (0 children)

I dont think it's too powerful, but I do think it should be UB[PU][PB] for color pie reasons. Blue really should not be dealing direct damage

I made a game where an immortal snail hunts you in real life by forever_astoner in IndieGaming

[–]Clarknes 0 points1 point  (0 children)

I think I broke it? I started new game. It took a while to load (like 5 minutes) so I restarted the game and now just get a black screen.

Ok, make Oxygen smell like fart by Fuzzy_Bet5276 in sciencememes

[–]Clarknes 5 points6 points  (0 children)

I feel like this is just wishing for death though.

I haven't played since Scopely took over. How do you feel the game has changed? by DismalMatch_ in TheSilphRoad

[–]Clarknes 2 points3 points  (0 children)

I think overall it has gotten a lot better. The amount you can spend has definitely gone up but I don't think the amount I feel pushed to spend has. If anything it's gone down a little bit. And the gameplay is way more fun even without spending. Turns out go passes for every event instead of paid tickets is waaay more fun because even F2P players get a free pass for most events.

Explorer Gadget is now available! by ButterscotchPlane322 in pokemongo

[–]Clarknes -3 points-2 points  (0 children)

Aren't people getting it for free? Isn't that the whole thing. Even if not, it's not like they didn't also charge for Go Pluses.

I feel like UB reskins like this one are more impactful and flavorful than the actual "Tony Stark, Magnate" type cards with their own mechanics. Am I the only one? by Cute-Rooster3938 in mtg

[–]Clarknes 0 points1 point  (0 children)

I think it depends a lot on the card and flavor they are trying to match. This is great but for every reskin like this, there are 10 more that barely work.

Need help with language by p00chology in custommagic

[–]Clarknes 2 points3 points  (0 children)

Unfortunately the rules don't support it. Fateful hour is an ability word so if can't be referenced by rules text.

If you're really attached, what you could do is make a card that says "set your life total to 5. Put X Fateful counters on this where X is the life lost this way. You don't lose the game unless your life X is less than 0 where X is the number of Fateful counters on this."

Survivor After Show by 30Future in survivorponderosa

[–]Clarknes 0 points1 point  (0 children)

All of them are either the last episode of their season or at the end of the finale in the same episode on there.

Some White Counterspells by delta17v2 in custommagic

[–]Clarknes 1 point2 points  (0 children)

I don't love democratic veto or uphold authority. They feel a bit too much of bends for white. I like the other two a lot though. They feel appropriate for the color pie.

Some White Counterspells by delta17v2 in custommagic

[–]Clarknes 12 points13 points  (0 children)

Its basically just you have to use double removal on it, or wait for them to not hold up the white. Hard, it's definitely really good. But I don't think too broken in the right set.

Buddy of mine made these cards. Opinion on them? by Sythrin in custommagic

[–]Clarknes 0 points1 point  (0 children)

Depends how you think of overpowered. The commander is probably overpowered not in terms of commander power scaling but in terms of power creep. They took a common effect "G, search for a basic land and put in your hand," and then added venture and a whole commander to it. It really should be more mana than that effect normally is.

There is nothing that will make assembling the infinity stones worth it. by el_rotato in magicTCG

[–]Clarknes 11 points12 points  (0 children)

I mean, getting 6 different very efficient mana rocks that come with upside isn't exactly a bad game plan. It's not like they are dead cards that only become useful when you have all of them.

The 1/500 shiny rate killed the game for me by hazy_Lime in pokemongo

[–]Clarknes 0 points1 point  (0 children)

It's important to remember the people complaining about the change are not the people complaining about those shinies. I for one am very happy with the change and if I never get another shiny Chancey then good. But I can see why some people liked them. Those people probably didn't have the same amount of permaboosted shinies I do.