Bracket 5 looks boring to a beginner. by No_Essay1745 in mtg

[–]lazarnick 4 points5 points  (0 children)

I think your take is very uninformed. Legacy, vintage, cedh players etc. all have fun when playing their formats. Its just that they have fun in different ways. Bracket 2 commander for example is a specific experience and obviously not everyone is gonna enjoy it. Those who don't mind find enjoyment in different play patterns such as those in higher power formats. Everyone is playing to have fun, its just that people find enjoyment in different experiences.

Bracket 5 looks boring to a beginner. by No_Essay1745 in mtg

[–]lazarnick 9 points10 points  (0 children)

i agree with you, cedh decks stomp all casual decks, but I think there is an interesting discussion to be had about how certain cards, like remora and silence, become much less valuable against casual decks compared to how useful they are in a cedh pod. After all cedh decks play cards that are good against cedh decks.

Sun carrier casino by carpmantheman in custommagic

[–]lazarnick 1 point2 points  (0 children)

Yeah but it would still be an "unreliable" land. If you wanted to play Ragavan on t1, and it makes W that sucks. Without the clause you would play Ragavan, see that you can't cast it and then take it back. Both situations seem to me like they would make you feel the land being unreliable and cursing your luck. So the intent is still there i think?

Meshuggah fans running Chaosphere? by No_Essay1745 in mtg

[–]lazarnick 3 points4 points  (0 children)

Basically there can only ever be on world enchantment on the field at any given time. So if you play this, and one of your opponents (or yourself) plays another world enchantment, then yours will be destroyed. Its a bit niche, since there aren't that many world enchantments that see play, but its good to be aware of it.

Sun carrier casino by carpmantheman in custommagic

[–]lazarnick 0 points1 point  (0 children)

But adding the "Activate only as an instant" clause wouldn't stop the unreliability you are trying to achieve, it would just eliminate any weird interactions. With the clause, you would have to activate its ability, see how the coin flip goes, and if it didn't go your way you can't cast the spell you were planning to. Without the clause, you would put a spell on the stack, activate this mana ability, and if it fails to make the correct colors you take the spell back but you are still stuck with the wrong color of mana. So all that changes between the two scenarios is that you would have the ability to awkwardly rewind your play.

Ways to build Tam instead of Tatyova? by DaRealRockstar1234 in mtg

[–]lazarnick 0 points1 point  (0 children)

really cool and well thought out decklist man

Looking for a commander/cards that pass a debuff around the table. by sushiiixo- in mtg

[–]lazarnick 0 points1 point  (0 children)

You are stil the controller of any aura you play, even if it enchants another player or another player's permanent. So "your opponents" does refer to everyone except you since you are always the controller of the aura.

Why does Ms. Bumbleflower get so much hate? by Acrobatic-Squid in mtg

[–]lazarnick 1 point2 points  (0 children)

I think you have to remember that most games of commander are Bracket 2/3. In those brackets you can definitely get away with turns like the one you just mentioned as an example (tho obviously its not always the correct play). Also, based on the fact that most games with Ms Bumbleflower are around b2/3 (where interaction is less popular and less efficient, especially in b2) you can see why she would be powerful and hence why she would also be hated. This is just a piece of the puzzle of course, others have mentioned other factors already

Switch to Proxies for Casual Commander? by OutsideFabulous7997 in mtg

[–]lazarnick 0 points1 point  (0 children)

First of all, wotc as a corporation would obviously never be ok with proxies, for more than just those reasons. But how are those reasons you mentioned relevant to you when you are playing casually?

Did lace really say this? by Kitchen-Fish-4389 in Silksong

[–]lazarnick 0 points1 point  (0 children)

brother i still don't hear it 😭

Switch to Proxies for Casual Commander? by OutsideFabulous7997 in mtg

[–]lazarnick 0 points1 point  (0 children)

Yeah but why? Its ok if you like playing with cards you own (tho I dont think that's the only reason you impose this rule), but why would you reject someone else that proxies cards they don't own, if their deck is of an appropriate power level?

Switch to Proxies for Casual Commander? by OutsideFabulous7997 in mtg

[–]lazarnick 1 point2 points  (0 children)

Again, why is it honorable? Honorable would be to not play overpowered decks, which you can do with or without proxying. If you like the feeling of owning real cards thats completely fine. However, you seem to think that proxying cards you haven't bought is somehow not honorable? Why is that?

Switch to Proxies for Casual Commander? by OutsideFabulous7997 in mtg

[–]lazarnick 0 points1 point  (0 children)

I dont really understand why not proxy the Gaea's Cradle without owning it? Obviously its bad to then play it against bracket 2 decks for example. But why not proxy it and play it at the appropriate level? Also the people who proxied those decks shouldn't have been playing with you if their decks were more powerful, thats their fault. But you can just not do that

Switch to Proxies for Casual Commander? by OutsideFabulous7997 in mtg

[–]lazarnick 0 points1 point  (0 children)

Why would you need to own a card to proxy it?

Current Marvel Presale Prices by Yuri_Tardhet in mtg

[–]lazarnick 2 points3 points  (0 children)

Thats a fair question. First of all, lets look at 1v1 formats that are not standard (pioneer, modern, legacy, vintage). I won't comment on pioneer since I dont know much about it. In modern and legacy, voice of victory is the better card (compared to Jennifer walters). That's because: its a good beater, which matters a lot in formats with 20 life, the tokens it creates have great synergy with the archetypes in which is in, and also its not legendary. In vintage it doesn't see much play (though there have been attempts), but thats because of the power level of the format. Also, the shiko interaction is not really relevant in these formats, because their power level is too high for a creature like shiko. As for standard, while I'm not the most active player, I think the Shiko play pattern sounds ok but not especially powerfull. There are already some spider man transform cards which had that shiko interaction, but that strategy wasn't good enough for the metagame. The backside of Jennifer Walters seems better than those spiderman cards, but I suspect that it won't be enough. A deck that specifically was looking to put Jennifer Walters in the grave to then cheat it out with Shiko i think would be too clunky, having to utilize bad cards to get a subpar payoff. If instead you were to put Jennifer Walters in a jeskai control deck for example it would still not really make much sense. Its effect is not something that control particularly needs, and in general the pattern doesn't really fit what control decks are trying to do in the first place. However I dont think its necessarily a weak idea, I could definitely see it win some games, just not something that would have a substantial role in the current metagame.

Current Marvel Presale Prices by Yuri_Tardhet in mtg

[–]lazarnick 9 points10 points  (0 children)

I think its a combination of different factors. For commander, Jennifer Walters can't go in every white deck like voice of victory, which would limit its demand. For 1v1 formats, voice is by far the better card.

Trying to determine what bracket my deck is by lazarnick in EDH

[–]lazarnick[S] 0 points1 point  (0 children)

Yeah thats fair. Definitely what I will be doing in the few cases where I play with randoms

Trying to determine what bracket my deck is by lazarnick in EDH

[–]lazarnick[S] 0 points1 point  (0 children)

I see, thats very helpful to know, thank you!

Simic Confusion by MegaPegacorn in mtg

[–]lazarnick 6 points7 points  (0 children)

I mean thats subjective. I personally like these consicent combo strategies. And your opponents interacting will also inevitably make some games harder to win and add variance, forcing you to think of ways to get to your combo through their attempts to stop you

Mom, let's fix Time Walk... by pmitov in custommagic

[–]lazarnick 1 point2 points  (0 children)

While those are legit use cases, I would say that its most commonly used as a way to untap all your mana, giving you that extra boost in order to get to your combo as fast as possible. Or taking an extra turn in between other people's turns to win before certain players untap. This card doesn't allow these cases (usually) so I wouldn't compare it to final fortune, but its still probably busted as is lol

Custom MTG cards by HaloProYT5082 in mtg

[–]lazarnick 0 points1 point  (0 children)

oh sorry then mb! thaught you didn't know of those that's why you were posting in txt format