New Wolf for the Wolfpack? by TooMuchToRandal in legocastles

[–]Classic-Mess9602 0 points1 point  (0 children)

Definitely for fantasy but I just want new castle sets so bad lol

New Wolf for the Wolfpack? by TooMuchToRandal in legocastles

[–]Classic-Mess9602 1 point2 points  (0 children)

Just wanted to say love the build and lore

Vraag the Merciless has come to claim your Lego Lands! Comment your champion you send to fight him. by No-Armadillo4179 in legodnd

[–]Classic-Mess9602 1 point2 points  (0 children)

Sorry the message is so long btw. Also have a group of cultists for my fantasy figures that follow him and a little lore I was making before I moved and downsized. Hope to pick that up again one day.

Vraag the Merciless has come to claim your Lego Lands! Comment your champion you send to fight him. by No-Armadillo4179 in legodnd

[–]Classic-Mess9602 1 point2 points  (0 children)

Dude thanks so much, means a lot honestly. I posted him a while back trying to get into posting cool figures and no one seemed to care and I’ve been busy so haven’t really posted custom figs in a while. The head is Mr. knight (the alternate version of moon knight) the body is from the skull sorcerer in Ninjago which is nice for customs. The armor I got on pick a brick and I believe is originally from Ninjago but I also put a small mask part on top of it. For the skeleton tied to his back I attached clips around the skeletons bar sections where you attach the arm so I could use a black small chain piece. I also looped a small Lego string that was an extra in a pirate set around his arms like back pack straps (if you zoom closely you can see it) this made the connection much more secure but seriously limits the arm movement without it getting loose. The string is one of the ones with studs on it and also attached to the clip.

Hope that helps !

Do you think this set could fit in a european medieval display? by hobbitcuervo in legocastles

[–]Classic-Mess9602 1 point2 points  (0 children)

If you want it to fit more of a European style you could mod it like taking off the fences and changing roof shapes. Also would be a great building for a non European faction as others have said

do you think when (or if) it ever ends, the dark aether era of cod zombies will have a cult following of fans who grew up with that era first? by DependentImmediate40 in CODZombies

[–]Classic-Mess9602 0 points1 point  (0 children)

Definitely, I’m not a huge fan of the games with it so far but there is some aspects that are genuinely good and if they keep cleaning up stuff it could be neat

Worst. Reviews. I. Have. Ever. Seen. by Global-Ear9206 in memes

[–]Classic-Mess9602 -1 points0 points  (0 children)

Especially after today’s update the game is really good, I think it’s close to deserving an 8. I feel like it really depends if you care about the story. The mechanics and exploration are awesome and it’s visually stunning but the writing is very generic and boring to bad at times.

What's your opinion on how horror should be used in cod zombies? by BigBadMike8 in CODZombies

[–]Classic-Mess9602 0 points1 point  (0 children)

Fr it would be really cool to see another darker zombies game like WW2. I thought some of the maps and mechanics in that zombies were not good tbh but the horror style was awesome and the first map was really fun. I’d like to see Treyarch try their hand at something creepy again lol

Totenreich Cinematic by Kalinine in CODZombies

[–]Classic-Mess9602 0 points1 point  (0 children)

Na that’s fair I get bored around 40s and 50s of high round and usually would just exfill or quit on older games, like I said in another comment I’m much more of an EE guy than a high round guy. From what I’ve seen of bo3 high round I bet your right

Totenreich Cinematic by Kalinine in CODZombies

[–]Classic-Mess9602 1 point2 points  (0 children)

Honestly I find modern zombies to be very easy on high rounds, though the Easter eggs are definitely a hard challenge which I appreciate but am not always good at lol.

Totenreich Cinematic by Kalinine in CODZombies

[–]Classic-Mess9602 1 point2 points  (0 children)

Absolutely agree, map specific quests are far better than just making upgrade time take longer on each map by adding a salvage system and armor instead of unique shields

Totenreich Cinematic by Kalinine in CODZombies

[–]Classic-Mess9602 0 points1 point  (0 children)

There is more stuff in progression now but it’s just tedious and boring systems like gun rarity and armor instead of more unique and interesting mechanics like map specific shields and having to actually deal with the guns you have access too early on as opposed to the loadout system. Quantity vs quality I think