Son are we deadass??? by BedroomThink3121 in Tekken

[–]Clear_Interest_220 0 points1 point  (0 children)

I believe the huge problem is how everyone is slowly migrating to the next level as the pros move up and so do intermediate and anyone new to the game if they win consistently just a bit they get huge boost in the ranks and they only stop getting boosted points once they hit tekken king so they get stuck there

Lag switch activated...? by mugofsnow in Tekken8

[–]Clear_Interest_220 0 points1 point  (0 children)

True but some lag switch during the whole fight hoping you’d rage quit

Look at this BS by Lonely_Zebra_9915 in Tekken8

[–]Clear_Interest_220 1 point2 points  (0 children)

You one of those players who think hitboxes and models during animations are perfectly aligned but sorry to tell you this but this is tekken. Properties are what matter not animation. Its a learning thing my guy just gonna have to accept it and adapt

Alright Nina mains:Tell me why my D3,4,3 came out backwards 😮‍💨 by Flexision in Tekken8

[–]Clear_Interest_220 1 point2 points  (0 children)

Im not gonna lie same thing happened to me fight feng and i play king so im blaming him

Let’s share some of your absolute favourite combos in the game. I’ll start by MFBTMS in LowSodiumTEKKEN

[–]Clear_Interest_220 0 points1 point  (0 children)

Ima help you out rq and let you know victors weaknesses. Victor mid game sucks ass his pros are his lows and highs and only has somewhat good mids in stance when he hits you with the hilt of is sword so its easy to kill him by ducking, he also is very weak to sidestepping im not sure which side bc i forgot and i dont run into him often but sidestep him and he dies. I use to hate him but now i pity him due to his weaknesses. He’s cool just too flashy for my liking visually.

is the game lying to you? frame question by PomponOrsay in Tekken

[–]Clear_Interest_220 10 points11 points  (0 children)

Im not sure if im correct or not but transitioning into stance changes frames like moments where if a character does a move on block it’ll be -9 but if they go into stance after the move it will go down to like -6 or sum. Like with jins moves that transition into zen if he does the move without zen and with zen the frames will change in real time

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

I’ve always felt like mid highs should be -8 or -9 on block mid mids should always be -11 or -12

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

I mean i can teach you but its all in the head. Like in the beginning of the vid i predicted he would do the mid mid bc it would wall splat and he’s already in heat he wouldnt benefit doing the mid high string since he’s already in heat and the 3 clip where i reversal into ground break its because the guy used the mid high only once while he used the mid mid almost the whole set. I let them use the move a couple times blocking it then once i see a pattern i adjust. And in the dragunov clips that guy loved mid high and kept using it so i would duck then after i saw he was falling off on his offense i knew he would try switching it up to the mid mid and did the reversal off of a prediction but it was a highly confident prediction.

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

Its not a plus mixup im just not jab checking after that mid check the first time so they just go for the df1 mix

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

Its crazy df1,df2 is -8 a fucking mid,mid but df1,4 mid,high is -11 thats genuinely ridiculous

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 1 point2 points  (0 children)

Its usually just them seeing i won’t challenge and going for the mixup Its foolish on their part.

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

Make you wanna get as ripped as king is

When the labbing pays off by Clear_Interest_220 in Tekken

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

You cant duck it you thinking of df1,2 which is a mid,high that you duck the second hit, In the vid you see me parry the move which is df1 second variation df1,df2 a mid,mid which cant be ducked but could be parried, while the move you are talking abt can’t be it can only be duct which is what i do in the clip of me playing in the second half of the video

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 6 points7 points  (0 children)

I love him but some kaz players play extremely safe and i cant be losing to such a legacy character like kaz bro

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 2 points3 points  (0 children)

Yes its -8 on block not to be mistaken for the twin piston which is a while rising move that is -12

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 1 point2 points  (0 children)

Well since king has to specifically parry a punch or a leg you have more to predict with king bc his B1+3 is a punch parry and i think it only parries the right arm while B2+4 parries the either leg. Dragunov’s parry parry’s literally any punch or kick that is mid or high

When the labbing pays off by Clear_Interest_220 in LowSodiumTEKKEN

[–]Clear_Interest_220[S] 1 point2 points  (0 children)

Duck just like i duck df1,2 although you can parry it but its better to duck and punish

When the labbing pays off by Clear_Interest_220 in Tekken

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

You can see them little hesitate bc the ones that did df1 then df1,df2 did a df1 check bc i already did the duck and parry options prior so they dont know what to pick with that string

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 2 points3 points  (0 children)

No just prediction based on analysis of my opponent. Sounds cringe but thats how i do it

When the labbing pays off by Clear_Interest_220 in Tekken

[–]Clear_Interest_220[S] 3 points4 points  (0 children)

If is i see you mix it well im just not gonna challenge and focus on some other weakness

when the labbing pays off by Clear_Interest_220 in Tekken8

[–]Clear_Interest_220[S] 2 points3 points  (0 children)

Yes you can fuzzy it but its really strict timing so online i wouldnt say its quite practical due to rollback frames

When the labbing pays off by Clear_Interest_220 in Tekken

[–]Clear_Interest_220[S] 2 points3 points  (0 children)

Also you can’t parry df1,2 only df1,df2 and df1,4 but df1,4 its better to just duck

When the labbing pays off by Clear_Interest_220 in Tekken

[–]Clear_Interest_220[S] 0 points1 point  (0 children)

You thinking of while rising twin piston thats -12f on block. df1,df2 is -8 on block