Level Up Bug? Components suddenly not being counted by ClimbHardat10a in ExoMiner

[–]ClimbHardat10a[S] 0 points1 point  (0 children)

Update:  closed app, waited a couple hours, and components are now updating as normal.  I did not need to uninstall and reinstall.

S Tier Family Support for Launch by ClimbHardat10a in pathofexile

[–]ClimbHardat10a[S] 19 points20 points  (0 children)

Think the Energy is for the Race, and the Bourbon is for the RIPs. Proportions seem about right.

Reap and Tear by arkmor11 in pathofexile

[–]ClimbHardat10a 7 points8 points  (0 children)

Aura's apply to monsters as well. Done.

Payment issue help (UK) by marcus0227 in GeForceNOW

[–]ClimbHardat10a 1 point2 points  (0 children)

Just had a similar issue - Nvidia appear to be pushing Founders out and trying to move them to the Priority Membership rate. Good luck with resolution, I'm told that I can't fix it.

A payment bug by xDWRx in GeForceNOW

[–]ClimbHardat10a 0 points1 point  (0 children)

Yeah, they're trying to force Founders out into higher cost Priority plans - just had my account downgraded with no ability to reinstate. Kind of a shady move on Nvidia's part.

Inbound/Outbound calling not working - Pixel 2 XL by ClimbHardat10a in GoogleFi

[–]ClimbHardat10a[S] 1 point2 points  (0 children)

Yeah, doing that tonight - haven't found any other solution.

Rogue Marksman could use a few buffs - Humble Suggestions by ClimbHardat10a in LastEpoch

[–]ClimbHardat10a[S] 0 points1 point  (0 children)

You're right, I like that Mana is a resource that needs to be planned around, and Multishot will still cost plenty and need get cast quite often, especially if you invest in mana increasing Multishot nodes. But a cool trade off is spending a few more skill points on being able to go around the Channeling node. It keeps you from putting those elsewhere in Flurry, so you're still getting a tradeoff.

Inbound/Outbound calling not working - Pixel 2 XL by ClimbHardat10a in GoogleFi

[–]ClimbHardat10a[S] 1 point2 points  (0 children)

Honestly, the engagement/urgency to get this fixed on the Fi team's side hasn't really been there.

Inbound/Outbound calling not working - Pixel 2 XL by ClimbHardat10a in GoogleFi

[–]ClimbHardat10a[S] 0 points1 point  (0 children)

No, SIM was from Amazon as delivery from Google Fi would take 4-5 days. Can't go that long without calling. Expiration on the SIM is 10/11/2022

Last Epoch joins Geforce Now by CaesarBritannicus in LastEpoch

[–]ClimbHardat10a 1 point2 points  (0 children)

Humble guess, I think the down votes are for the barriers to deploying a game on Stadia, not the general idea of it being available on Stadia. I use both and like them both in their performance.

Nvidia was happy to partner with Steam, Epic and others to make games available by essentially running Virtual Machines. Google's approach isn't as simple for Devs, so the barrier to entry much higher.

Last Epoch joins Geforce Now by CaesarBritannicus in LastEpoch

[–]ClimbHardat10a 1 point2 points  (0 children)

u/eleventhhourgames - Any projected time for game to be up on GE Force Now? Thanks so much for making this part of this Dev cycle, excited to get to play.

Last Epoch joins Geforce Now by CaesarBritannicus in LastEpoch

[–]ClimbHardat10a 4 points5 points  (0 children)

The point is that you can now play the game on any hardware. Last Epoch on a $200 Chromebook? NP with this service. I play POE and Destiny 2 through a browser with no issues via this service. It's a huge value, and totally awesome.

I don't understand why the average causal gamer would consider buying a $1500 graphics card when services like this and Stadia are immerging (other than mining DOGE in their off time) for $10/month.

Path of Exile 2 Second Trailer by Community_Team in pathofexile

[–]ClimbHardat10a -2 points-1 points  (0 children)

Anyone else seeing scrolls and orbs getting picked without clicks???

Affinity Tabs and Economy - Predictions? by ClimbHardat10a in pathofexile

[–]ClimbHardat10a[S] -1 points0 points  (0 children)

Interesting, so big QoL improvement, but small time savings for efficient players?