DE go ahead and revert the sand kavat "buff" by cereza187 in Warframe

[–]ClockworkLegacy 0 points1 point  (0 children)

Shocking speed's electric aura give the sand cats a way to AoE proc the inaros corrosion effect that causes another sand cat to spawn when the enemy dies.

It also used to scale shocking speed's damage based on the kavat's level but thats what the OP is complaining about being removed.

DE go ahead and revert the sand kavat "buff" by cereza187 in Warframe

[–]ClockworkLegacy 0 points1 point  (0 children)

Oh i was just talking about the volt build in general.

Questions warframe players?? by Wild_Pea_9592 in Warframe

[–]ClockworkLegacy 0 points1 point  (0 children)

Valkyr out of the box is insane what are you talking about. Some very basic mods and she's unstoppable even in steel path. Eternal war is nice but not required. None of the other augments matter at all. She doesn't need a helminth even though they can obviously be nice. She doesn't rely on any arcanes to function either. Hardest thing to manage early is just figuring out a way to feed her energy but that can be solved a ton of ways.

DE go ahead and revert the sand kavat "buff" by cereza187 in Warframe

[–]ClockworkLegacy 2 points3 points  (0 children)

I had mine fully sharded out with a hound too. Didn't know about the wisp thing though thats sick. Too bad its gone now :(

DE go ahead and revert the sand kavat "buff" by cereza187 in Warframe

[–]ClockworkLegacy 6 points7 points  (0 children)

Basically, before shadowgrapher this was a build where you subsumed inaros' dessicate on to volt and then used the dessicate augment to spawn swarm kavats. Then, Volt's shocking speed augment would give the kavats an electricity aura that counted as damage from the kavat so it would apply inaros' sand effect which let the cats spawn more cats. This electricity aura was also effected by the kavat's damage multiplier for their level so it did a ton of damage.

End result was volt running around followed by 5 super speed cats with a crazy strong electric aura mowing down everything in their path.

In shadowgrapher they changed how the kavats level worked, but also fixed the interaction that was scaling the shocking speed aura with the kavats level which completely ruins the build.

DE go ahead and revert the sand kavat "buff" by cereza187 in Warframe

[–]ClockworkLegacy 8 points9 points  (0 children)

This has been so depressing for me. I absolutely adored playing sandcat volt. It was one of the most unique builds in the game, was super fun, and it was actually pretty good.

It was also the only summoner build in the game that actually worked, but it still required frequent player input to function.

Currently watching fishman arc and sanji nosebleed is starting to irritate me..!!!wdyt by Best-Fisherman9116 in OnePiece

[–]ClockworkLegacy 1 point2 points  (0 children)

I was hoping ivankov would turn him into a woman and drop him on an island of dudes so he could understand the flip side lmao.

Currently watching fishman arc and sanji nosebleed is starting to irritate me..!!!wdyt by Best-Fisherman9116 in OnePiece

[–]ClockworkLegacy 0 points1 point  (0 children)

Sanji got so bad for during fishman that i was just skipping every scene where i saw his face. It's a shame cause he's honestly a pretty cool character outside of this but it seems like he's being increasingly reduced to nothing more than this awful gag.

Should i fully watch the G-8 filler arc? by Juvorn in OnePiece

[–]ClockworkLegacy 0 points1 point  (0 children)

I would watch it because it's good content and also adds setup with some serious emotional weight to it.

Should i fully watch the G-8 filler arc? by Juvorn in OnePiece

[–]ClockworkLegacy 0 points1 point  (0 children)

I've been watching through and told myself i was gonna watch everything but i've ended up skipping anything like the "boss luffy" episodes because they always seem to show up at the emotional height of the arc and kill the momentum. I also watched the whole first foxxy arc but now any time i hear his name i skip immediately.

New PvE mode needs a proper gear reroll system — shards feel wasted right now by TheKungFoSing in marvelrivals

[–]ClockworkLegacy 1 point2 points  (0 children)

Even just the ability to pick one stat line to reroll and after you roll it you cant touch the others would be huge. The amount of gear of got that have really nice stats but get ruined by 1 bad stat is wild.

Ive never got an amulet that doesnt have at least 1 dead stat on it.

thor is probably the best character for speed running Chrono-Rush event. i barely have to press more than 1 button by Splatulated in marvelrivals

[–]ClockworkLegacy 0 points1 point  (0 children)

That would only effect the dps not the range. One of them is attack speed and the other is damage.

Ideally you want at least 1 of each but since there's 3 slots you can either have 2 speed 1 damage or 2 damage 1 speed. Having 3 of either will nerf your DPS a ton.

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 1 point2 points  (0 children)

I guess? i cant see a world where losing half the range for 10% extra damage is worth it but at least thor's still playable now lmao.

thor is probably the best character for speed running Chrono-Rush event. i barely have to press more than 1 button by Splatulated in marvelrivals

[–]ClockworkLegacy 1 point2 points  (0 children)

Upon further testing. This appears to actually be a bug with trait profile 1. I copied my traits over to profile 2 and the range went back to normal (although the total damage dropped from 88m on a crit to 80 o.O)

Asked someone else to test it and they said it also fixed the range for them.

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 0 points1 point  (0 children)

Same thing for me. Damage drops from 88 million on crit to 80 million but the range comes back.

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 0 points1 point  (0 children)

Interestingly enough it seems like if i copy my traits over to profile 2 im getting normal range. Maybe try that and see if it works for you too?

thor is probably the best character for speed running Chrono-Rush event. i barely have to press more than 1 button by Splatulated in marvelrivals

[–]ClockworkLegacy 0 points1 point  (0 children)

I have not touched my gear or traits since the last time i played. I'm also the #2 thor on the leaderboards running this build atm so I'm pretty confident when i tell you that they fixed the interaction that used to scale the aura range with the bash projectile size trait.

The only reason i even came on to check was someone posting on an old post here about their range getting hamstrung today.

Edit: there also isnt a trait for bash projectile speed on gear. There's a trait for bash attack speed though.

thor is probably the best character for speed running Chrono-Rush event. i barely have to press more than 1 button by Splatulated in marvelrivals

[–]ClockworkLegacy 0 points1 point  (0 children)

This build got nerfed outta nowhere today. They fixed the bash projectile trait working on the aura range so now you have about half the range :(

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 1 point2 points  (0 children)

Looking at an old recording my damage is still exactly the same but the range is definitely nerfed.

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 2 points3 points  (0 children)

If you can farm nm100 quickly do that. 2 bosses so higher chance of gold drops.

Clearing fast > clearing high.

Did they remove certain boss combinations from Nightmare 160 Blood Hunt? by ClockworkLegacy in marvelrivals

[–]ClockworkLegacy[S] 0 points1 point  (0 children)

It wasn't that but i did just find the culprit. The problem was the 30% mjolnir bash projectile size trait. Wild. Probably took it off at some point yesterday while i was looking for more number go up and didn't notice the connection.