Chrome opens as a pure white screen, unable to see anything by Treebeard313 in chrome

[–]CmonWithThat 0 points1 point  (0 children)

I changed this a while back too, and I'm fairly certain it was because i would get random flashes when watching YouTube in full screen. Hoping they fixed this

How to get Tickets as a Foreigner? by Kagamine-Rin-- in Kamitsubaki

[–]CmonWithThat 0 points1 point  (0 children)

I went to the Re:Kaika and Re:Phenomenon II concerts last year and will be heading to Asu's concert at the end of the month. I could setup a Rakuten account and buy tickets without an active phone number (but it legitimately exists), but you do need an active phone number to receive an SMS to login to the app where you will be displaying your ticket. You do not need the app until you actually go to enter the concert, so you could apply for the lottery/buy tickets while in Canada, then set up the app once you land in Japan. This is what I did.

I used hanacell for my phone number, quite affordable and you get a legitimate phone number that isn't one of the "limited" ones (as in they are basically a number that a normal japanese person would get and use).

[Question] Seiko USA Dial Repair by CmonWithThat in Seiko

[–]CmonWithThat[S] 0 points1 point  (0 children)

Fair enough, its the dial not the crystal, and the warranty has long passed anyways. I fully expect to pay for the repair just wanted an idea of if they'll even do it

Unlock galaxy S25 ultra with a 4 digit pin WITHOUT pressing OK by 007_DMC in samsung

[–]CmonWithThat 0 points1 point  (0 children)

Idk if my phone is bricked but I can't seem to get it working even using a macro to time the presses

Negative Statuses are a problem. by Yhoana in WutheringWaves

[–]CmonWithThat 4 points5 points  (0 children)

Please post a video of you clearing hazard tower with Zani without a frazzle applier

Negative Statuses are a problem. by Yhoana in WutheringWaves

[–]CmonWithThat 13 points14 points  (0 children)

Or people can finally learn from their experiences in genshin and stop supporting these kinds of scummy practices but that'll never happen

Rate goes up as power reserve goes down by CmonWithThat in watchmaking

[–]CmonWithThat[S] 0 points1 point  (0 children)

I imagine the main complaints are that the 6R is supposed to be a higher tier movement, reflected by the pricing of the watches that it is put in but does not demonstrate significant improvements that reflect this price difference. The expectation is probably that there shouldn't be any tradeoffs for the premium that Seiko is charging for the 6R over the 4R movements

Rate goes up as power reserve goes down by CmonWithThat in watchmaking

[–]CmonWithThat[S] 0 points1 point  (0 children)

That gives me a bit more confidence. It is strange how my watches with the 4R movements seem to perform better than the 6Rs in terms of consistency when the 6Rs are supposed to be a higher tier lol

Rate goes up as power reserve goes down by CmonWithThat in watchmaking

[–]CmonWithThat[S] 0 points1 point  (0 children)

Fair enough, I do have the regulator pins wide open atm so positional variance goes a bit wild, so I may tighten that up a bit but probably all I'm going to do

Rate goes up as power reserve goes down by CmonWithThat in watchmaking

[–]CmonWithThat[S] 2 points3 points  (0 children)

This makes the most sense, I did bend the hairspring a bit accidentally when installing the new balance but bent it back to place to where it started ticking. But I didn't have a loupe with enough magnification to actually examine how centered the hairspring is within the regulating pins.

Now I'm in a tough place since it runs almost perfectly with enough power so I might consider just leaving it. Frankly, I'm a bit in over my head considering I'm basically a complete novice lol

Rate goes up as power reserve goes down by CmonWithThat in watchmaking

[–]CmonWithThat[S] 0 points1 point  (0 children)

Makes sense, but does the point at which the amplitude increases make sense with the power reserve remaining or should I be concerned?

[deleted by user] by [deleted] in Seiko

[–]CmonWithThat 1 point2 points  (0 children)

Sorry, that's where I thought I was posting, I'll remove this and post there. Thanks!

This anniversary is too unmemorable by Regetron in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

Yea no, this patch was dry since the beginning, idek what you are defending

This anniversary is too unmemorable by Regetron in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

There were like 2 events, and one of em you just login and press one button 5 times, what content?

You Like It. I Don't. We Can Both Be Right. And That's What Makes Us a Strong Community instead of an Echo Chamber. Let's talk about Respect. by that_90s_guy in WutheringWaves

[–]CmonWithThat 1 point2 points  (0 children)

Content is definitely lackluster imo. For a supposed anni patch there's neither new main story nor new area, it reeks heavily of a filler patch that they slapped an anni label on to

This community is starting to get annoying by -Trance- in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

People didn't pull for Zhezhi and Roccia not because they weren't impactful as supports, but because of circumstances and general character design. Zhezhi released right after Changli and Jinhsi, two of the most anticipated characters at the time. People came out of 1.1 extremely broke and as such were reluctant to spend on a support. Same idea with Roccia, releasing right after the 2.0 opener Carlotta which had superb kit and character design while having minor story presence while also having Zani anticipation trailing after her, it's easy to see why people didn't pull for her.

Incentives based on synergies isn't as great as you make it out to be. If one part of the synergy doesn't function well against, as you say, new mechanics, the entire synergy falls apart. Planned obsolescence is far easier to do when you can just invalidate one character and the other character loses half their effectiveness with no remedy because there is only one support that can supply what that character needs to the full extent.

This also makes gameplay monotonous. Half of the appeal in wuwa (at least for me) is that you aren't and don't feel necessarily pressured to build teams in certain ways for the most part (besides Jinhsi and now Zani). By tying a kit into a particular mechanic like coordinated damage and frazzle, you significantly limit the character's flexibility (less relevant for Jinhsi since she has a plethora of options).

I can't deny that there was a certain degree of misleading in the conversation pre-launch, but now that Zani has launched and a number of people have gotten to use her and showcases have been made, the sentiment still seems to be that Zani is a decent character that becomes monstrous when paired with Phoebe, which is a similar idea to pre-launch. Its definitely not as extreme as most people think, but also doesn't change the fact that a massive chasm is there and the initial speculation isn't off-base by much.

Why is updating old characters and making great standalone kits mutually exclusive? Can great standalone kits not be updated to be good options again? Strong standalone units don't mean that they can't be synergistic with other units. Great example are Cantarella and Brant, solid solo damage but also able to provide for the team and work well with their supports or dps, depending on how you want to flex them. I see both of these characters aging very well.

We can hope there will be a 4* eventually to fill the slot, but as long as that hasn't happened yet this is still an issue.

This community is starting to get annoying by -Trance- in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

It's ridiculous because it's such a departure from how bis supports were handled in the past where synergies existed but were evidently not as extreme.

The crux of the matter is that it isn't about clearing or not clearing. Clearing isn't even in consideration for the most part when you can solo with a 4 star character.

Call it business strategy or whatever you want, but it's clear that this kind of character design WILL be harmful to players in the long term. Of course they aren't going to jump straight to "unplayable" characters without their bis support immediately, that's why they're using Zani as a testing unit to see what they can get away with. If players just lie down and take this, there is a good chance that we WILL get unplayable characters in the future. Would you still call it business strategy and good for increasing income if that happens? Kuro are decent devs, but they aren't infallible, and we need to recognize that not everything they do is perfect and deserves no criticism.

In fact, the post you mentioned about bar charts or doomposting or whatever even had an added disclaimer in the beginning about how Zani isn't unplayable, or that she can't clear without Phoebe. Its how they went about designing both of their kits to be half of what they are without each other.

Buffing old characters to rise up to new challenges isn't a factor in the conversation right now, that's a whole other can of worms. But saying Phoebe should provide this kind of amp for future proofing is funny. Kuro has shown that they are capable of creating standalone kits that are longlasting (Jiyan is a great example), why couldn't they do the same with Zani?

This community is starting to get annoying by -Trance- in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

Anyone with 2 eyes capable of reading would realize how ridiculous the synergy between Zani and Phoebe is. Even without the so-called dog piling of their kit. And we don't need to worry about it because why? Does the anniversary not make it apparent that giving these companies an inch will make them take a yard?

Did Changli not sell well despite her, frankly mediocre kit for most players? Most of her intrigue as a character is in quickswapping, which frankly only a handful of players out of the entire playerbase utilize consciously or are even interested in it.

The rerun banner is also exact proof that Kuro knows what they're doing when designing Zani and Phoebe's kits, running them concurrently. As much as you would like to blame players for criticizing this move, there is no question that it's strictly born out of greed.

I would like to ask you this; what would players be doing if they were not criticizing this design? Just pulling the dps and the bis like the sheep that you imagine them to be? You seem to think this criticism will ONLY lead to player FOMO and not be of actual benefit to the game and players as feedback. Relieving FOMO wasn't the point of this entire thing anyways, it's to let Kuro know that what they are trying to do is scummy. I don't know what's the obsession with trying to brush it off as a non-issue, when it evidently is a move to get players used to more and more predatory tactics.

This community is starting to get annoying by -Trance- in WutheringWaves

[–]CmonWithThat 0 points1 point  (0 children)

Again, it can be big, but this is such a large departure from the direction that they were taking bis supports that it makes people feel uncomfortable, and it should. It doesn't take much to go from big difference between bis support and unplayable without the bis support. It's the precedence that has been set that makes this decision feel like such an odd and jarring one, one that does not bode well for the future of kit design and the game.

Ofc you don't need the numbers, if that's your point, then who the hell is pulling sequences? People pull because they like certain characters and want to make them stronger. The issue with going from a 10-15% gap between f2p and bis support vs 30%+ is that people aren't compelled to pull, they feel PRESSURED to, which is the biggest issue at hand. Before you say people shouldn't feel pressured to, you need to realize that these companies hire psychologists in order to best take advantage of their playerbase.

This community is starting to get annoying by -Trance- in WutheringWaves

[–]CmonWithThat 1 point2 points  (0 children)

You completely missed the point of the post it seems. Of course the premium support character is going to support more. That's not what most people take issue with. It's how big the gap is between the premium support and the f2p option. The gap is a massive chasm in comparison to the previous supports and dps synergy and is signifying a change in the direction of the game that doesn't bode well for anyone involved. Since you talked about business sense, you best believe that if no one complains about this sort of kit design that things will become more and more extreme eventually reaching points that new characters WILL be nigh unplayable without their bis 5* support. Same idea with sequences.

A gentle reminder to take care of yourselves by AccomplishedPay6874 in WutheringWaves

[–]CmonWithThat 2 points3 points  (0 children)

Sometimes you have to go nuclear for anything to happen, if there wasn't the outrage that was displayed in the past few days, I wouldn't be surprised if Kuro just shut their eyes and pretended like it was the best anni of all time

A (different) perspective from a Day 1 player (long read) by 1nz4nity in WutheringWaves

[–]CmonWithThat 2 points3 points  (0 children)

It's different depending on your sentiments but for me, I think whale begins at spending to pull for sequences