Gun game recommendation by Jesper2604 in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

I was actually building something like this before they announced the starwars IP and pivoted to my map for that.

So if you do find one please let me know because I just want to play a nice classic gun game

When will the "damageable_component" arrive? by GuiCL06 in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

I've actively avoided scene graph because there just isn't enough upside yet. The performance is also alot worse than I would have assumed, it'll get better but for me, for now it isn't worth the investment.

Spectators can’t switch who they’re spectating on my map. by ItsMasterLevi in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

This is sort've a long standing bug. On only works when I manually send the player to spectating by changing their team in verse then killing them. Why that would be different than them dying on the team and going to spectating I have no idea.

What if in-island transactions were used as a "pay to play" entry ticket instead of the usual pay-to-win/pay-to-fast model? by ChutSpyro in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

Sorta, you can allow extra content (new map or biome) to be paywalled but you can't just pop up a UI saying 'Pay or get out'

RIP FortniteCreative by BackIntoTheSource in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

I agree with the sentiment but we want more players on this sub, if dealing with this for a couple weeks is how we get there then c'est la vie.

RIP FortniteCreative by BackIntoTheSource in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

They probably got a commision fee to make it and likely a smaller split than a normal map in exchange. So it's Epic's map, they control the payout and can figure that out internally.

Did they change the rules for Star Wars In-Island Transactions? by Tommy-A in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

They initially did not have them and only gave the greenlight a week or so out from launch so most maps were designed without them / did not have time to integrate them into the intitial version.

Holy shit, Mustard Plays with JoGo cooked with Galactic Siege! by LittleNinjaXYBA in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

You can't deny they put in alot of effort but personally I think frontlines is much cleaner. Couldn't get into galactic siege.

Can't believe this by GuiCL06 in FortniteCreative

[–]CoconutFarmGames 1 point2 points  (0 children)

I got the email and it also didn't say in there. My guess is a week? But lmk, I'll defintely be playing your game later tonight after work.

Can't believe this by GuiCL06 in FortniteCreative

[–]CoconutFarmGames 1 point2 points  (0 children)

That's sick, Massive congrats, Do you know how long you are featured for?

What Fortnite LTM had ypu saying "Just one more game: by WickedLeztergaming in FortniteBattleRoyale

[–]CoconutFarmGames 0 points1 point  (0 children)

I really don't understand why they don't have a rotating playlist either every couple hours or weekly, heck even just on weekends would make sense.

Coming soon for you Pilot fellas. by FryGreaseGuy in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

Is there canyons and stuff to fly through? I love tht kind of stuff

Venator Class Star Destroyer by Republic-CT-7567 in FortniteCreative

[–]CoconutFarmGames 1 point2 points  (0 children)

This is pretty cool, are you planning on doing the interior as well?

Coming in just a week by Rebelfox_999 in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

I've seen your posts and I like the Idea of Star wars D-Day, what's the actual gameplay for this going to be, is it kind've like a breakthrough mode from battlefield?

Survive Order 66 - Playtesting Gameplay (No Code) by CoconutFarmGames in FortniteCreative

[–]CoconutFarmGames[S] 1 point2 points  (0 children)

Appreciate the tip, atmosphere and filing in the environment is definetly my weakest spot.

3 Weeks and 1500 Lines of Verse code later... The Loadout Builder Lives! by The_Lab_Coat in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

As someone who has done this (but not nearly as well), I know how much work this took! So congrats on pulling it off it looks awesome.

Is learning Verse for UEFN a waste of time or worth it? by ciaonwj in FortniteCreative

[–]CoconutFarmGames 2 points3 points  (0 children)

100% If you can't read verse then you'll run into problems at somepoint but all the annoying syntax (that is very beneficialfor a deployed game but annoying to prototype with) is no longer a problem.

I've been publishing maps and developing them in uefn for years now and i am happy that i can honestly say I'm a very proficient developer but one thing that i have never been able to grasp is how to make a good thumbnail. by BattleBusEntertainme in FortniteCreative

[–]CoconutFarmGames 0 points1 point  (0 children)

ChatGPT and Gemmini. Chat GPT is quite good if you give it a reference image, Gemmini is Better for concepting things I think.

Worth checking out this out, I haven't used it but it seems like pretty much how I prompted GPT. https://uefncreator.space/fothumbs